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NijeHtelo
Guest
1.it's ac model 2.only ac models in battle i was using Aali's lgp/unlgp Program to add models,all other are supported by bootleg i checked on bootleg list 3.YesThat's not one of the Cloud models included with Bootleg.
Have you installed any other mods?
Are you using an official 3 CD-ROM version of FF7?
Yea but it still doesn't explain start menu white screen and it was like that since 1 time i installed bootleg without ac modelsYou might have a corrupt model file with missing or misconfigured textures.
The Kula Wende AC models are not supported on this site.
They are known to have problems.
i selected buster in red...my antivirus i always on in tray all other is closed...and i installed game on system folder but mods are not...the background is there in .\mods\Bootleg\menu\buster_00.png... bootleg is in the same place with mods on non-system folder...What background image did you select when installing Bootleg?
Did you close all programs and folders-- including anti-virus software-- before running Bootleg?
Did you install to a non-system folder?
The background image is located in the mods folder here:
.\mods\Bootleg\menu\buster_00.png
Is this file present?
Is your mods folder set to Bootleg?
I know the last post on this was forever ago, but I am now encountering a similar problem: right after a fresh install of FF7 from steam, and then following the install guide from here: https://www.ff7catalog.com/], I cannot get this to work. The Eidos screen along with the Chocobo splash screen before the start screen all play fine, but my start screen is white. If I click new game, it plays the intro movie with the no problem. But everything else is faded white (like the textures are missing), but the Cloud character model is there. I have no idea on what information to provide to get help, and I would be happy to provide it if told how to find it.
What am I doing wrong? Please help!
Did you extract the Multi.dll file and edit the line load_library = Multi.dll into your ff7_opengl.cfg?**UPDATE 2**
Found the LOADR folder (had 2 files inside: FF7AlwaysRun, FF7anyCDv2) and copied it to the DLL_in folder and I still don't have music. I've run the ff7config and I can hear the playback options.
Yes'm. I copied over my Multi.dll file and the load_library line was already in my .cfg file.Did you extract the Multi.dll file and edit the line load_library = Multi.dll into your ff7_opengl.cfg?