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24-Nov-2019 kalathi Beacause Escape magic will cause a game over.
:evil: Must admit... some of these bugs I never saw coming.
:evil: Must admit... some of these bugs I never saw coming.
Wait until DLPB issues a fix, it's a known problem with the Steam install. Alternatively, if you don't want to wait you can use the converter linked in the first-page post (though this is a bandaid fix and doesn't do anything about the core issue).this..yes this doesn't want to work for me .. it even calls me a pirate (i guess)
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I admit, I laughed when it happened. I used it a couple more times just to make sure it wasn't a fluke.24-Nov-2019 kalathi Beacause Escape magic will cause a game over.
:evil: Must admit... some of these bugs I never saw coming.
I believe I was the one who was having this same issue.Not sure if this is known already but there's a bug early in the game, when returning from the Don's place and you enter District 7, the scene where Shin-ra is going to take down the tower and Barret is at the top of a long spiral staircase, when I try to talk to Barret, Tifa runs hyper speed into the pillar in the center of the platform and gets stuck in there, causing the game to get soft-locked, likely because she never reaches some position that she is supposed to before the dialogue starts.
It occurs every time. I've re-launched the game several times trying to find ways around this but it always happens. I'll try disabling some of the options to see if I can get passed this. It's the first major bug I've encountered since starting a new play-through with this mod.
(although there is a minor bug involving models not being in-sync with the pre-rendered backgrounds I've noticed..)
It's because I fixed another bug regarding the escape magic... and... it's introduced another. Thing is when I tested ages ago, there was no game over. So it depends on more factors than what I originally saw.I admit, I laughed when it happened. I used it a couple more times just to make sure it wasn't a fluke.
I've heard other software programmers say the same thing about debugging -- that it's tricky because fixing one thing can break anotherIt's because I fixed another bug regarding the escape magic... and... it's introduced another. Thing is when I tested ages ago, there was no game over. So it depends on more factors than what I originally saw.
I can't remember if I posted it or directly messaged you (this was the first bug I reported, before I knew you wanted save files and logs). The way I got around it was by switching Tifa and Barrett's position in the party -- weirdly, this made them switch positions during that cutscene too and Barrett ran to the correct spot. He definitely can get stuck there though.The game soft-locks at this point because Barret never finishes running forward; visually, he's stopped right at the railing before the stairs heading down to the specimen area.
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Don't worry, I saw your initial post. I haven't verified it yet but it's certainly looking like it's there. Thanks for the save file too.
Confirming that this is how I got around the bug as well - I also had it happen to me another time during the Honeybee Manor "Group Hive" scene, but that didn't involve the party slot system at all since Cloud was alone, and the character that got stuck was one of the random guys and not Cloud. I already overwrote that save though since I was able to get past the soft lock by going to the other room instead.The way I got around it was by switching Tifa and Barrett's position in the party -- weirdly, this made them switch positions during that cutscene too and Barrett ran to the correct spot. He definitely can get stuck there though.