[OVERRIDE]
Disable_The_Reunion = n
[OPENGL]
full_screen = n
window_x = 0
window_y = 0
window_width = 1280
window_height = 960
preserve_aspect = y
enable_vsync = n
texture_cache_size = 1024
compress_textures = n
save_textures = n
use_pbo = n
use_mipmaps = n
fancy_transparency = y
post_file = psx.post
enable_postprocessing = y
# on-screen logging
show_fps = y
show_missing_textures = n
show_stats = n
error_popup = n
info_popup = y
ff7_popup = n
trace_reunion_direct = n
trace_direct = n
trace_files = n
trace_all = n
trace_loaders = n
more_ff7_debug = n
opengl_debug = n
[CUSTOM]
Mod_ID = x12345
[AUDIO REPLACEMENT]
Music_Vol =89
SFX_Vol =62
Mon

utput = n
Centre_Battle_SFX = n
Field_SFX_In_Battle = y
Music_Balance_Functions = n
Load_SFX_To_Memory = y
Audio_Log_Level = 5
# Weapon mod: 0 = Off / 1 = Minigame updates / 2 = Further field updates / 3 = full mod
# 60fps Battles mod: 0 = Off / 1 = On (no interpolation) / 2 = On (interpolated model animations)
[MAIN]
New_Translation = y
Model_Overhaul = n
Soldier_Quest = n
Weapon = 0
_60fps_Battles = 0
[TWEAKS]
Default_Run = n
New_Gauge_Colours = n
Closed_Mouth_Models = n
QPC = y
Game_Time_Is_Realtime = n
Transparent_Dialogue = y
Show_More_Status = 0
[FIXES]
Disable_Internal_Fixes = n
Battle_Key_Press = y
#For those poor souls with epilepsy
[DISABLE SCREEN FLASH]
Critical_Hit = n
Boss_Death = n
Summon = n
Transition_Effects = n
Disable_All = n