[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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File 5, and Save 1

There is no world map to Niblheim in that. 

What you meant was

Save 05, File 1. Look at the name of the save file too.  It's not called "File". Also, please only upload one save file in future.  It's taken me 3 minutes to find your game.


The game doesn't crash with R06e, so this is related to the bug.  I'll try and get R06e out today given the issue.
 
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Oh, okay, my mistake. Really sorry about that, will be considered for future issues. I've mistook Save and File, yeah.

Okay, thanks a lot! Glad i could be of some help and looking forward to R06e.
 
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need a lengthier test, but the game is almost certainly quite a bit more stable due to the audio log fix or ro6d

did speed square like 5 times, did about 20 chocobo races, fought numerous battles all while changing the game speed very frequently without an issue

before i couldnt get through speed square once without a fresh restart right before, also changing speeds while fighting multiple battles like i did today usually would crash the game pretty quick... will test more tomorrow

when i do finally get my first screen change/end of battle crash i'll be sure to do a proper report if no one else has, actually haven't gotten one at all yet
 
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I have a feeling that the log issue is what caused it all.  And I still need to do the same for The_Reunion.log.
 
I've also played trough Speed Square a few times yesterday, happened to be around Gold Saucer on my playthrough, so figured i could get myself the Umbrella weapon for Aerith. No crashes at all, got the weapon in 3rd attempt in a row.

Also been using speedups, not in battles, though. Playing like 3-4 hours straight, no crashes at all, not in field, nor in battles. Only that Nibelheim issue which makes the game unplayable. Other than that, the game worked flawlessly to me.
 
The log issue is even more suspect than you'd think since it wrecked the Heap and caused memory issues that would manifest in exactly what we saw...  crashes with no route to trace actual reason.  And after battle is where you'd see crashes... and on new screens - as memory changes a lot and there would have been logging in between.
 
at the end of the disk 1 (or part) if you go to the save menu the submenu "save" box reappears. Is it right?

screen


 
Hello, thank you for your hard work! I have a question about an audio difference between the PSX version. In the opening FMV it sounds like there is a difference in audio when the melody comes in as Aerith stands up. I am using this video for comparison against my copy on steam:
. At 0:55 you can hear the first 3 notes of the melody. The third has a cool pitch effect which doesn't seem to be present on PC, the PC version is also duplicating the notes/creating a kind of stutter sound. I see in one entry in the database you still have to implement a pitch changer which might explain why that third note has the effect missing. Just wondered if this was something you were aware of/any way to fix?

Link to logs:
https://drive.google.com/open?id=1Y2gtkXzGyxtV7zGv2RNypKxttCWHaF_B
 
Number 1

1. 60fps mode 1, after Aerith launchs Bio magic, no damage was shown (Boss after meeting Priscilla)
2. No, but randomly in other battles.
3,4,5,6. The only files available after clicking ALT+F4: Attached

Number 2

1. The Status Water Sphere inflicted from the Boss stay longer (see Cloud in below link)
- NOT REUNION
https://imgur.com/SmIzyWI

Number 3

Many times the character can move around while dialogue box is still ON, on this I'm investigating with PSX version
- NOT REUNION
 
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As usual Kuraudo, please verify these issues don't exist on default game before posting.  Also, please supply the full template.  I'm aware of the imprisoned issue. It's not reunion related.

@usb - looks like I missed a box.  The game stupidly uses multiple tables for the same box. Thanks for report.
 
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Sorry for bringing up the grammar stuff again when you are at a new release, but better now before I forget.

There is a lot of unnecessary capitalization regarding chocobos, I feel like.  'Good Chocobo', 'Great Chocobo', and 'Wonderful Chocobo' for sure should all lose the capital letters.

'River Chocobo' and 'Mountain Chocobo' are debatable, since you could say that is the official name of those types of chocobos, but that's a stretch.  A river chocobo is just a chocobo that can cross rivers, its not a new species of chocobo bearing that name.

We don't say 'White Tiger', its just white tiger.  We don't say "Albino Alligator", just albino alligator.

I would actually make the same argument for all the references of 'Huge Materia' in the game, is that the official name of it? Or does everyone call it that because it is materia that is huge?

In the latter case, it should be 'huge materia'.
 
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It's not unnecessary.  It's grammatically correct as this is a game and those are titles.  But again - you said it yourself, stop raising grammar issues.
 
Hello, thank you for your hard work! I have a question about an audio difference between the PSX version. In the opening FMV it sounds like there is a difference in audio when the melody comes in as Aerith stands up. I am using this video for comparison against my copy on steam:
. At 0:55 you can hear the first 3 notes of the melody. The third has a cool pitch effect which doesn't seem to be present on PC, the PC version is also duplicating the notes/creating a kind of stutter sound. I see in one entry in the database you still have to implement a pitch changer which might explain why that third note has the effect missing. Just wondered if this was something you were aware of/any way to fix?

Link to logs:
https://drive.google.com/open?id=1Y2gtkXzGyxtV7zGv2RNypKxttCWHaF_B
This isn't a reunion issue. The default game's FMV uses substandard audio.  Try to verify if the issue is present only in The Reunion before posting here.
 
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But again - you said it yourself, stop raising grammar issues.
i never said that

'Good Chocobo', 'Great Chocobo', and 'Wonderful Chocobo' are not titles and are incorrect any way you slice it (if it were 'Choco the Great' it would be a different story), the others are debatable (in which your opinion is wrong  :P)

but have it your way - no more beacause issues will be raised here

Edit: most points taken, I'll send you a DM when I'm done with the game with any beacause comments I want to make instead of posting things here one at a time

its not my intent to nag or bug, don't even expect any action at all, just figured you were using this thread as a catalogue rather than actually addressing each post in real time... stop taking things so personal

the reason i brought this up in the first place is because when you talk to chole and get the notes it actually gets a bit ridiculous IMO, "Breed the Good Chocobo with Great Chocobo with the Carob Nut and you get Mountain Chocobo and River Chocobo, breed those two and you get a Mountain and River Chocobo in the Backyard with the Shovel and the Huge Materia"
 
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They are titles in a gaming sense.  Games don't conform the the same rules that books do. Not to mention I can make things titles if I want to do.  I can make them proper nouns.  Huge Materia is definitely a title in Japanese - it's deliberately in English to differentiate. I brought this up 3 years ago with Covarr and we debated it at length.  I didn't choose to do it without thinking about it.  Have you seen how other games do things like this?  It's extremely common.  A "river chocobo" and "ocean chocobo" don't even look right if not capitalized, as they are clearly intended to be specific names.  It's not "a chocobo that crosses a river" It's a title.

The reason I ask you not to bring up grammar issues is this simple:

1.  Ones like above have been debated and are final.
2. There are thousands of smaller mistakes that are not getting fixed until R07.
3. Grammar issues exist in every professionally released work. They are unavoidable.  Bugging me endlessly on this thread about them or other preferences just pisses me off and takes my time away from addressing larger issues. 

I've asked kindly repeatedly that this not be done.  I'm going to start completely ignoring posts that do so once I've updated the main post.

In actual professional translations, you do not have a direct dial to the localizer to raise every comma with them.  It should be no different here.
 
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DLPB, you can ignore my following post.

'Good Chocobo', 'Great Chocobo', and 'Wonderful Chocobo' are not titles and are incorrect any way you slice it (if it were 'Choco the Great' it would be a different story), the others are debatable (in which your opinion is wrong  :P)

the reason i brought this up in the first place is because when you talk to chole and get the notes it actually gets a bit ridiculous IMO, "Breed the Good Chocobo with Great Chocobo with the Carob Nut and you get Mountain Chocobo and River Chocobo, breed those two and you get a Mountain and River Chocobo in the Backyard with the Shovel and the Huge Materia"
I could not disagree with this more. Maybe title isn't the correct word. Think of them as classifications or ratings. It's not just a good chocobo, it is a chocobo that is rated as 'Good'. Therefore, this chocobo is classed as 'Good Chocobo'. Or this chocobo is rated to be able to cross rivers, therefore it is given the 'River Chocobo' classification.

In that sense, the sentence that you posted reads perfectly fine. "Breed the Good Chocobo with the Great Chocobo..." means that you need to breed a chocobo with a Good rating with a chocobo scored as Great. It's not some squishy feeling of 'well I think this looks like a pretty good chocobo' that would confuse a new player, it's a rank the chocobo must be at.

I could see an argument to not capitalize the word chocobo (I wouldn't agree with it, but I would understand it). But I cannot see the logic in not capitalizing the rating of the chocobo.
 
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There isn't even a debate to be had.  It's grammatically correct, especially for a game.
 
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Before the final battle with Sephiroth, when you need to create 3 battle group, the PHS has the submenu box (in this case it's not disturbing like the save submenu box)
 
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