[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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Yeah, Covarr noted that and I forgot to update the one in the menu (appears 3 times).  *fixed*
 
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Fantastic job! I was waiting on pins and needles for this mod, it's a huge milestone in modding FFVII and I'm sure that info about this release will be soon all over the internet. Few years back I didn't expect that someone would successfully fix this flawed translation and you guys did (and are still doing) an outstanding job with your careful and thoughtful approach.

Just one question - as far as I know it isn't possible to install this on the Steam version and keep achievements, clouds saves and such, right? It requires converting with one of the tools posted in this forums?
 
That's right.  Unfortunately, the Steam version will probably not allow changes to the main executable which means I dropped translation support for it.  If someone can confirm that changes to the Steam executable works, I may add support for it.  But you are far better off with the moddable version of VII anyway.
 
Ah, well, I'm no expert when it comes to these things so its possible.

Actual error found though, grammar issue.  When you have the 'help' feature turned on in battle and hover over Magic it says "Cast a magic".  Grammatically incorrect, two easy fixes would be "Cast Magic" (a little awkward imo) or "Cast a spell". "Cast a magic spell" would work as well. I think it's referred to as 'a magic' in one other place but I forgot to note it. This is on the American English version, don't know if it would be present on the British English one.
"Use magic". It's the literal translation for 魔法を使う (mahou wo tsukau).
 
I've gone with "Cast a magic spell" because it doesn't change anything and feels more natural.  Also, the idea is that they are chanting spells (that's why Silence stops you from casting magic).


...although come to think of it, "use magic" isn't too bad at all.
 
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Only a small bug I have encountered:
ehx0.jpg


Btw. great work with the minigames.
 
This does not occur with me...  this has to have been caused by not using a clean ff7.exe?

and thanks :)!  The submarine battle isnt done yet.
 
Many, many thanks to you and to everyone that made this possible.
 
I've found a few small errors already...

“Did someone come and take it?
  It's not in the Shin-Ra building
  anymore.”
Can you spot it?
 
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Hey, a note on the minigames diffulty raise.  I was always terrible at a few of them even before you raised the difficulty, is there any plans to have the game work with not making those necessary? I know that there was a pointer issue on the rollercoaster shooting game without it and I was hoping we could have them all at the original difficulty... I'm kind of bad at this kind of thing. XD

(Seriously, I had a mostly dead party during the plot usage of the motorcycle one and really had to scramble to keep everyone alive. I'm just grateful the boss decided it disliked Cloud most, which is unusual as the monsters seem to target Aerith a lot.)
 
Hey, a note on the minigames diffulty raise.  I was always terrible at a few of them even before you raised the difficulty, is there any plans to have the game work with not making those necessary? I know that there was a pointer issue on the rollercoaster shooting game without it and I was hoping we could have them all at the original difficulty... I'm kind of bad at this kind of thing. XD

(Seriously, I had a mostly dead party during the plot usage of the motorcycle one and really had to scramble to keep everyone alive. I'm just grateful the boss decided it disliked Cloud most, which is unusual as the monsters seem to target Aerith a lot.)
I haven't touched the bike one :P  At all (I don't think anyway!  If I haven't I will be doing!  Thanks.  ;D).  Just the prizes.  As for difficulty levels... nope.  They remain as they are.  Not too difficult, but not too easy.  Coaster is actually easier to get full points on than before ;)  Well... mostly.

------------------
As for comma after building.. nope.  Something else.  Well I'll tell ya since it depends on how you look at it.  But building should be capitalized.  Shin-Ra Building.
 
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Well then either its faster on the PC or my memory is really screwy (honestly the more likely ahaha OTL).

And nice catch on the typo, I would have probably never caught that.

On the grammar thing, I know we were discussing this before, but you remember Red's bit where he asks a question/makes a statement when they're talking to President Shinra about the Promised Land? In context the question mark feels VERY wrong, totally like a mistake.  I can't recall what my opinion on it was before but now I'd totally either rephrase it as a question or change the question mark to a period.  Although you've done a GREAT job proofreading, I really want to compliment you on that.  I knew VII had translation issues but sheesh, I definitely can't go back to the original localization after this. XD

Oh, and I know I was fighting you on this but making planet lowercase was definitely the right choice, so you were totally right sticking with your guns on that. ^_^ I think Planet felt correct before because of the... "unique" sentence structure of the original localization.

If the shooting minigame is easier oh my gosh THANK YOU getting that Umbrella was always a pain in the rear for me.
 
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Getting some of the prizes has become harder... getting top score has become easier.  It's a mix and match I suppose :P  Glad to see you could do it.  Did you find all the new collectables?  There are some added.

I'll look into that red line again.
 
EDIT: Woops, I think I figured it out.  I still can't seem to actually say yes to the old man, though! *hides in a hole cause she feels stupid right now*

Uh, so, I'm at Rocket Town and trying to look up at the rocket (I think it's required to move on cause I sure as hell can't seem to find Cid's place and it's been so long since I've been here I can't remember the steps) and both choices seem to pick 'no' as Cloud shakes his head and the old man says the same thing both times.
 
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There's a similar issue in Honeybee Inn when attempting to enter the Group Room.
No matter which option you choose, she won't open the door.

The other room works just fine, though.

I'm replaying the game with a friend, and that's the only bug we've encountered so far up until the save point at the Train Graveyard.

Great work on the relocalization.
The game is a lot more enjoyable now.  :D
 
This does not occur with me...  this has to have been caused by not using a clean ff7.exe?

and thanks :)!  The submarine battle isnt done yet.
It was the MO prepatched window.bin.  :oops:
Anyway your minigames causing a conflict with 7th Heaven when using my mod. There is something different with the models, but it shouldn't be a problem for me to fix it. Took a while until I find the reason for the crash.
 
I won't fix any conflicts with other mods except hardcore (and you can't use WEAPON with hardcore mod anyway).

As for Honeybee inn... that was fixed.  I have no idea why that would be back!  Are you sure you are using the installer from this thread?  Not the old.  I have to make sure. 

Also some good news:

After some testing yesterday with Covarr, I can confirm that Steam FF7 exe is compatible with Beacause: The Retranslation Project, and all other mods except Menu Overhaul.  I will be adding Steam support for R02.
 
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Yeah, I used the installer from the first post on a clean and newly converted Steam copy of the game.

I used your preset during installation with the exception of checking the incorrect character names.

Could be an anamoly on my part, so it's probably better to wait for more reports regarding the matter before spending any time on the problem.
 
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