[FF7] Tutorial for Bootleg - Tifa's Bootleg

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nvm, I've read through previous posts and found its a problem with the Yuffie model i selected. :D
 
Hello guys,
I just arrived at the north crater, and I can't get through the wind part, cause the wind never stop!!....When can I do?

Thank you for your help!
 
That has been discussed in the past. The wind does stop, but the new driver prevents you from seeing it. What I did was enter a random battle in front of the barrier, and as soon as the battle ended I ran forward. It was all based on luck, but eventually I was able to get it to line up with an opening.
 
Just wanted to say THANK YOU especially for making a torrent with all of the mods! I was having a lot of trouble and getting a little too frustrated trying to download the mods one by one (many of the links are broken). But then I found the Tifa's Package torrent in step 8 and it's downloading at 11% right now. I am SO excited to get this running. The last time I played FFVII on PC was the 1998 version on my old computer with only a few mods including the phoenix rejuvenation project.

I bought the 2012 release on the square-enix site specifically to use this mod package. Did I mention I'm excited? I'M EXCITED!!! I take FFVII very seriously, so I'm following all of the directions to a tee. I will let you know how it goes! Again, THANK YOU! Big fat kudos to everyone who made this possible! :wink: 8-) :lol: :P
 
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Oh man, I knew I'd love this! Just got everything working just the way I like it (I definitely recommend just leaving the menu overhaul alone), and I am SUPER impressed. FFVII modding has come a long way since the Phoenix Rejuvenation Project! Once again THANK YOU for making this package, typing out this easy-to-follow guide and offering a torrent with all of the necessary and optional files (I am now seeding it)! I am forever grateful!   
 :-D  8)  :-P :wink: :)

Since I'm here, I guess I'll answer this question:

Hi, quick question: How do you modify the controls?
While in-game, go to the menu, config and select "controller" to change it from "normal" to "customize".

FFVII_Config.png


While in the customize menu, line up the cursor with the command you want to assign and hit the "ok" button once to select it. Once selected, press the button to which you want to assign the command. I have a ps3 controller configured with Motioninjoy, so I would use the "Joystick" column, but if you're using the keyboard, change the buttons in the "keyboard" column.

Screenshot2012-03-24at62818PM.png


Again, "Ok" button to select, then "any key" to reassign. Hope that answers your question!
 
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Oh man, I knew I'd love this! Just got everything working just the way I like it (I definitely recommend just leaving the menu overhaul alone), and I am SUPER impressed. FFVII modding has come a long way since the Phoenix Rejuvenation Project! Once again THANK YOU for making this package, typing out this easy-to-follow guide and offering a torrent with all of the necessary and optional files (I am now seeding it)! I am forever grateful!   
 :-D  8)  :-P :wink: :)

Since I'm here, I guess I'll answer this question:

While in-game, go to the menu, config and select "controller" to change it from "normal" to "customize".

FFVII_Config.png


While in the customize menu, line up the cursor with the command you want to assign and hit the "ok" button once to select it. Once selected, press the button to which you want to assign the command. I have a ps3 controller configured with Motioninjoy, so I would use the "Joystick" column, but if you're using the keyboard, change the buttons in the "keyboard" column.

Screenshot2012-03-24at62818PM.png


Again, "Ok" button to select, then "any key" to reassign. Hope that answers your question!
Wow, such a detailed explanation, with screenshots and everything. Thank you very much! I had only played the 2012 version, which had a control config screen in the launcher, so I didn't realize there was an in-game one :P

Say, the game doesn't support analog controls, right?
 
Yea, no problem buddy! Glad I could be of assistance! As I said before, I'm very serious about FFVII. I'm 500% about sharing and experiencing the beauty of this game and helping other people to do so if they have any issues. I joined this forum just a few days ago solely to congratulate EQ2Alyza and everyone else involved with these stunning mod projects. Now that I'm here, it just makes sense to lend a hand when and if I can.

As for the analog support, in my experience (using Motioninjoy's DS3tool), it appears you can get analog support for the game, but if you do you can't use the D-pad, so you have to choose between the two. I am so used to the playstation version I prefer the D-pad now, but if you want to use the analog instead, all you have to do is, when you set up your PS3 controller with Motioninjoy, pick the Playstation 2 mode instead of the Playstation 1 mode under the "Profiles" tab (alternatively, you could use a custom profile with analog support):

https://www.flickr.com/photos/130920136@N06/17208427355/

Keep in mind, every time you close Motioninjoy, change the profile, or restart your computer, you'll have to reset the controls in-game again. But that's only if you have a ps3 controller and you're using Motioninjoy. Otherwise, there is no analog support I'm aware of.
 
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just to point out the mod list links need updating the links dont always take you to a page and we are forced to search ourselfs the only mods we can get are those in the tifa pack that you linked could you please try and get all the mods that are listed to choose from and place them as seperate zips or somthing in MEGA download site ?
 
Please read STEP 8 again. You can download them all from a torrent or individually from MEGA.
 
I went over your tutorial, but I am still having issues whether I run it on safe settings, default, or complex shader. At first it refused to go full screen, and after playing with the settings it now shrinks the resolution of my monitor to 640x480, gives me a handful of error, and when it starts after those, the colours are all messed up.
Here's an image of the error boxes and the end result:
http://imgur.com/95IZQTl
Here's the API.LOG file:
Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishERROR: failed to set fullscreen modeINFO: Microsoft Corporation GDI Generic 1.1.0INFO: GDI software renderer detectedINFO: No OpenGL 2.0 support detected, shaders won't be availableINFO: VBO not supportedINFO: PBO not supportedINFO: Subtractive blending not supportedINFO: No swap_control extension, cannot control framerateINFO: NPOT textures not supportedINFO: Max texture size: 1024x1024INFO: Number of texture units: 1INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 3840x2160ERROR: no FBO support, cannot render in higher resolution than window sizeINFO: internal resolution clamped to 640x480INFO: No NPOT texture supportERROR: init_indirect failed, scaling and postprocessing will be disabledINFO: internal resolution clamped to 640x480INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedLOCK UNLOCK TESTMATRIX INITIALIZEINITIALIZE DD/D3D ENDinitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153ERROR: movie dimensions exceed max texture size, skippingERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_d_00.pngERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_e_00.pngERROR: NPOT textures not suppported, will not be able to load C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\/mods/bootleg/cr/opback_f_00.pngINFO: C:\Program Files (x86)\Steam\steamapps\common\FINAL FANTASY VII\movies\sqlogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 14.605000, frames: 219ERROR: movie dimensions exceed max texture size, skippingERROR: GL_INVALID_VALUEset music volume: 127WM_CLOSEEND OF CREDITS!!!Field QuitUNINITIALIZE DDEND UNINITIALIZE DD
 
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What GPU do you have? It's not reading it, shown by line 4.
Geforce GTX 550 Ti. The drivers are up to date, and I have had no other problems with any other programs. I had also tried to go into the NVIDIA control and manually setting the GPU, and nothing changed.
 
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Everything managed to work perfectly until I launch it, it gives me a message reading postprocessing initialization has failed.

The log it mentioned:

Code: [Select]
Code:
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon R9 200 Series 4.4.13283 Compatibility Profile Context 14.501.1003.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: fragment shader compile log:Fragment shader failed to compile with the following errors:ERROR: 0:14: error(#263) "Precision qualifier" is not supported prior to GLSL version 1.30WARNING: 0:19: warning(#62) enable/warn/disable extension is not found. Extension "GL_ARB_framebuffer_object" is not supportedERROR: error(#273) 1 compilation errors.  No code generatedINFO: postprocessing program link log:Fragment shader(s) were not successfully compiled before glLinkProgram() was called.  Link failed. ERROR: init_postprocessing failed, postprocessing will be disabledINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: S:\Steam\steamapps\common\FINAL FANTASY VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6WM_CLOSE END OF CREDITS!!!Field QuitUNINITIALIZE DD END UNINITIALIZE DD
 
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is it possible to use xbox 360 wired controller with this? anyone got a link or can just tell me how? i googled the fuck out of this to no avail. thanks
 
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hey what is this? how can fix this? I am at Kalm at Clodu telling past and relationship with Sephiroth.

XR7281X.png


I am not level 95, I am level 14

ny the way my ff7 is steam version.
 
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hey what is this? how can fix this? I am at Kalm at Clodu telling past and relationship with Sephiroth.

(...)

I am not level 95, I am level 14

ny the way my ff7 is steam version.
If one plays a pirated copy of the game, he has to expect such weird behaviour. The game files of such a copy aren't reliable and applying mods from here over them can lead to further unexpected issues. I fear you won't find any help on here, the guys here work on the official files only and so can provide help on non-pirated game files only.
But by all means if your copy happens to be legit, please disregard my post.

EDIT: Whoo-pete-whoopsy ! Didn't see your edit about Steam before posting, I'm sorry.
 
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