[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Well kind of.
If you downgrade the 2012 version all of it's "benefits" (achievements, Cloud/Internet-Saves, etc.) will be lost.

So, if you have the original version there is no need for the re-release.
hmm.. i emailed Square Enix and was recommended to buy the 2012 version if I want to play on Win 8.  So can anyone confirm about this? 1998 version can't run on Win 8?
 
Ok, I'm new here, so first of all, hello, merry Christmas, and thank you so much for this, I've been playing FF7 over and over since I was like 10 and I wanted something like this so badly.

Now I don't know if I should ask here or somewhere else but I need urgent help, I'm stuck and I don't want to lose all the hours I've played to get out of midgar...

I was playing in hardcore mod, and saved just before the motorcycle minigame, I fought the robot boss thingie and all was good until he attacked all my characters dealing 7777 HP damage to all of them... That was insane, I don't know why it happened and how I was supposed to deal with that, but THE REAL PROBLEM is that now when I load, it loads straight into that battle and all my characters start with 1 HP and since the battle starts with an unblockable attack to all the party, I can't do anything about it and that's my only save file so I don't want to start again, is there anything I can do with this bug???

Please help, because that was extremely frustrating... Maybe I could use some sort of cheat or someone could point me to a save file I can use, I don't care if I lose my items, and character custom names, and such, as long as I can start right after leaving midgar.

THANKS!! And keep up the good work.
 
That Black Chocobo save game editor may help you.



Black_Chocobo-1.9.7_win32.exe                   Sithlord48      Tool to edit save games                 Qhimm HOME FILE

 
hmm.. i emailed Square Enix and was recommended to buy the 2012 version if I want to play on Win 8.  So can anyone confirm about this? 1998 version can't run on Win 8?
And they are right about it :)
An unmodified FFVII would cause some trouble on W8 - but we're talking about modding it, right? ;)
 
Wow, that was quick! Thank you, this thing is amazing and really easy to setup. And I never would've guessed something like this existed... I can't believe I'll be able to adjust the game to be almost exactly as I left it. Thank you again! Btw PitBrat, you're one of the masterminds behind all this right? Big fan!
 
And they are right about it :)
An unmodified FFVII would cause some trouble on W8 - but we're talking about modding it, right? ;)
so I assume that the modded 1998 version will run well on Win 7 and Win 8 x64?  Hence, I should just keep my 1998 CDs?
update: also was told that 2012 support X360 controller while 1998 version doesn't --> does installing mods remove this on 2012?

Sorry for asking so many Qs.  Just want to make informed decision before buying.
 
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Well, I don't have the X360 Controller, but some kind ofage-old  ripped PS2/3 controller thing.
And this one works like a charm :)

What the support meant, was like:
"An unmodded FF VII won't run smoothly" (Chocobo-Race, etc.)

But most of these things are handled by Aali's Custom Driver anyways.

Don't get me wrong: Purchasing the Re-Release and due this support S-E and show them, this game is sill loved, is a good thing... but it's not fundamental, if you have the original.
 
so I assume that the modded 1998 version will run well on Win 7 and Win 8 x64?  Hence, I should just keep my 1998 CDs?
update: also was told that 2012 support X360 controller while 1998 version doesn't --> does installing mods remove this on 2012?

Sorry for asking so many Qs.  Just want to make informed decision before buying.
Win 7 works great. I can't say anything for Win 8.

The digital is very cheap, so I went ahead and bought it. My reason though was mainly for testing purposes to help out PitBrat and Vgr with their Bootleg support. I don't see the absolute need to buy the 2012 otherwise.

I don't use an X360 controller, so I can't be for sure. In order to have mods work properly on 2012, you have to convert it to 1998, so I'm going to assume the X360 won't be compatible after that is done.
 
You can use pretty much any controller if you use something like Joy2Key or XPadder.
 
For PS3-controller is the MotioninJoy driver the best. It can even simulate the PS3-Controller as a XBox360 controller.
 
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i use an xbox controller on both windows 7 64bit and windows 8 64bit and it is fine. however if you do the 2012 conversion you cant reassign the buttons properly as it auto double presses the ok button every time you go to set it for some reason i dont know. Doesnt happen with the 1998 version
 
Wow this looks very nice.

Am I right certian parts of the graphics can be turned on and off? eg. I prefer original sounds and original battle menus but I do like the new character models and field graphics.

Also that I have heavily modded my game already and have my own custom balancing on bosses, stealing as well as using custom mp3's for music etc. How would this affect that?
 
A couple of questions:

1) about Animations: what is the difference between "No Change" and "Original Animations"? And what about "Re-Animation Fixes"?

2) Is there a way to just have the game use and play the normal MIDI files as in the vanilla game? If so, what kind of option should I select in Soundtrack? Instead, if not possible, which option is the closest alternative?

Thanks!
 
1) I'll need an explanation as well on what all the animation options mainly do.

2) Either PSF Midi or Anxious Heart Original.
 
The animation option installs Bloodshot's new animations.
Selecting just the fixes only corrects flaws in the existing animations.
The modifications include improved idle, walking and running animations that look very different from the originals.
The modifications aren't tested with all of the models.

As for the soundtrack, PSF MIDI is the closest thing to the original, but the quality of the sound really depends on the installed sound card.
Anxious Heart is DLPB's project.  He collects, optimizes and loops his favorite FF7 inspired music for use in the the game.
The Anxious Heart Original sountrack probably produces the most authentic sounding music.
I believe there is sometimes a slight delay when Anxious Heart tracks start playing.
This can cause the fanfare song to play a bit out of sync with the victory animation.
 
I see bootleg 0040 is here now! I'm kinda lazy, so I WILL wait for the torrent download for the additional files, I ALMOST can't wait though. And I have a pretty decent internet connection, I know nothing about modding games, but at least I can help seeding and I will.

Also, thanks for the help last time, Black Chocobo worked like a charm, so much that I've since then finished the game once more (in reasonable difficulty). Now I want to start again in full hardcore with bootleg 0040.

I wanted to ask, modding a game is not easy, is it? It's just that I'm a graphic designer and I'd like the opportunity to work with FF7 models to help here, and I often work with animation and videogame characters, but know nothing about programming and such... Don't know how big of a problem that is.
 
Do you have estimated time when the new torrent will be available?

Thanks.
 
Forgive me if this has been asked before, but will any bug fixes done on the 2012 version be lost during the conversion to the 1997 version (Magic Defense fix, Vincent's animation during Aeris' death fix, Chocobo Farm Greens re-translations, etc.)?
 
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