[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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Thanks for all your hard work DLPB. Really looking forward the R05 being with us all soon. Having looked over the field fixes spreadsheet I have a few questions:

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[*]With this set of mods, does Barrett now point his right 'gun hand' to threaten the Shinra employee on the train or his normal left hand as usual?
[*]It's noted on the field fixes file that Barrett can access the menu when he's handcuffed in Junon. Are specific submenu's like Items/Materia to be restricted or the entire menu?
[*]Does anyone know if it was purposely intended for the game to play 'Bombing Mission' during the Guard Scorpion boss fight rather than 'Those Who Fight Further'?
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Cheers.
1. Can't promise anything but I try to mirror the arm animation frame by frame.
3. Since the game seems pretty well designed until Cloud meets Aerith, I'd say that this is a stylistic choice to keep the part as clean as possible. The boss theme would be to much input for the player. I wished modern game devs would respect the input side when they design tutorials.
 
All fixes are listed on the spreadsheet.  If they aren't listed, they ain't fixed :P

The Bombing mission was meant to play - very likely.

And I've restricted the entire menu.
 
Half of the animation is done. I plan to pack everything tomorrow evening.
 
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As a last fix before release, I have sorted the Chocobo Farm discoloured chocobos.  If you recall, on PC they look waaay too dark when you select to move/feed/ride/release.  Here's why:

There are four scripts called for the chocobo depending on how many races have been won (or the type [i.e., Wonderful] when out by the fence) that display the correct animation—whether the chocobo will be stood still, walk, run, or have the head down. Only the chocobo that runs will display colours correctly (frcyo > chokobo > script 5), because it's the only one that doesn't have an erroneous "activate / deactivate alpha blending". Script 6, 7, 8, 9 do - and those instructions need deleting. The only time alpha blending needs to be activated or deactivated is in script 4. It checks to see if your chocobo is on the world map and, if so, makes it transparent so that you know you can't feed it / ride it or whatever.

I am not sure why this is a problem for PC and not PSX [unless it actually is broken there too] - the code is the same from what I can see.  But PC really doesn't seem to like the fact that alpha blending instructions can be used multiple times on this map.  Perhaps PC is broken by such behaviour, whereas PSX is not.  Either way it doesn't matter, because script 6, 7, 8, 9 of Chokobo are not meant to have any alpha blending instructions at all.

ps frcyo is sloppily coded - and that's annoying since it is also the largest script in the whole game.  It's a total mess. Never seen anything like it.  The Fort Condor ones are badly programmed - but even they aren't as annoying as this one is.
 
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And I've restricted the entire menu.
While it's understandable to block the menu out from a story-to-gameplay perspective, does that make the save point on the stairway useless? I can't remember if the player is still able to use it after Cait Sith frees Barrett.
 
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Probably. I think it can still be used at some point. You'll see a message if trying to use it while handcuffed.  Might be worth letting me know, because if it's useless I move it to another field so you can use it.

Edit.

Actually it's probably best just moving the thing to be in the path of your exit.
 
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While we are at it, there is another issue with frcyo that I am fixing. When selecting Cancel in the feeding menu while the quanity box is open, all boxes close with an error sound and you are returned to the field [I remember this being irritating]. It should just cancel the quantity box with a normal option sound. Pretty easy to sort once you've trudged through all the crap.

Cursor positions aren't reset either with any of these options.
 
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And before R05, some things needed looking at with Luksy.  As such, the following main corrections have been made to dialogue.

junonr2

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“Good.  We made it.”------------------------------“Uh oh!  It’s President Rufus.”------------------------------“Hey!  Line up. Shut up.”------------------------------“Don’t move off that spot.”Rufus“Now,where is my airship?”------------------------------Heidegger“The long range airship  is still being prepared.”{NEW}“It should be ready in  about three more days.  Gya,ha,ha!”Rufus“Then we can use the air  force’s Guernicas instead?”------------------------------Heidegger“Gya,ha,ha!”Rufus“Stop that stupid laugh.”{NEW}“Things are different from  when my father was in charge.”------------------------------Heidegger“Gya…”------------------------------Rufus“Fine. We’ll take  the cargo ship.”------------------------------Heidegger“Yes,sir!  I’ll make arrangements on the double.”
Originally, this exchange was mishandled because I assumed that he was just asking for a status update; however, he is actually asking for a way to cross the sea and has to settle for a boat. He seems to be specific (in Japanese) when he says "ship" - and so I've added Cargo Ship to differentiate it from "Airship".  I think it's unique in the game too.

blin68_2

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{CLOUD}“{AERIS},are you okay?”------------------------------#xy 104 16{TIFA}“Heh. She will be now…”
This is tough to get across. The idea is that because Red is now an ally, Aerith is safer than she was before. Heh. Originally I had a line that made little sense "She seems to be in more ways than one".  It doesn't get the feeling across.

blin70_1

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#xy 144 136{AERIS}“It’s said that he has  neither blood nor tears.”<<l------------------------------
Can we pretend that Luksy and I didn't miss this clanger? :P :P :P  :-[ I always thought it sounded dodgy, but should have brought it up long before.

Here is how it sounds now:

blin70_1

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{AERIS}“They say he’s real cold-hearted.”------------------------------
southmk2

#xy 8 64
President Shinra
“Ahh…
  You must be that rabble…
  What’s its name?”
------------------------------
#xy 159 24
{BARRET}
“Avalanche!
  An’ don’t you forget it!
  So you’re President Shin-Ra, huh?”

The line "So you’re President Shin-Ra, huh?" has been deleted. It is there in the Japanese but sounds so ridiculous. It's forced exposition and doesn't work.


Additionally, Jessie's dialogue in the hideout is wrong. I will correct that v soon.
 
Amazing how after all this time you keep finding stuff to perfect, DLPB!

So looking forward to R05!

Godspeed!
 
Cheers!

In other news, Dziugo has fixed the issue with the Green (Mountain) and Blue (River) chocobos abilities being switched at the Races.  White Wind noted that the Mountain chocobo ends up slowing down during mountain areas - not water areas, while the River chocobo does the opposite.

I have also moved the Save Point from junbin12 to junin2.
 
Also, ncorel2 needs to be fixed up by Ilducci when he gets time.  It's got more red dots on it than any other field.
 
“Let’s see…
  You get to Junon by following
  the coast,north of here.”{NEW}
“Junon lies in the shadow of
  a cliff,so keep your eyes
  peeled.”

Correction to Japanese on condor1

Original Japanese reads "in the shadow of a small hill".  Well, it isn't:
 
Thanks so much for this. I've wanted to replay FFVII some time before the remake is out, and this retranslation will hopefully make so many awkward things clearer.

Recently I've felt a massive itch to finally play. Is there any risk in starting with R04c and 'upgrading' to R05 on the go? I'm guessing yes, seeing notes about moving save points and such...
 
For the sake of a few days, you are definitely best waiting.  Way too many fixes to stick with R04c.
 
Yeah, I know - it feels like R05 will never come, doesn't it?  Well - it will.  What is left to do?

- Small amount of testing on latest changes. ~ 1 hour needed
- Installer testing ~ 1 hour
- Kaldarasha's response to my post on his thread—possibly additional work needed (this can wait too if need be).
- Help file updated < 1 hour (since I already did work on it before).
- Second translation of Jessie's dialogue at the hideout (Hian hopefully)
- Remaining questions for Luksy < 15 minutes

I have also fixed the next installer so that it doesn't sort any files. This means that Linux issue before will be gone.

Things that are currently outstanding and may, or will, need pushing back to R06 and beyond:

1. Placement of the dialogue boxes (This is priority for R06)
2. Weapon main code and changes
3. Any issues with models
4. Soldier Quest (This is priority for R06)
5. 3 fields with colour anomalies (Ilducci).
6. Em Dash probably needs adding to font (Ilducci).
7. Sticky tape on outside of the picture in Cosmo Canyon pub poster (Rauru)
8. Main menu changed to match the border position on the field (now centred with option if correct version of aali driver / steam are used). I am unsure whether a black border is needed on all modules so it is consistent, but if so it may be better to wait for Aali's driver to do all that.
9. Frame limiter for the credit screen (60fps).
10. New approach to 60fps battle limiting.  I am gonna look into it.  Maybe Dziugo can help :P  We'll see.
11. Chocobo minigame fixed - so that the abilities of the chocobos are properly and fairly implemented.
12. Chocobo pictures in minigames  can be taken from the actual artwork (Ilducci).
13. Chocobo Avatar for naming screen taken from artwork - for 1998 only probably.

Additionally, a small updated release of Ochu is almost ready - and a standalone frame limiter installer.
 
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White Wind has had some good ideas on the other thread, but whether it's possible to do that is another matter.  It's pretty limited in what we can handicap that I have seen.  But still, it can be made better.  Definitely no river chocobos slowing down in water.
 
Some final fixes that were discussed with Luksy:

bwhlin new (R05)

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{BARRET}“You should’ve asked one of the  others if ya wan’ed to screw around.”------------------------------{CLOUD}“Which would you have asked?”------------------------------{BARRET}“You know damn well which!”------------------------------{BARRET}“{TIFA},{AERIS}…”------------------------------{BARRET}“…or {YUFFIE}.”------------------------------{CLOUD}“(Hooo-boy.)”------------------------------{BARRET}“The hell’s that supposed to mean?”------------------------------{BARRET}“Wait. You sayin’ I  should bring Marin?”------------------------------{BARRET}“Forget it!”------------------------------{BARRET}“Ain’t no way I’d let her be  around a whacko like you.”------------------------------{BARRET}“Marin’s my pride and joy.”
Originally, the vagueness and wording made it sound like Barrett was accusing Cloud of being a paedo lmao. This was the old:

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{BARRET}“You should’ve asked one of the  others if ya wan’ed to screw around!”------------------------------{CLOUD}“Which would you have asked?”------------------------------{BARRET}“You know damn well which!”------------------------------{BARRET}“{TIFA},{AERIS}…”------------------------------{BARRET}“{YUFFIE}…”------------------------------{CLOUD}“(Hooo-boy)”------------------------------{BARRET}“The hell’s that supposed to mean?”------------------------------{BARRET}“Hey,you don’t mean… Marin?”------------------------------{BARRET}“NO WAY!  Forget it!”------------------------------{BARRET}“There ain’t no way I’m lettin’ a wacko  like you anywhere near my little girl!”------------------------------{BARRET}“Marin’s my pride and joy.”
Original cosin3
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Elder Bughe“You can't talk of the Ancients, without mentioning Professor Gast.”{NEW}“He used to come here sometimes.”{NEW}“He was a Shinra scholar who spent his life studying the Ancients.”{NEW}“He was a serious person, you never would have thought he'd be in Shinra.”{NEW}“Must've been about 30 years ago,  when he found the corpse of an Ancient. He was elated!”{NEW}“If I recall…he named it 'Jenova' and  was doing a lot of research…”{NEW}“One day, he showed up here,  looking very distressed.”{NEW}“He was mumbling something about Jenova  not being an Ancient and that he'd done a terrible thing…”{NEW}“He's been missing since then. I heard that he never went back to Shinra”{NEW}“So, if you ever see Professor Gast,  I want you to tell him…”{NEW}“That the old man that likes to drink in Cosmo Canyon, wants to hear about the Ancients.”{NEW}“Well, there's lots to talk about,”{NEW}“but most things about the Ancients are all legend and folk tales, and no one knows the truth.”
Old Reunion cosin3

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Elder Buga“Professor Gusto was an expert on  the Ancients. He used to come here  sometimes.”{NEW}“The professor was a Shin-Ra scholar  who researched the mysteries of the  Ancients. He was an incredibly honest  and sincere person,not at all what  you’d expect from Shin-Ra.”{NEW}“Let’s see,must have been about 30  years ago now… He had finally found  the remains of an Ancient. He was  elated to say the least!”{NEW}“As I recall,he named it Jenova,and  performed all manner of research.  One day,he showed up here looking  thoroughly exhausted.”{NEW}“He kept saying that Jenova wasn’t an  Ancient,and that he’d done something  terrible.”{NEW}“I haven’t seen him since. Apparently,  he never even returned to Shin-Ra.”{NEW}“If you should come across Professor  Gusto,there’s something I need you  to tell him.”{NEW}“Tell him the old man in Cosmo Canyon,  the one who likes a drink,wants to hear  more about the Ancients.”{NEW}“There’s a lot more I wanted to say on  the subject,but all we know of the  Ancients is based on legend and myth.  Nobody knows the truth anymore.”
new cosin3 (R05)

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Elder Buga“Professor Gusto was an expert on  the Ancients and visited us from  time to time.”{NEW}“As a Shin-Ra scholar,he researched  the mysteries of the Ancients. He was an  incredibly honest and sincere person,and  not at all what you’d expect from Shin-Ra.”{NEW}“Let’s see,must have been about 30  years ago now… He had finally found  the remains of an Ancient. He was  elated to say the least.”{NEW}“As I recall,he named it Jenova,and  embarked upon all manner of research.  Then,one day,he arrived here looking  thoroughly exhausted.”{NEW}“He kept saying Jenova wasn’t an  Ancient—that he’d made a terrible  mistake.”{NEW}“I haven’t seen him since. Apparently,  he never returned to Shin-Ra.”{NEW}“If you should come across the professor,  perhaps you can deliver a message  for me.”{NEW}“Tell him that the old man in Cosmo  Canyon—the one who likes a drink—  wants to hear more about the Ancients.”{NEW}“It would be nice to discuss them in  further detail,but,sadly,all that we know  of the Ancients is based on legend and  myth. Nobody knows the truth.”------------------------------
original niv_ti2
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“Everyone likes you.   But because everyone idolizes you,    I couldn't very well stab them in the back.”{NEW}“I always acted cool, but actually,    I was just afraid of being jilted.”{NEW}“Wow, if I keep writing like this,   this'll become a love letter!”{NEW}“So, I think I'll stop here.   Take care.   I'll write again.”{NEW}“P.S.  Write me back, okay?”------------------------------{TIFA}“{CLOUD}…   {CLOUD} was playing
.”

New niv_ti2 (R05)
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Everyone likes you.You’re everybody’s idol.{NEW}I’ve always admired you,but Icould never betray my friends.{NEW}I might have acted all cool,but,the truth is,I was just too scaredof being rejected.{NEW}Wow,if I keep this up,it’ll become a love letter!{NEW}So… I think I’ll stop there.Take care. I’ll write again soon.{NEW}P.S. Write back,okay?’--------------------------------------------{TIFA}“So… you played on  my piano,{CLOUD}…”
 
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I've fixed the buggy field Game Over.  From now on it a. raises music vol to max (as it already did), b. cuts out all sound effects and c. plays the Game Over music.

PSX did this fine.  PC only did a. So I had to add 2 additional calls to akao in asm.
I am going to see what the battle module does to initiate game over - because that displays Game Over correctly without any modding.
 
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Elder Buga“Professor Gusto was an expert on  the Ancients and visited us from  time to time.”{NEW}
I feel this is less clear than the older line. It reads like a list. He was:
A. an expert
B. visited us

Almost reads as "he was visited us". These thoughts are not super closely connected and may have been better as two sentences. Alternatively, "Professor Gusto was an expert on the Ancients who visited us from time to time."

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“As a Shin-Ra scholar,he researched  the mysteries of the Ancients. He was an  incredibly honest and sincere person,and  not at all what you’d expect from Shin-Ra.”{NEW}
There should not be a comma before "and" in the second sentence unless both sides could also stand alone... but I'm not convinced this should be "and" at all. This reads like it needs an em dash.

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“As I recall,he named it Jenova,and  embarked upon all manner of research.
since "embarked upon all manner of research" could not be a complete sentence on its own, there should be no comma before "and".

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Wow,if I keep this up,it’ll become a love letter!{NEW}
This sentence, though not wrong, is more comma-heavy than it needs to be. I'd recommend swapping the first , for a ! and making it two sentences.
 
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