T
Thedon
Guest
Hi Sega Chief! Excellent mod so far i must say! tho im a bit curious about the exact changes you've done, and the mediafire link to the nt manual is outdated, any chance you could re-upload it?
check my spoiler tagAnyone got any tips for the arranged Goldberry fight?
Here: http://www.mediafire.com/file/8gsq2hylgfjxkpd/Documentation.zipHi Sega Chief! Excellent mod so far i must say! tho im a bit curious about the exact changes you've done, and the mediafire link to the nt manual is outdated, any chance you could re-upload it?
I beat it at around level 45 and the way i got through the battle was to give cloud the masamune for auto crits and fill it with counter attack materia and just wipe the fight if cloud gets kicked out of the fight by mistake. I used an adamantai bangle to null water and give high def and paird the element of one of its attacks, ill post that as a spoiler. I also equiped an acessory that nulled the other element. Then i would heal with xpotion or remedy and rebuff myself with sun curtain and the haste giving item. Use limit breaks when it pops up and just wait on counters to win the fight for you.Having a lot of trouble with Yuffie's Ultimate Limit Break
Well that made the fight trivial, oh well. I would have never figured out what was going on on my own, probably would have come back later with more boom to insta gib them.check my spoiler tag
The goldberrys apply resist with their hits but also have ignore stat def so that causes thier statues to always hit and because of resist they dont fade on death, the way around this is to use dispel, either the spell or a golden torch. Basically have 1 character dedicated to using dispel + esuna, 1 for healing and a physical damage dealer to take them out 1 at a time, do not hit them with an AOE attack or spell as their counter attacks will prob be the end of hte fight if you arent lucky.
I'll sort that bug out with Cid, I forgot about it.Getting through a lot of the extra content and its proving a lot of fun.
With W-Magic, Magic Plus and Princess Guard Aeris is able to pump out 30,000 damage per turn doublecasting Comet 2, this is making a lot of fights easier using her as the main attacker and the other two as constant support, Got myself a Master Magic too which is only helping things. Slash All and Princess Guard is a nice way to heal 1500 odd and give Shield to all in one turn, VERY useful for crater random encounters, this combo makes me somewhat like Shield since it being single target usually lets it down.
Having a lot of trouble with Yuffie's Ultimate Limit Break battle though, I dont want to outright be told the way to win, but maybe a couple pointers wouldnt hurt?
To avoid Yomi Burial im currently using Bad Breath to Confuse/Sleep the side enemies, then Regen to keep their HP topped up, however even with the side enemies incapacitated the main boss is still handing my ass to me, Limited to single target attacks as not to hurt the side enemies and trigger Yomi Burial is hurting my damage output alot. I can doublecast Comet for ~3500 per hit, and Pearl will hit for about the same, however I am unable to keep up with her attacks, with them dispelling Wall/Regen/Sadness all at once and constantly inflicting slow im either constantly combatting statuses and maintaining buffs OR dealing damage, I cant seem to do both.
Is the fight supposed to be a one character battle and should I just accept Yomi Burial will happen, or am I on the right lines of keeping them alive to keep 3 characters in the game?
Also ran into a bug in Gongaga, after visiting Zacks Parents house with Cid was the leader whilst looking around for his quest item, I became unable to leave the house, the door would not open and Cid would just walk "over" the door and could not leave the house under any circumstances, locking my game, luckily I had saved a minute ago. Unsure on how to replicate this or what caused it or even if its down to Cid being leader at all, but it happened
Currently going through my first playthrough of the New Threat Mod and I can say that I am loving it. I reached Disc 3 and found myself trying to do the Materia Caves. I found that some of the bosses are quite challenging. I am not complaining as vanilla FF7 was not very challenging but I would like to propose an idea for version 2.0. It would be cool if the new bosses or most bosses have a certain weakness or "cheese".
For example, how in vanilla FF7 Ruby weapon can be paralyzed or the blue materia cave boss can be cheesed with Remove.
Also I found a bug where when Tifa is the party leader in Disc 3 and you return to the one room with a save point in Junon where Barret and Tifa are handcuffed, the room next to Rufus's office, there is a visual bug
Most bosses should have a weakness or two from what I remember on the elemental/status table; try experimenting with statuses against the Gold and Platinum matches in Extra Battle for instance. I left them vulnerable to statuses that don't exist in their respective games.Currently going through my first playthrough of the New Threat Mod and I can say that I am loving it. I reached Disc 3 and found myself trying to do the Materia Caves. I found that some of the bosses are quite challenging. I am not complaining as vanilla FF7 was not very challenging but I would like to propose an idea for version 2.0. It would be cool if the new bosses or most bosses have a certain weakness or "cheese".
For example, how in vanilla FF7 Ruby weapon can be paralyzed or the blue materia cave boss can be cheesed with Remove.
Also I found a bug where when Tifa is the party leader in Disc 3 and you return to the one room with a save point in Junon where Barret and Tifa are handcuffed, the room next to Rufus's office, there is a visual bug
Oh ok I wasn't sure if that was the case but I guess I'll have to experiment more. Also I have a question about getting Ultima Weapon. It says it needs Heaven's Cloud and Ragnarok. I got Ragnarok but according to "where is the thing" Heaven's Cloud is a drop from Iron Man. I believe that Iron Man is located at a point of no return so I would like to know how to obtain the Heaven's Cloud. Thank you!Most bosses should have a weakness or two from what I remember on the elemental/status table; try experimenting with statuses against the Gold and Platinum matches in Extra Battle for instance. I left them vulnerable to statuses that don't exist in their respective games.
I've added the Iron Man to the left-down path encounters; should be found on the last screen of that route (where Mega-All is obtained in default game/HP-Plus in NT).Oh ok I wasn't sure if that was the case but I guess I'll have to experiment more. Also I have a question about getting Ultima Weapon. It says it needs Heaven's Cloud and Ragnarok. I got Ragnarok but according to "where is the thing" Heaven's Cloud is a drop from Iron Man. I believe that Iron Man is located at a point of no return so I would like to know how to obtain the Heaven's Cloud. Thank you!![]()
I likely got rid of that mechanic for Abyss because there was no real way of relaying to the player that a status ailment was required to block the ult. The status was Silence if I remember right.Hey sega notices 2 things today that I dont know if they are on purpose
SPOILERS
for Battles
When fighting Marlboro he gathers neurotoxins and ur supposed to give him a status right? I saw on older versions that it actually says like he left out the enuro toxins and does a counter attack or something?
Well in my case he didnt counter attack at all and It did not indicate that the neuro toxins dissapated or whatever But I guess it was working bcuz I didnt get controlled/defeated, I just spammed Break and he just took chillin like a villain, I imagine it was doing the trick only that the game didnt let me know it was, my party was yuffie, aeris and cloud , Maybe it was yuffies evade on/off message that override it?
The second was that I grabbed vincents limit back on cd 2 and Man the boss from the downleft area was mean(the red behemoth) Well I wouldnt had been able to take him down if not for vincents Chaos stupid tanky This guy kills me in one shot but Chaos just doesntdie he only took 1 damage for his attacks and everynow and then chaos regenerated all the HP, is that suppose to happen? I can almost be sure that unless an enemy does dual or manipulates Chaos I could win everyfight with only vincent now as long as he trnsforms. altho Im just not gonna use him anymore if he truly is unkillable bcuz I feel it would be cheating
I am also curious as to how you did or how is one suppose to beat the behemoth the normal way, granted I was using red 13 and aeris before i switched to Vincent and they arent the tankiest but damn! altho I guess if I had barret and made him super tanky and cover plus sadness maybe that woulda had been a way to deal with it?
I think there was a sephiroth battle model floating around that had a work-around for item use. I could try locating it and the author to get permission to use it or try adding a fix to model myself (but I'll need to study the file structure).I noticed something when I was playing the Nibelheim flashback, whenever Sephiroth uses an item such as a potion, his model lays flat down on the ground when the animation plays and then immediately gets back up when it's done. I get that he has no item use animation, but think there is anything you can do to fix it? Because it just looks plain out silly.
Sneak Attack with Resist could be an option but you would prob need at least 2 of each with the 3rd party member trying to cover themselves with a Ribbon or similar. If you have Aeris still around then queuing a Lv.3 Limit Planet Protector during any Sneak Attack action would also give your group some early protection.Ok....
Anyone got any idea how to survive ultraspark from nemesis on disk 2 before the Junon reactor?
I only have one added effect.
W-Magic resist would work but I have only managed to get one fight where he/she didn't open immediately with ultraspark.
I'm not familiar with how to sneak attack with limits. Ribbons aren't available? I'm still before the Junon underwater reactor for the huge materia missions.Sneak Attack with Resist could be an option but you would prob need at least 2 of each with the 3rd party member trying to cover themselves with a Ribbon or similar. If you have Aeris still around then queuing a Lv.3 Limit Planet Protector during any Sneak Attack action would also give your group some early protection.
Frog & Mini are good statuses to use here to reduce his damage down, but I recommend sticking with the item variants to have a better chance of inflicting them (or using the Flash + Added Effect trick for a 100% proc).