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DLPB_
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It will be here soon enough. Everything is done now except installer mainly. That's had a few issues that I have to resolve, and Kaldarasha's models. You've waited this long! ;D
Hi, DLPBIt's looking like 24-48 hours. But it's virtually complete.
Yup, although a bug still needs ironing out. In meantime I am perfecting the readme and touching up other areas. The Submarine battle is still not done, but that's next on the list. I was rather hoping that there was some AI that could be done to it, but it's all programmed very basic... just patterns of movement... usually circles. So that's a no go. It will still be better than it was originally.Did you get what you needed from Luksy for R02?
At this stage, do you think you could write up a batch script that does what the installer does (given all default/reccomended options)?Everything is done now except installer mainly.
ancnt1 / ancnt4: Corrects Vincent's animationblin67_2: Fixes Tifa infinite Love Points bugcanon_2: Fixes story skipping glitchchrin_1b: Aerith missing dialogue in dream sequence reinstated Cloud/Aerith no longer turn to face Reno by accident Other changes to fix Cloud/Aerith interaction with Renochrin_2: Fixes issue that led to removal of Gongaga cutscenecosin1_1: Fixes Barret infinite Love Points bugdel1: Allows player to talk to NPC on boatelminn_1: Inserts missing Barret dialogue if not in party when receiving PHSelmin4_2: Fixes old man's dialogue so that all three are shownfr_e: Possibly to correct animation speed during FMVfship_4: Fixes menu access bug after talking with Yuffiegongaga: Tifa/Aerith Love Points check is now >40 and not >120goson: Fixes the mayor's dialogue to show up correctlyhyou8_2: Fixes infinite Elixir issuejtemplb: Aerith/Cloud now correctly exclaim at the same timelas2_1: Removes stupid "secret cow" added with 2012 versionlastmap: FMV is now full length and not choppedmin51_1: Some TV dialogues originally had little chance of being seenmtnvl3: Second soldier's dialogue is now accessiblenmkin_2: Door will now open and shut for Jessiepsdun_2: Enables Aerith's dialogue when skipping Kalmsichi: When proceeding north, you are not returned to world maptrnad_2: Missing Cloud scene reinstatedtrnad_4: MP Turbo materia is now blue instead of yellow
DLPB:
canon_2
chrin_1b
chrin_2
del1
fship_4
hyou8_2
jtemplb
las2_1
lastmap
min51_1
mtnvl3
nmkin_2
sichi
trnad_2
trnad_4
Luksy:
blin67_2
cosin1_1
elminn_1
elmin4_2
gongaga
goson
psdun_2
2012 Release
ancnt1
ancnt4
fr_e
Kaldarasha
chrin_1b
fship_1 66 Kaldarasha Volume of Chanel #2 set to 0fship_12 67 Kaldarasha Volume of Chanel #2 set to 0fship_2 68 Kaldarasha Added sound 38 to Chanel #2,position 64, Volume set to 80fship_22 69 Kaldarasha Added sound 38 to Chanel #2,position 64, Volume set to 80fship_23 70 Kaldarasha Added sound 38 to Chanel #2,position 64, Volume set to 80fship_24 71 Kaldarasha Added sound 38 to Chanel #2,position 64, Volume set to 80fship_25 72 Kaldarasha Added sound 38 to Chanel #2,position 64, Volume set to 80fship_3 73 Kaldarasha Added sound 464 to Chanel #2,position 64, Volume set to 78fship_4 74 Kaldarasha Added sound 464 to Chanel #2,position 64, Volume set to 127fship_42 75 Kaldarasha Added sound 464 to Chanel #2,position 64, Volume set to 127fship_5 76 Kaldarasha Added sound 464 to Chanel #2,position 10, Volume set to 78md1stin 116 Kaldarasha Changed script to prevent the MP to disappear visibly and they are changed to gun version nmkin_1 120 Kaldarasha SoundFix Alarmelevr1 121 Kaldarasha StopSound Reactornmkin_2 122 Kaldarasha SoundFix Reactor & Alarm (the door sound has mute the Sound, even on PSX) nmkin_3 123 Kaldarasha SoundFix Reactor & Alarmnmkin_4 124 Kaldarasha SoundFix Reactor & Alarmnmkin_5 125 Kaldarasha SoundFix Reactor & Alarmsmkin_2 129 Kaldarasha SoundFix Reactor & Alarm smkin_3 130 Kaldarasha SoundFix Reactor & Alarmsmkin_4 131 Kaldarasha SoundFix Reactor & Alarmsmkin_5 132 Kaldarasha SoundFix Reactor & Alarmmds7pb_1 154 Cloudia Added Barret throws moneychrin_1b 183 Kaldarasha Sound and Music added; small changes in the script so Reno comes in a bit latermktpb 204 Kaldarasha Cloud is moving to the bar when Aerith said he shouldelmin2_2 337 Grimmy Added Elmyra and Marlen on the later game + New text spgate 417 Kaldarasha SoundFixsemkin_2 421 Kaldarasha SoundFixsemkin_8 422 Kaldarasha SoundFixsemkin_3 423 Kaldarasha SoundFixsemkin_4 424 Kaldarasha SoundFixship_1 436 Kaldarasha SoundFixship_2 437 Kaldarasha SoundFixshpin_2 439 Kaldarasha SoundFixshpin_2 440 Kaldarasha SoundFixgldgate 497 Kaldarasha Added jump sound + Script 11 & 12 to Cloud from PSXcosm_btm 525 Kaldarasha Added sound 442 to Chanel #2,position 64, Volume set to 50cosmo 527 Kaldarasha Added sound 442 to Chanel #2,position 64, Volume set to 44cosin1 529 Kaldarasha Volume of Chanel #2 set to 0cosin2 531 Kaldarasha Volume of Chanel #2 set to 0cosin3 532 Kaldarasha Volume of Chanel #2 set to 0cosmin7 539 Kaldarasha Volume of Chanel #2 set to 0rktsid 558 Kaldarasha MoveDerectionFixblue_2 641 Kaldarasha Changed the model for Aerith to a death looking one; Added a swordless model of Cloud when he finally kill Aerith :Pancnt1 646 Kaldarasha Character folow now Clouds movement instead of staring to nothingancnt3 648 Kaldarasha Changed the model for Aerith to a death looking oneancnt4 649 Kaldarasha Changed the model for Aerith to a death looking one; Added animations to Cloud for a sad looklas0_1 744 Kaldarasha Volume of Chanel #2 to 0sininb34 780 Kaldarasha Added Models for Zack to have the correct models when he is equiping himself with his swordmidgal 782 Kaldarasha Added Models for Zack and Cloud so there is only one Buster sword in the scene (for those who like the Sword equiped Cloud)
First post.The Reunion is a collection of 7 mods for Final Fantasy VII (1998 English 1.02 and soon Steam version).
Are you kidding, I stopped being able to after R01. XD Super excited it's so close now though! Woo!I can't even play the original game now.