[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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#xy 174 88
{CLOUD}
“Got the next job lined up?
  Double it. Three thousand!”
------------------------------
#xy 8 48
{BARRET}
“What did you just say!…!?”

This has been updated to the above.  mds7pb_1
 
oh yeah i see your point, i remember it now, but that is the way the game does things.

but no you do see him, your character does, but you don't , that seems fine, she can say 'this guy is ill', i realised she stops you, moves back then you turn to face her, but that is the way the game does things, see my previous post for an explanation of why that's done.

but if your going that way anyway, maybe it should just be inside the pipe, i was under the impression it was done as you walked by the pipe, clearly i remembered wrong.
 
"The person in there is ill"  isn't a bad line, it's just being analyzed more because of what the original line was.
That line is okay but what about "There's a a sick person in there"?
 
That line is okay but what about "There's a a sick person in there"?
It works about as well as the current line and i dunno why, but I always hate repeating words - like "there".  But it can work.  Perhaps even "There's a sick person in here".  To be honest, even that isn't markedly better than what we have currently.
 
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"ill" is not used in day-to-day speech in the US. At the very least, replacing "ill" with "sick" will probably be an improvement.

If you wanna take a little more liberty, something like "Don't go in there, Cloud! The guy in there is sick."
 
That won't work because she wants him to help the guy :P

I am not sure where "ill" came from, I remember "sick" being criticized by a few people (it seems every line like this has a load of debate and I really think we are over-thinking them a lot of the time). I did have it as sick originally.  The line probably doesn't get any better than "The man/person in there is sick". Although, I'm not sure it's a man (could be a teen), so perhaps person is more accurate anyway. 

It would have helped if the writers had just allowed the player to go into the pipe.
{AERIS}
“The person in there is ill.”{NEW}
“I heard that someone helped
  him after he collapsed nearby.”
That sounds pretty natural though, I have to say.  Let's take a vote:

Ill or sick?  I go ill because I just feel Aerith using that word there and it sounds ok to me.  But Covarr doesn't like its sound, so maybe this is regional again.
 
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As of R04 (next release), only the models and translation will be updated in future releases. Weapon will simply be the minigame updates (which aren't fully completed in Reunion) in R04.

I will be moving on to one complete work using the old font and borders. Basically, all of the Reunion's mods will be melded into one complete work for my other (and final) project. That way I can concentrate on one job, not making all manner of mods work together.
 
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Hi DLPB,

Saw the article on Eurogamer and decided to give reunion a try and it seems like a really great job you, Luka and everyone else have done so thanks for all your hard work :)

Only thing I was disappointed with was the lack of menu mod for the Steam version, will this ever be compatible with Steam? Reunion is much more user friendly for Steam/newer users than Bootleg and the menu mod looks so nice, or is it simply not possible?
 
Simply not possible :)  But you can convert Steam into 1998 and then the menu mod will work with it.

I like the menu mod a lot, but in recent times I've found it doesn't fit the game style like the old font and crappy borders.  So it's not that big of a loss :P
 
Ah that's a shame, thanks for replying though, I might convert it but I'm a sucker for achievements lol! I might just settle for the old one since converting seems to be a bit of a pain anyway.

Next on my hit-list was going to be replacing the backgrounds with Omzy's field pack but even that looks like you need to convert it to the old version. Why is the Steam version so unfriendly to all these great mods?
 
Ah that's a shame, thanks for replying though, I might convert it but I'm a sucker for achievements lol! I might just settle for the old one since converting seems to be a bit of a pain anyway.

Next on my hit-list was going to be replacing the backgrounds with Omzy's field pack but even that looks like you need to convert it to the old version. Why is the Steam version so unfriendly to all these great mods?
Long story short: The new code they are using is based on the one made here by Aali with the modding ability removed.  They removed it likely because to mod the game is seen as a negative and not something a professional company would encourage.  It's a short sighted approach.  Red Alert has now been released for free (because it is so old) and modders are free to mod it (and have), and the source code for Worms Armageddon was given to two fans to update the game over the years. 

I think what also makes FF7 different is that they are still milking it dry.  Seriously, Square-Enix are milking the cash cow so much that the udders have snapped off.  FFX PS3, FFX PS4, FF7 Advent Children, Before Crisis, Dirge, Crisis Core, FFX-2

And on and on.  FF7 is still being released and rereleased.
 
Note for Steam users:

A small oversight on my part. Please find window.bin, which will be in this folder: \Data\Kernel

and copy it to \Data\lang-en\kernel
 
Hey Dan, I have another quick question regarding your decision to use the old font/style/menu.  With regards to you using the original system, how would it fare in comparison to the work you've done already?  For example, in the overhaul, it states that you've corrected the alignment issues and so on and so forth; will the original menu from R04 onwards receive the same treatment as did the overhaul or will it be largely untouched?
 
Ill or sick?  I go ill because I just feel Aerith using that word there and it sounds ok to me.  But Covarr doesn't like its sound, so maybe this is regional again.
Myself, I like "sick" better.

But this is nitpicking on my part...
 
The behaviour of that guy.. sitting on the floor, rocking his head back and forth, shaking, talking nonsense and gibberish, not even noticing your presence... If you saw that person  would you think he is ill /sick ? I would rather think he has a mental disease /disorder, that he is a disabled person. Just saying.

Now what I'm about to say may not be related to the text or its localisation, the text may be independent from thinking one thing or another, but... I'd like to say that *I* think that the guy is Zax.
I know you (DLPB) think otherwise. But at least, I think the game deliberately allows uncertainty about it. Like for Harisson Ford and his replicant nature.
But here is how I see things..
- Why would he deserve his own cutscene ? Why would he deserve that special attention from Aerith ? (but I'm not saying she has recognised him for sure or knows anything about him)
- That n°2 ..THAT number two... n°1 is Sephiroth ! Do you really think that the n°2 tatoo would be given to the most random character in the game ?
- The guy is fucking bold xD The thing special about Zax' look is his haircut. That's part of his identity. If you wanted to make Zax unrecognisable, but still hinting at him, or make him look weakened, out of his former glory, you would make him bold ! For me that's no coincidence if Zax has that special haircut and if that guy is anormally bold.
- Zax was considered as the subject on which the Jenova treatment has been successful, and Cloud as the failure not even deserving a number. But we know that in reality it is the other way around, Cloud being the only one who could overcome the "body disease /mental disorder" caused by Jenova's cells. As if a successful subject actually goes from a bad state to a strong state, and a failed subject goes from a good state to a poor state.
When Cloud was disabled, Zax was alright. So for me that's no surprise, when Cloud's state got better, that in fact Zax' got worse. Like a balance, part of the connection they share. And the time frame for their state change would match with their arrival at Midgar.
- The guy has been found around the slums and Zax has been shot around Midgar.
- I could not believe that a character like Zax could be killed just by a bunch of infantry soldiers.

That's just me.
But I believe the game lets that very question unanswered on purpose. And in any story (movie, game,...) when the author does something like that, I almost automatically believe that yes, H. Ford is a replicant, that Shadow /Clyde is Relm's father, and so on.

And on a side note, I believe that the clones /copies are actually the creatures found in the Nibl reactor. That's what would make the most sense for me. We know for sure that those were infused with Jenova's cells. And then what did they become ? ..I say black-cloaked Nasguls, and failed experiments roaming in despair. What are they hiding ? ..a monster body, that makes sense.
Next playthrough I'mma note down every tatooed number and compare with the number of capsules by Jenova's chamber.

Oh, and while I'm on that, if I remember correctly the tatooed numbers found throughout the game go from 1 to 12.
12 really?
Or rather XIII ? =p
Hojo marked every Jenova subjects with a number, so why would Nanaki have the 13 number if he hadn't himself been infused with Jenova ? Then first thing that comes to my mind is that his race is immuned to any effect caused by the cells, even the Reunion.

Butthhhey just theories, my theories. That's what is good about good games, they make you dream about them even 20 years later.
 
It's definitely not him :P  First, Zax is dead. For certain. Second, the man is one of the many people with tattoos (the experiments by Hojo) who then get an urge to join Jenova's Reunion.  Cloud is the same, except he doesn't have a number because he was considered a failure. Red didn't get the same treatment I don't think.
 
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Loving this mod.  It's made the game way more enjoyable.

I was testing out the cheats in the installer, and the one for Tifa's slots isn't working for me.  Any idea why that would be the case?
 
Loving this mod.  It's made the game way more enjoyable.

I was testing out the cheats in the installer, and the one for Tifa's slots isn't working for me.  Any idea why that would be the case?
Hmmm....  Check hextlaunch.log

You have to run the game with FF7+  when using mem patches.
 
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Other bug model, this time is Cid.

Check the animations in the fields sininb2 and sininb1.

And a video:
 
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