R
Rookie_One
Guest
oooohhh nice!
I'm pretty sure it's not an issue. I just dislike it compared to the Steam version.
There is no "Quit" button (I can get around that, though), the pop-ups are slower in battle, and the little arrow beside the magic name that indicated the "All" property from the All Materia ("Bio >" for exemple), was easier for me to notice/process than the "All" in the bottom-right corner of the battle menu.
The menu without the enhancements just seems crispier and more practical for me.
1. On the lack of a quit button: Press alt+f4. I believe the removal of 'quit' is merely a limitation of current FF7 modding.Sorry I'm repeating myself, but I'm actually considering either abandoning the game or playing the game without the mod (which is a shame because the fan translation is great). I really can't stand the menu enhancement mod. I feel like I am obligated to NOT speed up the ATB in the settings, because if I do, I'm putting myself on disadvantage because of how slow the menu is. I even had a Chocobo run from me before I could navigate through the menu to pick the greens.
But then, if I leave the default speed on, I start dreading every combat encounter because of how slow it feels.
The slower R05c menus have nothing to do with 60FPS, believe it or not. It's all the Menu modifications. I just did the same testing as above, but minus 60 fps for both R05c and unmodded to the same results.Best bet is to wait for R06. IIRC, the 60FPS mod has been reworked for the upcoming version. It should provide smoother menu use.
Clearly, I'm not going to start reprogramming and rehashing on the basis of a few disgruntled people with the most bizarre complaints ever. You are free to use the mod or not - but I am not going to cater to your whims. I'm free to make this mod how I see fit.Sorry I'm repeating myself, but I'm actually considering either abandoning the game or playing the game without the mod (which is a shame because the fan translation is great). I really can't stand the menu enhancement mod. I feel like I am obligated to NOT speed up the ATB in the settings, because if I do, I'm putting myself on disadvantage because of how slow the menu is. I even had a Chocobo run from me before I could navigate through the menu to pick the greens.
But then, if I leave the default speed on, I start dreading every combat encounter because of how slow it feels.
You state it's a fraction of a second different for opening menus (due to making it smooth transition) and yet you seem to think this translates to losing or winning a battle. Utter nonsense.I can see how this could be a big issue with fast, hectic battles.
Whoa, I just want to be clear that I didn't/don't intend to sound indignant or demanding in any way, and if I did I truly apologize. My intent was to test and elaborate on what Tails said, since I wasn't sure what he meant at first. As you say, it is your mod that you can do what you please with, and I'm grateful that it exists at all. This is easily one of my favorite modding projects that exists.Clearly, I'm not going to start reprogramming and rehashing on the basis of a few disgruntled people with the most bizarre complaints ever. You are free to use the mod or not - but I am not going to cater to your whims. I'm free to make this mod how I see fit.
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It's unfathomable to me how anyone can look at all the benefits in the changes, pick out a few ridiculous niggles, and then come here demanding change. I'd use stronger words, but then I'd be moderated again.
As far as I can tell, the only thing he could've meant by 'slow menu' is the menu transitions taking a fraction of a second, rather than being nearly instantaneous as he's used to.As for the speed, I am not sure what exactly you're seeing but it isn't in line with what I am - or the vast majority of people. Not only is menu access the same speed for items, when using page up and down, it's actually faster - as it has 4 items per page and not 3. Clearly, your install isn't right.
Unless the battle logic is paused/unaffected by the pause caused by smooth menu transitions, then it absolutely could cost you a battle, especially if the enemy has strong enough attacks, or if your team is set-up poorly, or if you just make a human mistake. Now, I practically agree with you that this is a trivial non-issue, but for someone like Tails apparently it is. I don't think his experience is invalid, unless he was mistaken in some way.You state it's a fraction of a second different for opening menus (due to making it smooth transition) and yet you seem to think this translates to losing or winning a battle. Utter nonsense.
I'm not going to be changing it.
Fair enough, sorry for my wall of text.It's not your post that really bothered me. It's his.
I'll try to argue for it less abstractly. Let's say you're in a battle and you intend to start off by using a summon, but you accidentally scroll down one too far and pick items instead, so you back out, scroll up, and pick your magic at last. Without the menu enhancements, you can do a much faster sequence of button inputs to get this done, whereas with them you have to wait for the transitions in-between some inputs, and the battle is taking X fractions of a second longer (where X is how many times you open a magic/sum/item menu), which could lead to additional enemy attacks (unless the battle timer is paused during the transitions).I'd need a whole lot more than "menu fraction of a second slower" to consider changing it. I mean, think about the logic of what you're saying.
Wait, how can you use the translation without the menu overhaul? When I install it, I can only do it alongside Beacause. But yes, this looks perfect!(I also use Remako, but never looked at the other mods you listed.@Tails: Does this look like anything you have in mind? (btw my picture of the menu is cut off, not the menu itself)
I am using The Reunion r05c with the translation, without the menu overhaul (no transparant dialog boxes even & with original names: cfr dialog box layout) along with Remako’s menu upscale (as well as Satsuki’s field & movies, music mod, Sega Chief’s no mouth mod & a Reshade crt filter). I am not using the 60 fps mod beacause it stutters on my end and i’m getting graphical inconsistencies as well. Everything runs perfectly fine, and I can’t believe how good it looks, sounds and plays. You can tweak it to be as ‘original’ as you want, by ticking some boxes during the Reunion r05c installation. I share your dislike of the menu overhaul, but it’s entirely optional. I played a PAL psx version of FFVII in ‘97 so i guess i didn’t even notice any slowdown in the menus![]()
Well, you’re looking at the Reunion menu in those pics. I presumed your (and my) personal dislike concerned the optional restylized menus. All i did was follow this guide (https://steamcommunity.com/app/39140/discussions/0/3022387599798577530/) and make sure to check ‘fixed length character names’ in the Reunion setup. As this thread isn’t concerned with other mods, i suggest you take a look around the forums. I hope this helps you out!Wait, how can you use the translation without the menu overhaul? When I install it, I can only do it alongside Beacause. But yes, this looks perfect!
Thank you very much for your help.Well, you’re looking at the Reunion menu in those pics. I presumed your (and my) personal dislike concerned the optional restylized menus. All i did was follow this guide (https://steamcommunity.com/app/39140/discussions/0/3022387599798577530/) and make sure to check ‘fixed length character names’ in the Reunion setup. As this thread isn’t concerned with other mods, i suggest you take a look around the forums. I hope this helps you out!
I will do that.What you ask might sound easy to you, but it takes an awesome amount of work on my part. Do it yourself with the tools available. R06 may make it easier for you. Those check boxes above aren't magic.
What on earth makes you think that it's sane to come and gripe over something that small and that it might go down well with me? Do you know how irritating it is to make thousands and thousands of changes over countless hours to have a post like yours come along? And if I changed it, there are dozens who'd disagree with you. Your criticism isn't remotely constructive - and it certainly isn't reporting a bug.
You better wait for R06 which will be at least half proof checked but will bring A LOT of improvements. There is no specific date for anything. But R06 is on the way.Hello.
I've had my eye on this project for years, friends who played it loved it. I've been set on replaying VII with this relocalization (And the mod that improves the backgrounds, not sure if it's made by the same people) after finishing college since the beginning of it and, now that i did and the remake is just around the corner too, it's the perfect time. From what i gather R07 is going to be THE version to look out for. Should we expect it to be out in 2019? I'm sure it's going to take as much time as it needs to take, but for me atleast it would help to know if it's realistic to expect to have R07 before the remake.
Thank you to everyone behind this project, in special the translation, it really needed it. I'm Japanese Brazilian and i barely understand Japanese, but my cousins always told me the english version was quite inaccurate.
I wish someone would do the same for Xenogears.
Thanks for the answer. Yes, i'll consider R06 depending on the timeline, it's the one with all the translation touches in that document by Charlie Beer, right? It's great stuff, the whole thing about how Red XIII was supposed to be pretending to be older all the way until Cosmo Canyon is fascinating.You better wait for R06 which will be at least half proof checked but will bring A LOT of improvements. There is no specific date for anything. But R06 is on the way.