[FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)

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Yes i have had some difficulty, those which i felt were maybe a bit too hard, or impossible i posted feedback on.

I might just have a go on this today and see if i can do the battle arena, or get more of the materias from the caves. :)
 
Just got back on the game after xmas and all that, so here is some more feedback.

After getting back on the world map on disc 3, i have done any side quests, and leveled up a bit round mideel, my party is level 95-99 now.

I figured the best thing i can get right now is Final Attack materia, so i decided to try the special battle with a level 99 Cloud, using Mystile this time as my armor.
I found this to be difficult at first, failing 3 times, because i kept getting the wrong handicaps, Proud Clod is difficult unless you got a lot of HP, counter attack materias and an easy way to cure.
Double item and White wind is enough for this, but yes it is a long fight and when i finally did beat it, it took 3 omnislash and a lot of attacks to finish this guy off, very nice.

The fights i have left are the turks in the ship, the quadra magic, mime and knights of the round bosses to beat, not sure whether to go into the crater yet for more materias and enemy skills, suppose it depends if i can do these fights without skills like Dragon Force, Shield, Double Magic etc.

I will give it a go, im sure i should have enough materia, Final Attack will be a great help too.

Edit2: Went to the ship, and figured out Reno and Rude are gone(forgot about that) so i can no longer get a 3rd Zeidrich.

To be honest i thought Reno and Rude were too powerful for disc 2, i went against them and they killed me in seconds, with no way of protecting against it, unless i got the setup totally wrong or something, these guys were like the 1st Soldiers at the Mako Cannon, Impossible!

Went on to get the items from the ship, and fought Aita, the red Marlboro, it was very easy, i cannot understand why this boss is so much easier then Reno and Rude.

I like Hades, how he does extra status effects that Bad Breath does not, makes it somewhat useful, although i hate the way it only takes off MP damage and not HP, but i guess it could come in handy somewhere down the line maybe.

I stacked up on magic defense, and though of a good setup for Adamantai, the protector of the Quadra Magic, this is the 4th time now i attempted to beat it, here is what i used:

Cloud, Vincent and Red XIII (High magic defense). Full Party at level 99.
Ribbons on Vincent and Red XIII, Ice Ring on Cloud.
Mystiles on Vincent and Red XIII, Zeidrich on Cloud.

I tried my best to stack up on Magic defense, and magic stats, attacking is useless in the fight, also Red XIII had Final Attack + Revive, although Final Attack is only on 2 stars.
The result was really bad, because this fight is not even fair for a lot of reasons.
I was fighting this nonstop for 2 hours, total stalemate situation, I decided in the end to just quit because i used all my Megalixers, most of my turbo ethers and X potions, and i was getting absolutely nowhere in this fight.

Adamantai is unfair, the first time ever in this fight i saw it use full cure!
All what was happening was, i learned Shadow Flare, used the few summons i had, it did dragon force on itself, had Wall up most the time (did not bring destruct materia to the fight by mistake)

I was able to do Shadow Flares for 1-2.8k depending on wall and which character, i was surviving the Magic chains ok, due to me giving Red XIII Typoon + Elemental and Vincent Earth + Elemental, i kept curing myself and every now and then having to revive a character, i kept doing Shadow Flare, it would do Hyper Ether(hate the name) and Full Cure and im back to square one....

This carried on for 2 hours straight, and it was not any fun, why this boss is so difficult when you get to this cave as early as half way through the 2nd disc, is a complete mystery to me, unless there is some way to stop it from curing itself over and over.

I tried this again with a slightly different setup, adding Aegis Armlet, Destruct materia and more HP MP Magic and Speed plus materia.
I did debarrier when it got wall out, i was doing shadow flares for 11-13k each, for some reason it did not use Wall again or Dragon Force, i kept doing this and it died in just 5-10 minutes! It was unreal just how quick it died, so i guess Debarrier, Mystiles and Aegis Armlet, along with protection against Wind Earth Ice and status effects is the key to beating this.

Kinda feel silly now i did not try this to begin with, i did use the Debarrier way on the second disc but had no mystles or armlet, so it was hard to defend against the chains, it might be possible to beat on disc 2 but really difficult.

Just went to the Mime materia, and fought the boss there and had an epic fight, the mystles and armlets come in handy, as did quadra magic, magic counter and the use of Cloud, Cids and Barretts strong limit breaks. So i only got one more cave to go :D

I tried the Knights of the Round boss, i survived for a bit this time, and tried to take off some damage, but it got to me in the end, i will come back later for this with better materia and gear.

Also i hate the fight for a number of reasons, the chains of moves are almost constant, and this boss does not seem to look like something which is meant to guard the best summon on the game, it should have been some kind of big knight or robot(like in the summon itself) defending it, or even a Behemoth, not a little red cat, which seems to just look away from you the whole fight.
I find the script at the start to be a bit annoying, no idea what its talking about, and is it not supposed to say "Beware" and not "Bevare", another spelling mistake unless its meant to be that way im not sure. :)

Also i can put this boss into Sleep and Stop, and it carries on with its moves like they don't exist, and i can silence it too but that dont seem to do anything, so i'm not sure why this boss is just not immune to all those stats.

Went into the northern crater, managed to get the dragon force off the dark dragon, then i went down to the next level, and i did manage to beat the new fiest mage, the red devil along with 2 other mobs, but a second time they caught me out, and i died :(

So instead of doing this, i gone back to Mideel to level, get at least one final attack materia on master before i go back there.
 
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yeah, some spelling mistakes lol. Fønny håw I mange to mispel wen it mæterz. :p

Did you try gravity based attacks against the blue turtle? Ribbon is a bit redundant in this fight.

Why did you wait 'til the final dungeon to get dragon force? ??? You should've gotten it from the blue dragon in gea's cliff.

Against the LOTR boss, equip ribbons and use items to heal once you run out of MP (or use turbo ethers). No need for barrier or dragon force. Kill it as fast as possible, and keep killing i as fast as possible. This fight, and against Seph, Hero drink greatly helps as long as you manage to keep your party alive.

Attacks, names, and monsters are thought through. I won't change any, except for Simurg -> Simurgh for the sake of "FF consistency".
 
Yea i never knew it give dragon force then, would have helped me a lot i bet lol, i was just thinking of getting armlets then carrying on before i got a crash.

No i did not think of using gravity moves on it, usually dont bother on bosses as its a waste of time normally.

Since then all i been doing is levelling materia, although its taking a long time, specially for the summons to get to master.
 
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I finally remembered I could apply only parts of the newer hardcore patch to my already patched_to_hell_and_back flevel ( namely, ancient forest ) for bugfixes
Was there any other major bugfix like the ancient forest crash? I'm just gonna extract the files necessary and replace them. I dont think I made any changes to most of those files anyway.
 
just got to the ancient temple, characters are around level 40-ish. I made my way into the temple by running away from nearly everything until i got to the fat little wizard. After that i've been restoring/fighting/saving and leveling up quite nicely. IMHO, the difference in difficulty from rocket town area, to the temple is pretty staggering! I went from near domination of monsters to being one-shotted by normal mobs. Maybe tone it down just a hair, or make the transistion smoother if possible. Just suggestions, im having a blast anyways :D
 
pyro the reason why the temple is so much harder is for a number of reasons, from what i can think of.

You get new gear, materia and limit breaks, including the Wutai area, Bone Village and the battle arena in Gold Saucer.
Also you can now go to mideel and fight pretty strong monsters that will gain you tons of levels and experience.

I leveled up pretty high before going to the temple and found it easy as hell, and did all the extras i could before going there, i recommend at least level 50 for that area, although i went in a lot higher.

Gjoerulv has stated that it does not start getting really difficult til after rocket town, you will just have to level more :)
 
Attacks, names, and monsters are thought through.
Actually this is not entirely true. :P The 1st 2 or 3 models weren't thought through at all.

Yeah, the game gets harder after rocket town. The reason is the gears and materias available, as Kylos mentioned. After Wutai and a 2nd visit to the GC you should have a reasonable arsenal of goods to handle the extra groind kicks.  ;D

But a bit smother transition sounds good.
 
I just started playing this again before christmas from the start, I made it past jenova death this time (Bloody insane without the right gear) but I come for advice. Clouds ill so I'm using cid, red and barret and I've just done the last fort condor battle. To my surprise I ran straight for the materia to find a boss which surprised me cause I thought you didn't fight a boss for materia if it already had one, I suppose grand horn is optional so I can see why you done it. But 4 birds with 28,000hp, fire causes recovery, 1/2 damage by all elements and according to hojo are not immune from death sentence or reflect yet I can never hit them with it. I got an idea after many give ups to magic hammer every single one till they have no MP left, that worked well until I found they have a physical attack which drains your mp from you. Is there any advice you have on how to beat them? Or is it simply a case of having a non stop barrage of attacking pound them before they get to use angels whisper and fully cure each other?
 
Wall up and use Dragon Force if you have it. Regen also helps a great deal. White Wind etc. you know the deal.

You could try making all bird low on HP then launch an area attack to kill all at once.

Or simply kill 'em randomly 'til they run out of mp. If your MP is low as well, they'll never stop trying to drain MP from your party.
 
Wall up and use Dragon Force if you have it. Regen also helps a great deal. White Wind etc. you know the deal.

You could try making all bird low on HP then launch an area attack to kill all at once.

Or simply kill 'em randomly 'til they run out of mp. If your MP is low as well, they'll never stop trying to drain MP from your party.
See that's what I do, I'm just gonna give it up for now and come back when I'm more powerful packed with hero drinks and zero bahamut for a bahamut > Neo Bahamut > Zero Bahamut summoning for awesome non-elemental damage, my red with 230~ Magic (magic raising gear and magic plus +50%) causes 9k damage or so to them all. Never cared much for phoenix anyway :P
 
Storm you should look back on these posts, i made pretty detailed feedback on that fight, as i also had some trouble and was pretty confused at first on just how to beat them, let me see if i can dig that up for you.

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I decided to give up trying to do caves and the forest, and carry on with the storyline, i am currently doing the Simurg (Shouldnt these be called Simurgh? Thats what the bird is called in FFXI and other final fantasy)

I just paused it while doing this fight, it dont seem too difficult at the moment, i do think the camera is a bit too far away though, apart from that this new boss fight looks good. :)

Oh they do Angel Whisper!?? Nice move by them, you can tell these are protecting the Pheonix alright.

Ok these are quite difficult lol, i was just about to finish them off with a Hyper Jump i think(must have to kill them all at same time so they dont angel whisper) but then it crashed again :'(

Tried this again with a better strategy, managed to get down to 1 bird, and used Angermax to finish it off, then they all used Submit, was a pretty awesome fight! Good job on this
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This fight, its a matter of keeping them poisoned, and your characters hasted, wall etc.
You can tell when a bird is dead (although its still on the screen) as you can no longer target it, its like a race to see how many birds you can kill before they start using angel whisper.

I tried this fight, and it took a while, but i managed to do a string of moves, then i could only target one bird, the angermax was very good on this, so my recommendation is to use your summons, enemy skills and magic which hit all the birds, then when they start to die, finish with limit breaks, as then the birds will not be able to raise each other, when the battle sees that all birds are supposed to be dead, they will all use a 'Submit move' which is basically them attacking and killing themselves off.

A fun fight, but if you really think that is hard, wait til you get to the train part lol.

Also the comment about the grand horn, if you are so bad at the mini game that you need to fight the grand horn, im pretty sure you fail the mission, and you wont be allowed to get pheonix til later on in bone village, Gjoerulv added a boss for all the summons you can pick up along the way (except ramuh).

Also do not waste your hero drinks, they are very rare (unless you cheat with W-Item) and they will become so valuable later in fights like the battle arena (for final attack materia) and other extremely hard fights like the Knights of the Round boss and the weapons.
 
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A fun fight, but if you really think that is hard, wait til you get to the train part lol.
Train part is a piece of cake, everythings pretty easy all things considered, with red, cid and yuffie. Get yuffie to mug with added attack then have other 2 spam aqualung or beta for the first fight. Second fight barrier up, regen up, spam laser. Third fight is easier unless you want the warrior bangle then it can take a massive chunk of time up, anyway yeah keep mugging till you have the bangle, while barriering and regening. Fourth fight is also a walk in the park, wall up straight away, then neo bahamut causing 9k damage to each member (with my 213 magic red :D) followed by big brawl and all creation/doom of the living if you wish, instant death.
Also the comment about the grand horn, if you are so bad at the mini game that you need to fight the grand horn, im pretty sure you fail the mission
Erm you do realise that if you kill commander grand horn in the final fort condor battle you get an imperial guard don't you? Why anyone would choose to win the mini game on the last match is beyond me when it means you don't get an imperial guard. You also get the huge materia.

EDIT: Also I never realised how close I was to killing the birds, when I could no longer 2 of em I was pretty naffed off cause I thought the targetting was glitching on me, I didn't know when they die they just become unselectable  :oops:

EDIT: Oh my god my game severely glitched on me there, went to play the game again after posting, I went to nibelheim to get yuffie her limit break bar full. Got in a fight with wolves, pressed start on my controller then it took me to the train fight with the bird thing, the timer was on 0 so it then went to a black screen with only cid and 2 dialogue boxes, one blank one said we're gonna hit north corel, cutscene played then I was unconcious in north corel.......Yeah just wanted to share that lol. Don't think I could replicate that glitch XD

EDIT AGAIN: Yeah I went back to fort condor and was suprised how much I slaughtered them, I used sense this time so I knew how much hp they had left. Dunno why I struggled that much, only about 2 levels higher than before.
 
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Yea i knew u got something, but i never bothered with the Imperial guard, played through the game so many times but the guard is just not something i waste time to get, as later on you get mystiles and zeidrichs anyways.

Guess im still learning somethings about this game lol, but yea i found the train fight harder then the bird fight, purely because of the timer, and having to steal off the big bird for the bangle, then having to beat the SOLDIER trio on the last fight lol.
 
Ok been a while since i played this game, i once again tried to fight the Knights of the Round boss, and failed twice.

Tried all sorts on this, and noticed a really annoying glitch in the fight.

When you go to do a limit break, and you have 2 or 3 lined up at once, if you kill it with one of your limit breaks (it did it to me after 2 limits from Cloud and Cid) it makes the next person, come up with the animation for the limit break, but then it just fails and wastes it altogether, i found this really annoying as i lost barretts limit break.

My strategy seemed ok, more so the second time i tried to fight it today, im on level 99, have one final attack materia master, and i was basically spamming bahamut zero, up to 20 times in a row, just to try and beat this thing, of course it keeps reviving itself over and over.

When i lost bahaumut zero, it was basically up to pandoras box to do any kind of good damage, i forgot to add the useful dispel magic on the second try, but without it i managed to kill it over and over til it got lucky and wasted my characters.

The fight must have lasted at least 20-30 minutes at that point, and that was my 5th or 6th attempt overall.

Im just thinking that maybe i need what i can get from the northern crater, and i need a real good place to find megalixers as they are huge lifesavers.

Also i noticed the move Modron, takes mp off characters which are dead, thats just nasty :(

Do i just have a bad strategy for this? Last time i went down into the crater i got killed too a few times, this disc really is the hardest one of them all on hardcore.
 
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That's not a glitch. A limit will always fire before any enemy action once you've selected to use it. When the cat is dead there is no target to hit, thus the move fails. Using 3 limit breaks to kill it 3 times is a good way to start the fight however. Only target it with a limit one at a time: kill it, wait til it's revived, then target it with ONE limit only.

Use ribbons. If you kill it 3 times fast you it shouldn't be necessary to be immune towards stop, but you might consider being immune to death as it has one sudden death attack. If everything goes as planned you don't need to.

Having a Magic Pus Materia helps. Your defense stats doesn't matter in this fight, but you should have as high magic stat as possible on all. Then basically spam your best magic. Bahamut Zero and Pandora's box is good.

Another way is to use Barret's Missing Score with as much AP on it as possible, then launch a 4xattack. If his strength is high enough, and if you've equipped enough AP high materia on his weapon, you'll kill it every time. A hero drink might help if not.

Or if Vincent has killed a huge bunch of enemies in the game, he is always the safest bet with a 4xattack with the Death Penalty. His damage formula is an absolute constant. The only factor is how many enemies he has killed. And it can only go up. Though it takes time.

Yuffie's Conformer may be good as well, if she has high strength. It's attack power is based on the enemy's level. The higher the level the more damage.
 
Please since kernel2  the modified I dont not use Teioh
I have the French version I want to change in French
tanks
 
sorry is not good I must not touch a file kenerl 2 and I will change the language level of personal
 
Please since kernel2  the modified I dont not use Teioh
I have the French version I want to change in French
tanks
tanks indeed.  don't double post
 
@cloudi
You've patched the kernel2 on the french ver? Then everything will be in English. Simply uncheck it before you patch, then it won't be touched.
 
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