[FF7PC-98] Re:Sampled - High Resolution Pre-Rendered Backgrounds (v2.0)

  • Thread starter Thread starter yarLson
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Thanks a lot man.  I also forgot to mention that I kept the lighting layers in this time.  I like it better this way even with the glitches.  I am sure aali will figure it out someday anyway.
 
I really didn't expect much  because of the source material you had to work with.  But that being considered these look extremely good.  Well done.
 
Thank you.  Glad it wasn't a complete waste.  I just found a few transparency errors that I missed so I uploaded a small fix for the two scenes.  Download it in the first post and replace to two folders in the field folder with the new ones to fix a white block that shows up around the door way in the train.
 
Absolutely great work. Big thanks for all your efforts. This is the definitive collection of backgrounds no doubt.

Not to be a pain but I found a small background problem.

nivl_b22 + nivl_b2 - http://www.mediafire.com/view/07ugx3lf16jlw4f/nivl_b22_b2.jpg

I'll try to get through most of the game again and see if i can spot anything to report back to you.
I love those highwind alterations  8-)
 
Yeah I figured there would still be a few of those left thanks for pointing it out.  I'll probably pump out a small fix in the morning.  I am tired and need to sleep.
 
Great job on this update, yarLson!

Many thanks to your wife too!  ;D
 
*off topic*
Also Kal do you have any plans on finishing these chibis?  I love them :D
*/off topic*
Wow!

My philosophy about graphical improvements is identical to yarLson's! So I'd love to see such a project completed.
I won't do more to this. They do look cute, but in the end I would work so much on them that they won't look like the chibis anymore. I really had to hold me back with Cloud. I think they are a good practice to learn to work with Kimera. Actually all what the chibis need are new arms and some fine work on the parts if polygons are missing.
 
mkt_w
2zqfsr3k.jpg
 
try removing the lighting texture and let me know if that fixes it.
 
Yes, it was a light layer (I have no idea what the use of the layer is). ancnt2 is also buggy.

Edit
Also ztruck has a problem, one of the moving background layer is entirely black.
 
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Sorry its taking so long to release a fix.  I have been extremely busy these last few weeks but I will get on it soon hopefully.
 
Okay fix for nivl is live sorry it took so long. On the first post.
 
We haven't heard from you here for some days, yarLson.

May I ask what your next steps about Sampled are going to be? Is there space for further improvements? Have you more ideas?

Thanks!  ;)
 
I'm wondering if there is something wrong with my browser...

But these look even blurrier than the originals / less detail? 

I mean the ones you showed in your other thread, your previous project looked much, much better to me.

Maybe some comparisons between the current High Res  Pre-rendered backrounds and these?

I've made some

http://screenshotcomparison.com/comparison/96505

http://screenshotcomparison.com/comparison/96506

http://screenshotcomparison.com/comparison/96508

It really seems like a combination of the two would be ideal, some of Omzy's are better, and some of Re:Sampled's are better.
 
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I just hope the package gets better compression rate , if that possible...
Thanks for the great works !
 
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