Just got back on the game after xmas and all that, so here is some more feedback.
After getting back on the world map on disc 3, i have done any side quests, and leveled up a bit round mideel, my party is level 95-99 now.
I figured the best thing i can get right now is Final Attack materia, so i decided to try the special battle with a level 99 Cloud, using Mystile this time as my armor.
I found this to be difficult at first, failing 3 times, because i kept getting the wrong handicaps, Proud Clod is difficult unless you got a lot of HP, counter attack materias and an easy way to cure.
Double item and White wind is enough for this, but yes it is a long fight and when i finally did beat it, it took 3 omnislash and a lot of attacks to finish this guy off, very nice.
The fights i have left are the turks in the ship, the quadra magic, mime and knights of the round bosses to beat, not sure whether to go into the crater yet for more materias and enemy skills, suppose it depends if i can do these fights without skills like Dragon Force, Shield, Double Magic etc.
I will give it a go, im sure i should have enough materia, Final Attack will be a great help too.
Edit2: Went to the ship, and figured out Reno and Rude are gone(forgot about that) so i can no longer get a 3rd Zeidrich.
To be honest i thought Reno and Rude were too powerful for disc 2, i went against them and they killed me in seconds, with no way of protecting against it, unless i got the setup totally wrong or something, these guys were like the 1st Soldiers at the Mako Cannon, Impossible!
Went on to get the items from the ship, and fought Aita, the red Marlboro, it was very easy, i cannot understand why this boss is so much easier then Reno and Rude.
I like Hades, how he does extra status effects that Bad Breath does not, makes it somewhat useful, although i hate the way it only takes off MP damage and not HP, but i guess it could come in handy somewhere down the line maybe.
I stacked up on magic defense, and though of a good setup for Adamantai, the protector of the Quadra Magic, this is the 4th time now i attempted to beat it, here is what i used:
Cloud, Vincent and Red XIII (High magic defense). Full Party at level 99.
Ribbons on Vincent and Red XIII, Ice Ring on Cloud.
Mystiles on Vincent and Red XIII, Zeidrich on Cloud.
I tried my best to stack up on Magic defense, and magic stats, attacking is useless in the fight, also Red XIII had Final Attack + Revive, although Final Attack is only on 2 stars.
The result was really bad, because this fight is not even fair for a lot of reasons.
I was fighting this nonstop for 2 hours, total stalemate situation, I decided in the end to just quit because i used all my Megalixers, most of my turbo ethers and X potions, and i was getting absolutely nowhere in this fight.
Adamantai is unfair, the first time ever in this fight i saw it use full cure!
All what was happening was, i learned Shadow Flare, used the few summons i had, it did dragon force on itself, had Wall up most the time (did not bring destruct materia to the fight by mistake)
I was able to do Shadow Flares for 1-2.8k depending on wall and which character, i was surviving the Magic chains ok, due to me giving Red XIII Typoon + Elemental and Vincent Earth + Elemental, i kept curing myself and every now and then having to revive a character, i kept doing Shadow Flare, it would do Hyper Ether(hate the name) and Full Cure and im back to square one....
This carried on for 2 hours straight, and it was not any fun, why this boss is so difficult when you get to this cave as early as half way through the 2nd disc, is a complete mystery to me, unless there is some way to stop it from curing itself over and over.
I tried this again with a slightly different setup, adding Aegis Armlet, Destruct materia and more HP MP Magic and Speed plus materia.
I did debarrier when it got wall out, i was doing shadow flares for 11-13k each, for some reason it did not use Wall again or Dragon Force, i kept doing this and it died in just 5-10 minutes! It was unreal just how quick it died, so i guess Debarrier, Mystiles and Aegis Armlet, along with protection against Wind Earth Ice and status effects is the key to beating this.
Kinda feel silly now i did not try this to begin with, i did use the Debarrier way on the second disc but had no mystles or armlet, so it was hard to defend against the chains, it might be possible to beat on disc 2 but really difficult.
Just went to the Mime materia, and fought the boss there and had an epic fight, the mystles and armlets come in handy, as did quadra magic, magic counter and the use of Cloud, Cids and Barretts strong limit breaks. So i only got one more cave to go
I tried the Knights of the Round boss, i survived for a bit this time, and tried to take off some damage, but it got to me in the end, i will come back later for this with better materia and gear.
Also i hate the fight for a number of reasons, the chains of moves are almost constant, and this boss does not seem to look like something which is meant to guard the best summon on the game, it should have been some kind of big knight or robot(like in the summon itself) defending it, or even a Behemoth, not a little red cat, which seems to just look away from you the whole fight.
I find the script at the start to be a bit annoying, no idea what its talking about, and is it not supposed to say "Beware" and not "Bevare", another spelling mistake unless its meant to be that way im not sure.
Also i can put this boss into Sleep and Stop, and it carries on with its moves like they don't exist, and i can silence it too but that dont seem to do anything, so i'm not sure why this boss is just not immune to all those stats.
Went into the northern crater, managed to get the dragon force off the dark dragon, then i went down to the next level, and i did manage to beat the new fiest mage, the red devil along with 2 other mobs, but a second time they caught me out, and i died
So instead of doing this, i gone back to Mideel to level, get at least one final attack materia on master before i go back there.