V
Vir
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Thanks for the tip about Wall Market, Sega Chief. I'll try that soon.
For the record, I haven't had any limit oddities, ManuBBXX.
For the record, I haven't had any limit oddities, ManuBBXX.
You don't have to have Lv.2 Limit set in order to unlock Lv.3; you can unlock Lv.2 and Lv.3 without ever changing from Limit Lv.1 (though you can't unlock the 2-2, and 3-2 limits until you've used 2-1 and 3-1 the required number of times).Thanks ! But I used only the level 1 limit, without setting the level2 limit before deblocking the level3
On stat increase, Sega Cheif explained it pretty well. All character have curves attached to their stats. There is some randomness involved, but basically every stat will strive to follow set curve. If you do some save editing and increase the stats by, lets say, 10, you will have to do some leveling before the stats will "naturally" evolve. But they will never decrease upon leveling.I presume this isn't a bad reason to bump the topic.
"# The character's stats are somewhat changed to make 'em more unique."
Is there any chance you could elaborate on this, or direct me to some post where I can get a long view of the characters' relative stats? I hope I didn't miss it while searching. Or if I use Black Chocobo to level my hard mode save's characters up (to test their stats: I like the difficulty as it is), will that level them in the same way modded play would?
Very much enjoying the new balance, thank you.
Kinda... Barret is the best tank for instance. Aerith best caster. You are slightly more restricted in this mod. To a certain degree. Using Barret as main caster is not smart. In the end (that is, at the end of the game) anyone can have any role if set up properly. But checking your characters stat in any case is smart.So I was thinking about doing Nightmare but if that's so incomplete this looks like a good alternative.
I'm just curious about one thing. Does this mod alter stat growth to give everyone clearly defined roles they can't power through with materia? I like job classes more than "everyone can do anything."
Try a combination of Sadness + Barriers; together with Back Row, that'll mitigate physical damage down by 30%, 50%, 50% respectively. Defend can reduce it by another 50%, if you have someone with a maxed Cover use it (with a Counter Attack Materia maybe) then that could help too.Thanks you but in fact, the real problem, is all ennemies in mideel area one shots me ^^ Hits betwenn 2500 and 3500 damage, and all my party members are in the back line...