[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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No idea about joysticks.  That should be placed on a different thread here at Qhimm's.  Someone else may know.

If you are using Steam version of the game, then you don't need Aali's driver.  If you aren't, then you do. I keep forgetting that Steam doesn't need it.

If you are using Steam, please make sure that you are using fresh original files (then delete Backup-Reunion folder, which is in the game's root folder).  Reinstall The Reunion.  If the problem persists, try to uncheck the 60fps mod, as that *could* cause an issue with battle.
 
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DLPB,

I have detected something while using FF7 Converter on FF7 Steam edition. If you install Reunion, it will apply all the changes to the ff7_en.exe automatically instead of the old ff7.exe.
Nowadays I just remove the ff7_en.exe entirely so it can detect the old ff7.exe and apply changes there.

I know your mod is working as intended since it's designed for the Steam edition, but if someone is still using FF7 Converter to apply other mods, they will completely miss Reunion changes on the ff7 executable. I only noticed this because I wasn't seeing any changes on the battle with 60fps.
 
I am currently in the process of completely overhauling my approach (and probably everyone's) to modding ff7 and ff8.  This issue should go away with my new method entirely.

Thanks for letting me know.
 
Hey, can you use this mod in the spanish version of steam? I just want the 60fps mod
 
The Reunion is compatible only with the English 1998 version and English Steam version (as of R04) of Final Fantasy VII. All information below, including related posts, are relevant to R04 and above. Releases prior to R05 are now unsupported.
 
Can anyone else verify whether Barrett's overhauled model reappears on the deck of the Highwind as the party (including Barrett) jumps off to parachute into Midgar. If it happens it'll occur a split-second before the FMV is displayed.
 
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Hey there.

I know you don't support old releases, but just wanted to ask a quick question about the old MO in R03e.
When you install over a clean FF VII, selecting only MO, you get an .exe with some stat changes, like described here: https://www.ff7catalog.com/threads/11607/
If I use that .exe with a new install (just to get the MO), with or without other mods, I get strange stats (like 0 VIT or 1 DEX).

Can you share some light on this problem? (your MO is the only way to get a clean interface since aali updated the driver).

Thank you very much for your time.
 
As you said, I don't support older releases.  At all. I really don't remember much about my old way of doing it either.  Sorry :)
 
And have you thought about doing another MO for the community? For the next Christmas perhaps? :)
 
The MO thing is well and truly passed. I'm only working with the original graphics and engine.
 
May I know the reasoning behind removing the "Quit" option from the menu? As you can imagine alt-tab doesn't really work on windows 10 with full screen in this game. I have to Alt-Ctrl-Del and that's just plain wasted seconds I could be using.

BTW... Great great work. Perhaps the best mod in FF7s history (outside of Aali's driver) a simple must have. I disagree with the decision to ditch the font, menu, and other stuff but they were easy enough to add back in to the latest build.

EXCEPT the break 9,999 patch. I need to find a way to get that back in, any hints Sir Dan-O?
 
Alt + F4 is quit.  Nothing to do with tabs.  As for reasoning... it looks better and the quit menus are crap anyway.

9999 patch will need a few entries changing to make it look good with R04+ Maybe someone else can create a patch to add it back in.  Definitely not me :P
 
Hey DLPB,

I'm having an issue with your mod, with the steam version of Final Fantasy VII. Just recently bought it, great mod by the way, and I used your mod before, once, with the retail pc version of Final Fantasy VII. Regardless, I'm having the same issue as the person that responded one page back. It's where, if the 60 fps option is checked, the game will crash. It complains about an unhandled exception occurring. I have no idea how to debug this, there doesn't some to be an error code. Music continues playing, but all I see is a black screen and the game crashes. Pressing ok to exit the dialog box for the unhandled exception, causes a generic windows error that says the application has crashed, and would you like to close it. If I uncheck the 60 fps option, everything works out great. I can't seem to find any other issues with your mod, the translation works, as do the new models. Also, the 60 fps option is a subset of the general new limiters option. None of that works either. I can't skip cutscenes with start and select and I can't slow or speed up the game with the specific button combination. I thought I should let you know, since maybe there might be others having this issue. Your mod did work great with the original pc release though. Do you have any suggestions? I appreciate any input, thanks.
 
Are you using R05c?  Beacause according to The Reunion Database, that's when it was fixed.  But R06 will be using a more advanced approach to the 60fps battles.

As for speed up and down...  As per the help file, you are limited by the refresh rate of your monitor if vsync is on.  So Battles running at 60fps with a 60 hz monitor will already be at the maximum speed. Disable vsync for the game using graphic card control panel (I can't remember if Steam allows vsync to be turned off otherwise).  That should do it.
 
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Hey thanks DLPB,

I am using R05c, if it makes any difference, this is the md5 of the executable: 9b45ff8d70a417d807566d9be2a88812. I understood that speed up was limited to the monitor's refresh rate. That's fine, I understand that. I wanted to also test out the slow down, that wasn't working. So I was thinking, that whole section about new limiters is not working properly. I could try to redownload R05c, from the first page, see if I get a different checksum. I'm using Windows 7 Professional 64 bit, if that helps. I bought Final Fantasy VII on steam during the winter sale, about 2 weeks ago, give or take a few days.
 
Yeah, make sure that you are using default files. Put them all back in correct place and delete Backup-Reunion - OR simply place all default files in the backup-reunion folder and they will be the ones used by installer. If they are already the default files, it's fine.

If this bug still occurs, that will be strange.  But R06 should fix this regardless.

On the limiter... it won't slow down from 60 either.  At 60, it is 60 * 1 = 60.  The slowest it can go.  It multiplies this by a maximum of 4.

60 * 4 = 120. But refresh of monitor will make this 60 too.  So you will see no change at all with 60fps and vsync.

On other hand, if not using 60fps mod, you should see 15 * 4 = 60 (a 4 fold speed up).

Make sure that the correct key combination is being used.  Look at the config and set it up correctly if needed.

Also make sure that you are using Steam 1.0.9 version.
 
I do have the latest Steam version, 1.0.9. So I reinstalled the game from Steam and the mod, and still the same crash. When I first installed the mod, I checked all the relevant boxes, but the 60 fps battles did not work, it defaulted to 15 fps, but the game did not crash. I reinstalled the mod, knowing that it would use the default files in the backup folder, so I didn't have to uninstall first, and this time applied the 60 fps battles. And the crash occurred again, so I'm at a loss. Well thanks again DLPB. I'll look forward to your R06 release, hopefully it'll fix the issue.
 
Is the field centring working cause this sounds to me like driver file isn't being updated. Please reinstall... At the end do not click finish etc in the installer. Instead leave it open and navigate to dlpb-mods which will be in the root folder. Look at what all the logs are saying. Print the contents of hextedit.log and textmod.log here. I went to a huge amount of effort to have full detailed log errors so nay as well see if it helps.
 
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Alright so I got all the log files. I'll paste them now.

hextedit.log
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---------------------------00-DLPB Code.txt (..\ff7_en.exe)Changed: 868Replaced: 0No errors.---------------------------00-SetReunionMode.txt (..\ff7_en.exe)Changed: 1Replaced: 0No errors.---------------------------01-Base.txt (..\ff7_en.exe)Changed: 5976Replaced: 0No errors.---------------------------02-AF3DN.P.txt (..\AF3DN.P)Changed: 2Replaced: 0No errors.---------------------------02-CentreSteam.txt (..\ff7_en.exe)Changed: 127Replaced: 0No errors.---------------------------02-Limiter.txt (..\ff7_en.exe)Changed: 1853Replaced: 0No errors.---------------------------02-NewBarColour.txt (..\ff7_en.exe)Changed: 83Replaced: 0No errors.---------------------------03-Battle60fps.txt (..\ff7_en.exe)Changed: 418Replaced: 0No errors.---------------------------04-Battle60fps-WithMain.txt (..\ff7_en.exe)Changed: 3Replaced: 0No errors.---------------------------04-DefaultRun.txt (..\ff7_en.exe)Changed: 4Replaced: 0No errors.---------------------------05-BattleFadeOut-Steam.txt (..\ff7_en.exe)Changed: 14Replaced: 0No errors.---------------------------Strings.txt (..\strings.dat)Changed: 95Replaced: 0No errors.---------------------------Weapon-Minigame.txt (..\ff7_en.exe)Changed: 1455Replaced: 0No errors.___________________________Time taken: 3.494s1/8/2017, 1:54:01 PM___________________________
textmod.log
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---------------------------00_Weapon-Change.txt (text)Files detected: 698Files modified: 2Replaced: 2Changed: 0Added: 0Deleted: 0No errors.---------------------------00-ChangeHE.txt (HE_in)Files detected: 13Files modified: 10Replaced: 10Changed: 0Added: 0Deleted: 0No errors.---------------------------00-ChangeText.txt (Text)Files detected: 698Files modified: 3Replaced: 0Changed: 6Added: 0Deleted: 8No errors.---------------------------01-American.txt (text)Files detected: 698Files modified: 196Replaced: 428Changed: 0Added: 0Deleted: 0No errors.---------------------------01-FixedNames-Barrett.txt (touphScript.ini)Files detected: 1Files modified: 1Replaced: 0Changed: 9Added: 0Deleted: 0No errors.---------------------------01-SwapXO.txt (text)Files detected: 698Files modified: 45Replaced: 177Changed: 0Added: 0Deleted: 0No errors.---------------------------02-Controller.txt (text)Files detected: 698Files modified: 52Replaced: 180Changed: 0Added: 0Deleted: 0No errors.___________________________Time taken: 3.869s1/8/2017, 1:53:57 PM___________________________
touphscript.log
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No FFVII installation found
I found the last log file to be strange. I wonder what that one is all about. Of course I have a Final Fantasy VII installation. Huh.

Edit: Ok, so I just tried playing and now it works. What the hell?! Lol. That was weird. Yeah so the 60 fps battles are working. Even the FMV skipping works now too. I skipped the intro FMV, had a lack of music in the beginning but that's to be expected. You mentioned that the FMV skipping can be glitchy, so that's ok. I don't know what you or I did man, but thanks! I appreciate it! :D
 
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Well whatever was wrong first time clearly didn't happen the second time as the log shows. The opening fmv being skipped means the code that initiates music on a specific frame is also skipped. But some fmv skips will cause a hang. So be warned.
 
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