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gjoerulv
Guest
The kernel contains static data, like weapon and armour stats. Materia ap levels, starting items, kills needed for limits, stat curves, etc.
They're beatable at that lvl. Have you tried to confuse 'em with loco weeds? The enemies there drop it.I have a question about the Theo/Locke/Venus encounter in Shinra HQ, though. I'm level 14 with Cloud/Tifa/Barret, and I've managed to steal 3 carbon bangles and a Hardedge from the 67th floor. And even starting with limit breaks, mindblowing Locke, cross-slashing Theo etc, I still basically get ripped a new one. Am I vastly underlevelled?
Yeah. I managed to beat them with 3-4 Loco weeds. Was just bummed out that I didn't really feel like I had time to steal from them, or I'd get prunedThey're beatable at that lvl. Have you tried to confuse 'em with loco weeds? The enemies there drop it.
You can just easily edit everyone to give out 0 exp with Hojo. I've done it before.This isn't FF8, a No-EXP isn't possible. It would be possible if you edited every single enemy (or boss, if you prefer) to give 0 XP.
It's quite easy to use Proud Clod to adjust the difficulty. It just takes time.Is there a way to just add the new enemies without boosting the diffficulty?