A
Alex Zender
Guest
Get Tifa =)Ok guys, I need all the tips i can get on how to beat the Curator. I get wiped before i can even you my first action. Is there something am missing?
Get Tifa =)Ok guys, I need all the tips i can get on how to beat the Curator. I get wiped before i can even you my first action. Is there something am missing?
I have, she dies at the second barrage.Get Tifa =)
Iron Giants can be encountered on the last screen of the Left-Down path in the North Crater. I'd finish up on 1.35 and then start a new game if you want to try 1.4.2 questions:
- Where can i find an IRON MAn in 1.35 ? To get some weapon for cloud (data mine say you get one on an iron man, and a second by morphing it)
- I play 1.35, should i patch for 1.4 or wait some debug ?
Thanks all
Of course it will be. Good luck with Pearl Weapon.I really hope it's worth it.
Yeah, you're missing the fact that visiting hours are between 8.00 and 17.00.Ok guys, I need all the tips i can get on how to beat the Curator. I get wiped before i can even you my first action. Is there something am missing?
Heaven's Cloud: Iron Man, MorphIron Giants can be encountered on the last screen of the Left-Down path in the North Crater. I'd finish up on 1.35 and then start a new game if you want to try 1.4.
I think Ragnarok drops from Proud Clod as well; it's more to give you a repeatable source for those weapons because they're consumed in a craft for an Ultimate Weapon. As for patching over to 1.4, you'll take a stat hit but also a HP hit and I don't know if a 1.35 party can take those hits. Beyond that, there's also variable triggers and the like so I don't know how stable your save file will be; I can't guarantee there won't be problems.Heaven's Cloud: Iron Man, Morph
Ragnarok: Iron Man, Drop
So you can't have this weapon till the almost last screen of the game ? oO
I've patch to test and exept losing some stats cause there is a few more bonus in 1.4 rank up i don't miss anything else right ?
Damn if i only knew that beforehand.....On a serious note, it this joke boss or am i just not visiting at the right hours.Iron Giants can be encountered on the last screen of the Left-Down path in the North Crater. I'd finish up on 1.35 and then start a new game if you want to try 1.4.
off course it will be. Good luck with Pearl Weapon.
Yeah, you're missing the fact that visiting hours are between 8.00 and 17.00.
Can this be left in? I think having a set mob at the end to power grind SP as an option would be the ideal solution to the SP accumulation debate. You could set the SP value to 1 or something real low so power levelers like myself still have an option for SP at the end if we need itlevel 50 goblins in goblin island are worth sp no matter your level
Ragnarok is also a rare steal from Wolfmeister. I got it in one my failed attempts to stop the runaway train with the Mega-Materia in my no-drugs playthrough. I successfully stopped the train (7 Seconds left on the clock) on a run where I stole something else instead but at that point I was just glad to succeed.I think Ragnarok drops from Proud Clod as well; it's more to give you a repeatable source for those weapons because they're consumed in a craft for an Ultimate Weapon. As for patching over to 1.4, you'll take a stat hit but also a HP hit and I don't know if a 1.35 party can take those hits. Beyond that, there's also variable triggers and the like so I don't know how stable your save file will be; I can't guarantee there won't be problems.
You hit it with Silence, which causes it to remove bad statuses from it (and your party!), but also losing it's stored "breath".Hm, I'm struggling with the abyss fight in North Crater and I can't get out of the area. How do you beat him? He has that breath that game-overs you if used. How do you stop this move? Compared to the Cloud/Sephiroth yin/yang fight Abyss seems very difficult.
Also a raresteal from trashmobs near Hojo, some Soldier enemies.Ragnarok is also a rare steal from Wolfmeister. I got it in one my failed attempts to stop the runaway train with the Mega-Materia in my no-drugs playthrough. I successfully stopped the train (7 Seconds left on the clock) on a run where I stole something else instead but at that point I was just glad to succeed.
Just loaded up my other save file and fought him. Fantastic item to give him, 10/10 would fail Fort Condor again.Tell you what, I'll give CMD. Grand Horn a good drop.
Yeah, that's fine.Can this be left in? I think having a set mob at the end to power grind SP as an option would be the ideal solution to the SP accumulation debate. You could set the SP value to 1 or something real low so power levelers like myself still have an option for SP at the end if we need it
(plus I could feel better about needing some extra levels in the Shinra building--thank you for allowing me to turn off random battles!)
That was a problem with that boss actually, the mechanic just isn't apparent at all. I'll maybe ditch it.Hm, I'm struggling with the abyss fight in North Crater and I can't get out of the area. How do you beat him? He has that breath that game-overs you if used. How do you stop this move? Compared to the Cloud/Sephiroth yin/yang fight Abyss seems very difficult.
There was no flag for paralysis in the kernel when setting Materia equip-effects, but I wanted Ramuh to have it on his attack so unfortunately I had to let it be. For Kjata, Materia can only have one element on it and I didn't want to favour one element over the others; could change it to Earth though as that's the attack Kjata manifests himself in order to perform. Bahamuts are all Shout element; there's no debarrier/dispel effect for connecting it to Added Effect. Neo-Bahamut can't give Dual either because there's two flags needed for that, and one of them is missing from the kernel editor.I have a requestion regarding combining support materia with various summons.
Ramuh + Added Effect - Why doesn't this allow me to inflict or protect from Paralysis?
Kjata + Elemental - Although it could be troublesome if used improperly, how come it doesn't allow me to attack with or protect from Fire, Ice, Lightning and maybe Earth?
Bahamut, Neo Bahamut & Bahamut Zero + Elemental - Does this allow you to inflict or protect from Shout or Hidden? (I'm suspecting it's the latter).
Bahamut + Added Effect - Does this allow you to Remove Barriers on attack or protect yourself from DeBarrier? (I'm guessing no).
Neo Bahamut + Added Effect - Does this allow you to inflict or protect from Dual? (Under Status it isn't listed so i'm guessing no. Really wishing I'm wrong).
Ask and ye shall receive.Just loaded up my other save file and fought him. Fantastic item to give him, 10/10 would fail Fort Condor again.
Isn't Omega a bit too strong?
He's somewhat based off FF8's Omega Weapon with a couple of changes. 1,161,000 Health but he has a fixed attack pattern. I think for the purposes of this mod his moveset goes along the lines of L5 Death to start then Meteor, Medigo Flame, Gravija, Terra break, Light Pillar, Ultima, back to Meteor with a Physical Slash (Which I have yet to see) as a counter-attack (In FF8 Ultima comes before Light Pillar).I dunno. I haven't fought it yet ;D