[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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I have seen other error, in the field losinn:

---TEXT019---
{TIFA}
“Ancients have actually
  slept in these?”
 
Japanese:
{TIFA}
「ここに住んでいた人たちが
 使っていたものかしら?」

{VINCENT}
“Have Ancients actually
  slept in these,I wonder?”

{VINCENT}
「ここの住人が使っていたものか?」

In japanese doesn't mention about "Ancients" (古代種).

Regards.
 
That is not a mistake.... We took a liberty in order to allow people to understand what he was talking about.  We don't follow the dialogue rigidly, especially when there is ambiguity that was not intended.
 
There's also a crtiical error with the Menu Overhaul.  See, back years ago, I knew FA about assembly and muddled through.  If you do know even the basics then you'll know why changing add esp,14 to add esp,24 for no reason at all  is a serious error.  How the game doesn't crash all the time on the main menu when selecting sub menu like "materia" is beyond me.
 
I've finally decided how to proceed with these mods.  The new font Menu Overhaul project that comes with this installer is being banished into a separate installer.  It won't be part of The Reunion anymore, but I will try to make it fully compatible with retranslation and original game.  Obviously the installer will be for 1998 only.

The Reunion will have the old font Menu Overhaul and will install by default along with the retranslation.   In other words, to have the new font MO with Reunion, you'll just have to install it separately after Reunion.  It *should* work fine.
 
hi, I'm still getting 60fps in battles after installing the mod, I'm playing on the steam version. the field change to 30 worked, but battle is still in 15 fps.
 
Dan isn't it possible for you, with all your knowledge have gained1, to create a tool which replaces the game text with the text files from toughscript? I mean wouldn't be it more handy if we only have to replace text files as the need to recompile everytime the flevel.lgp to make only changes in the text?
For me it would be a huge improvement, because it is easier to share text files I could directly use without the need to extract or implement them. Also patching a lot easier to do (because of ordinary copy paste - which is also very good for 7th Heaven).

1Isn't it great what we all have learned since we have started moding this game? :-D
 
Unfortunately, the way FF7 engine works makes such a task insurmountable when editing assembly. I'd have to create an entire new structure and making it read text files and specific lines using assembly?  Oh dear.  No chance.
 
Too bad, I hoped a few edits to BoxFF7 could do the trick. Of course it wouldn't work perfectly, but as a proof of concept...  :'(

WTF!? I want to write of and course! Why isn't it working?
 
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Because Covarr has played a trick with the forum so it misspells it "off course" like the game :P

Also, yeah it could be done better using an external program but it would still be a huge amount of time and not worth the effort at all.
 
Because Covarr has played a trick with the forum so it misspells it "off course" like the game :P
There are, of course, ways around this if you are crafty enough.
 
I'd like to see more of the new menu. ::)
I once worked on a similar (and extremely overwhelming :cry:) project for the PS International version.

There are, of course, ways around this if you are crafty enough.
Ofsse /sse course, Mr. Blindman! :P
Though, you could write 'of coarse', lol!
 
It is overwhelming, but I don't get overwhelmed.  I've come too far to be beaten.
 
One of my favourite series of books (Faraway Tree) but this time the changes were necessary ;)

In modern reprints, the names of some of the characters have been changed. Jo has been changed to Joe, the more common spelling for males, and Bessie is now Beth, the former name having fallen out of usage as a nickname for Elizabeth. Fanny and Dick, whose names now carry unfortunate connotations, have been renamed Frannie and Rick.
 
hi,

great work so far. really dig the 60fps.

also installed the no random encounters. is there a way to turn it off/on ingame? or where do i have to change it?
 
Either delete it from the HL_Files folder, keep moving it in and out of the sub folder "Hext_in", or just delete it and use Ochu trainer.
 
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