[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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I've fixed up my new sound module to disable the original one entirely.  This meant fixing the "bug" that exists with original PC game, where crashes happen when the driver isn't selected in ff7config.  That's now completely redundant.  When Audio Enhancement is active, midi folder and sound folder and music folder can also be deleted from root\data with no ill effects. They aren't loaded. No initialization happens. It's always best to leave them in case, for some reason, there is an issue with my dll.

The bug exists because when sound isn't detected for whatever reason, the function still tries to initialize it and certain values are returned from a few functions that lead to something the engine can't deal with.
 
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Buck naked is correct, but the mistake is so common that it's not a mistake anymore. Hooray evolving language.

Obviously I didn't correct it in my first go-through because I don't think it's a big deal, but I would choose "buck" over "butt" if I were writing it myself.
 
^  8)

I *think* I've just sorted the member priority to be based on menu order instead of what it is now (PHS initial selection dictates regardless of menu order).  This is a little more complicated than it seems, since Cloud in slot 2 should still take precedence as leader regardless of any other member's position. And if he isn't available, Tifa should, and if she isn't, then Cid should.  I have coded this and while I'm sure it could be more efficient... it won't be by much. I will test this next and see if it works as intended.

There's also a bug in the original game... the priority isn't even changed by the PHS unless certain switch operations to members are made.  This can lead to a lot of problems during cutscenes, where members not in the party will try to speak / have actions.

{
  Cloud: Byte = 0;
  Barrett: Byte = 1;
  Tifa: Byte = 2;
  Aerith: Byte = 3;
  Red: Byte = 4;
  Yuffie: Byte = 5;
  Cait: Byte = 6;
  Vincent: Byte = 7;
  Cid: Byte = 8;
  YCloud: Byte = 9;
  Sephiroth: Byte = 10;
  None: Byte = 255;
  DC0230 Party member order
  DC09E5 Party member priority}

Code: [Select]
Code:
Procedure SetMemberOrder; stdcall;Var  CloudExists, YCloudExists, TifaExists, CidExists: Boolean;  Member: Array[0..2] of Byte;  Menu: Array [0..2] of Byte;  i: LongInt;BeginCloudExists:= false;YCloudExists:= false;TifaExists:= false;CidExists:= false;for i:= 0 to 2 dobeginmember[i]:= 254; // 255 is 'Empty', 0 is used by Cloud.menu[i]:= PByte($DC0230 + i)^;  if menu[i] = 0 then // Cloud    CloudExists:= True  else    if menu[i] = 9 then // YCloud      YCloudExists:= True    else    if menu[i] = 2 then // Tifa      TifaExists:= True    else      if menu[i] = 8 then //Cid      CidExists:= True;end;if CloudExists then  Member[0]:= 0else  if YCloudExists then    Member[0]:= 9  else    if TifaExists then      Member[0]:= 2    else      if CidExists then        Member[0]:= 8      else        Member[0]:= Menu[0];for i:= 0 to 2 do  if Menu[i] <> Member[0] then    if Member[1] = 254 then      Member[1]:= Menu[i]    else      Member[2]:= Menu[i];for i:= 0 to 2 doWByte($DC09E5 + i, Member[i]);End;
 
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The Reunion is becoming such a must-have that playing FFVII without it should be considered a crime... :-)
 
Not even Reunion anymore...  this fix is universal with the dll :)  So I guess this doesn't belong here :P  But Reunion requires the DLL (not other way round).
 
Hi! I have a question regarding 7th Heaven and this mod.
The tutorial page of 7th Heaven displays a subscription link ( iros://Url/http$pastebin.com/raw.php?i=dDBkYkDu ) where I can download various mods through the 7th Heaven mod manager.

My problem is that the subscription link provided on the tutorial site only lets me download "The Reunion - Beacause and Menu Overhaul ver 2.1 released on 1/10/2016" which only contains Reunion version R03e and not the current one. I've installed almost every mod in this subscription link apart from Dynamic Weapons for Cloud.

Can you provide me with a 7th Heaven subscription link that lets me update to the current build of Reunion? Are my mods from said subscription link even compatible with the current version of Reunion? Please help! :/

PS: I tried downloading and installing Reunion R05c manually and after installing it nothing changed.
 
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DLPB can't help you. 7H had its own subforum because it operates separately from the individual mod forums. The files are basically imported directly from the mod posts, like this one. If it's not in the 7H forum, then it can't, or sometimes hasn't, been done yet. If you want a mod requested, then it needs to be posted on the Mod Request thread over in the 7H subforum.
 
I do apologize if it has been answered before but I really wanted to know if it was possible to have the model overhaul apply to everything else EXCEPT the lego like models that you run around with. This is the first time I am using Steam and playing Final Fantasy VII, and I truly want a great experience with playing the game for the first time. I do like the change to the models while running around but I just find the lego like models to be more charming to me. If anyone can direct me toward how I can do this or even see this as an option in future builds then I would really appreciate it.
 
Nope.  It's just given what is given.  You'd have to make your own manual edit using Kaldarasha's released model packs.
 
Thanks! I appreciate the info and have done a lot of research to how to do all that. I can say that I was successful in locating Kaldarasha's new models and importing them into my game.

DLPB, you seem pretty active in a majority of recent forums regarding FFVII's modding, so I can assume you are pretty knowledgeable about modding FFVII. So, I am curious of the R06 update since it seems that it is quickening toward release. If I start my playthrough now, would an update to the Reunion mod affect my save? I am personally looking forward to playing for the first time but if somehow prayers were answered and R06 was released before I finished the game, would I be able to continue my playthrough with the new translation or would I be starting from scratch?
 
Are true 60 FPS battles in the current version of Reunion still working? Cause I've heard that they cause crashes and have therefore been removed.
And the option seems to be missing from r03... :/
Is it even possible to overwrite r03 which I downloaded and installed from 7th Heaven with the current one? If so, how do I do that?
 
I'd suggest waiting for R06.  60fps is an option there too. But it's been perfected more.
 
Are true 60 FPS battles in the current version of Reunion still working? Cause I've heard that they cause crashes and have therefore been removed.
And the option seems to be missing from r03... :/
Is it even possible to overwrite r03 which I downloaded and installed from 7th Heaven with the current one? If so, how do I do that?
From my personal experience I have used this version of reunions 60 fps mod to play through FF7 last month and I was fortunate enough to encounter 0 crashes or major bugs that I could notice. In fact the 60 fps has spoiled me so much that I couldnt see myself going back haha it was so smooth. I didnt rush through either I did everything to do in the game. The only small bug I noticed was sometimes damage numbers would not appear (enemy hits as well) but this was maybe under 10 percent of the time and totally ignorable so dont let it stop you. If you are impatient like me feel free to play, you should be able to get through. I am personally waiting for r06 and am very excited to play through the game again.
 
@Godlift Is Reunion 5 the only mod you used? Or did you also use 7th Heaven and the new reunion mod? If so, how did you install Reunion 5 after the 7th Heaven mods?

@DLPB Are we talking about real 60 FPS like in this video?
Or is only the menu in 60 FPS?

When is Reunion 6 coming out, btw?^^
 
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I'd suggest waiting for R06.  60fps is an option there too. But it's been perfected more.
This is why 7H is not updated yet. R06 is a major mod, so I'd like to do one clean sweep of an update with R06 and NT 1.5.
 
Hi guys,

Maybe someone can help me out. This is the only mod I am installing (Reunion R05c) in the Steam version of the game. The installer finishes as it would’ve worked fine but all it’s doing is disappearing with the “Quit” option in the main menu while everything else looks and sound like the vanilla version. Any ideas?

Btw, thanks to all you guys who had worked and continue to work hard on these mods. They improve the game greatly IMHO.

Thanks for the help.
 
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