S
Sega Chief
Guest
The patcher will only look for and update files with the english names; so if you have an installation in, say, German then the patcher will not be able to find them as they use slightly different names:so umm.... i feel i misunderstand how the mod install works. the readme says to RENAME the language folders and the field files......but that makes no sense to me as it might overwrite the main files. can you clarify this for me? last time i did this, i just deleted the files in question that the readme says to rename, as it made more sense to me.
/English
lang-en folder
flevel.lgp
/German
lang-de
gflevel.lgp
So to get the patcher to correctly find these files, you need to temporarily rename them to their english equivalents, run the patcher, and then for the game itself to run them they need to be changed back to their original german names (or spanish/french if using those). If you have the English version of the game installed then you don't need to change any file names.
Not yet, I'll give it a whirl once these patches are up.did you try my save file yet to see if it was something on my end causing the huge damage output
That's not a bug; it's where the scene now takes place, with all the characters present/visible instead of just the active party. I'll check it anyway just to be sure that it's triggering correctly.Hey Sega chief
after i beat jenvoa at the end of disk 1 on your mod on arrange mode, it went to the wrong scean showing that i had vencent in my party when cloud saids Everyone listen to me, it went to restroom scean where you rest before beating Jenvoa at the end of disk 1
I'll change the spawn conditions of the node; the boss' HP was dropped prior to release so it might not be getting the time to spawn them as normal.Okay, i have NT 1.5 (Arrange) with the latest Patches installed and now fighting Jenova-VECTOR.
My Question: There aren´t any Vector Node Enemys in this Battle. -> No Targets, no Morphing
Is that battle working as planned or is it bugged?