[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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I have tried the following :

Cloud as Party Leader, Tifa not in party
Cloud as Party Leader, Tifa in party
Tifa as Party Leader, Cloud in party
Tifa as Party Leader, Cloud not in party

Tried using the iros from 24th November and 10th March.
Tried swapping between .bc and .mo exe files

I'm not really familiar with modding for this (I've followed the 7th Heaven guide for installation) so I don't have an idea
for how to sort this out.

Cheers for replying

Ark
Hi SC,

Saw this got lost in the posts so I'm bumping post.
 
heya SC,

now that everything seemingly works....im noticing that your materia buffs and drops are insanely hefty? exp up has -30 vit and -30 spr for instance, and a number of blue materias have -15s on em. was that intentional? lol. maybe someone already addressed this and if so i apologize. all i know is that im seeing stats drop to straight 0's from the hefty drops lol.
 
That's his Arrange Mode AI; he can only be killed on Normal difficulty.
That is good to know. Speaking of which, Jenova-Vector (I think), the Boss fight on the ship before you get Ifrit? Jenova's HP is 12,000 in that fight, and she's not bringing up the two 'helpers' she normally does in Arrange. Considering her HP is usually above 15k and she brings up the (morphable) helpers in Arrange, I'm marking that down as a potential issue here.
 
hey SC, i'm at the part where i am supposed to face off with Dyne....but...

isn't there supposed to be a fight with the scorpion mech at this point as well? im not seeing him anywhere.
 
Hey Maverick4031

Sega chief moved the scorpion to mt ordels now
mt. corel? but i never saw him there either? i know he shows up MUCH LATER there, but i never saw him the first time around.

edit:
on another note....SC.....did you buff the junon leagues by chance? i just got ohko'd as barret with good stats.
 
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Hi SC,

Saw this got lost in the posts so I'm bumping post.
Might need to send me your save file so i can check the vars attached to that sidequest and reset them.

mt. corel? but i never saw him there either? i know he shows up MUCH LATER there, but i never saw him the first time around.

edit:
on another note....SC.....did you buff the junon leagues by chance? i just got ohko'd as barret with good stats.
Mt. Nibel
 
Hey sega chief

I have a neat idea for your ff7 2.0 new threat mod, my idea is this that you put up a countdown timer for when someone does the tifa gas champer mini game and when tifa gets her self out of there, that the people have to fight the slapping girl at the end of manko cannon

what do you think of that idea
 
Is there a reason why Gorki in the pagoda is basically untouchable in every way? Takes no physical or elemental damage, and avoids EVERYTHING else.
 
Hey i found something funny in north crater. You put your own save points in, and i found a way to access an old chest you replaced with a save point

https://steamcommunity.com/sharedfiles/filedetails/?id=1398840198

in the previous screen you see the chest, but you go through to the next room and it shows the save point instead, but you can menu buffer through the trigger, and access the chest, that is normally impossible to get. You still get nothing, but i found this funny.
 
Might need to send me your save file so i can check the vars attached to that sidequest and reset them.

Mt. Nibel

Will do.

How does one go about giving you the save file?
 
Hi, this file not work, Source still give 1 point and materia like steal give -25%hp
Might be a permissions issue and the .exe isn't being patched/reverted; try running the executable as an admin and make sure that, if you're playing through 7H or something, that the target .exe being used to run the game has the same name as the patched one.

For instance, the installer is designed to target the ff7.exe and ff7_en.exe. 7H however installs multiple .exe files and will run the ones with different names like ff7_mo.exe. After patching, you'll need to rename the .exe to match the one that 7H is looking for.

Hey sega chief

I have a neat idea for your ff7 2.0 new threat mod, my idea is this that you put up a countdown timer for when someone does the tifa gas champer mini game and when tifa gets her self out of there, that the people have to fight the slapping girl at the end of manko cannon

what do you think of that idea
A fight on the cannon has been suggested a couple times, but the issue is coming up with a battle model that would pass muster and it would replace a fairly unique scene. I may add something there, but it won't be a battle.

Is there a reason why Gorki in the pagoda is basically untouchable in every way? Takes no physical or elemental damage, and avoids EVERYTHING else.
The Wutai pagoda fights are semi-puzzle fights with a gimmick to get through. Gorki's is Defence, and at the start of the fight he uses Tamon's Guard which gives him Wall + Shield. You can get rid of this by using Debarrier, but he has very high defence/magic defence as well so you'll want to use attacks that either deal fixed damage or which ignore defence. Summons should be effective once you've dealt with his defensive buffs with either Debarrier, Dispel, or a Holy Torch item.

Hey i found something funny in north crater. You put your own save points in, and i found a way to access an old chest you replaced with a save point

https://steamcommunity.com/sharedfiles/filedetails/?id=1398840198

in the previous screen you see the chest, but you go through to the next room and it shows the save point instead, but you can menu buffer through the trigger, and access the chest, that is normally impossible to get. You still get nothing, but i found this funny.
Ah yeah, I forgot you can access that chest by using Menu to get past the area exit line. You can do it on most screens, but some allow for some interesting navigation like the initial screen when entering the Da Chao; during the Yuffie sidequest, Reno can be accessed for dialogue earlier than intended and I left a secret message there which someone found fairly recently.
 
Likely an already pointed out problem, but Aerith's "Breathe Of The Earth" limit is not healing HP like it says it should. :shrugs:
 
Likely an already pointed out problem, but Aerith's "Breathe Of The Earth" limit is not healing HP like it says it should. :shrugs:
I checked the folder, and the Limit changes haven't been applied. Guess they were vanilla limits this entire time  ;D
 
I checked the folder, and the Limit changes haven't been applied. Guess they were vanilla limits this entire time  ;D
I've noticed a few other "Vanilla" things as well. ALL of the Chocobo Greens lack the various things they had before in NT, and the Guidebook no longer fully restores those KO'd.

This may also explain the fact that the Jenova boss-fight on the ship lacked her two helpers she usually has in Arrange as well.
 
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The Choco greens effects were removed, but the guidebook should be restoring KO (battle only, not in Item Menu).
 
The Choco greens effects were removed, but the guidebook should be restoring KO (battle only, not in Item Menu).
Huh, a pity to hear about that on the Chocobo Greens. It was kind of interesting having them give various status effects, both good and bad.

The Guidebook restore effect is about the same as Pheonix Downs. That's why I commented on it, given previous versions were full HP(and MP, I think?) restores if KO'd. :shrugs:

Also, hmm, is the Battle Arena supposed to ignore poison absorption/negation effects?

Also, I got some "Hero Drink's" to use, and they were "Party only" in their targetting while having all the various negative status effects that they have. That needs fixed

EDIT; Found an issue with Zeigfried, again. Fought him near Zack's hometown of Gongaga. Once again, Ziggy lacked enough MP to play out his battle script, resulting in a LOT of ": |" results/comments in the battle from Ziggy's end of things. Tried throwing Ether's his way to see if that would fix things, but sadly it didn't.  Once I defeated him, the game crashed. :sighs:

Ok, got the battle a second time. Ziggy doesn't summon Odin and I'm still getting that ": |" response, but was able defeat him and have things not crash.


Second EDIT;
The Boss fight near the ruined Gongaga reactor? Both the Boss (Lich GT I think) and his two helpers do not absorb Poison, meaning they're doing damage to themselves in the process the entire fight.
 
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Also, I got some "Hero Drink's" to use, and they were "Party only" in their targetting while having all the various negative status effects that they have. That needs fixed
The Hero Drink II is supposed to be party only, in fact it's designed to be used with Tifa and her Master Fist weapon as a way to quickly buff it's damage. If you want to use them on enemies though there is a way to do so. If you confuse the person using it before they throw it then they will have a chance to throw it on the enemy. Still though, they're better used for Tifa.
 
The Hero Drink II is supposed to be party only, in fact it's designed to be used with Tifa and her Master Fist weapon as a way to quickly buff it's damage. If you want to use them on enemies though there is a way to do so. If you confuse the person using it before they throw it then they will have a chance to throw it on the enemy. Still though, they're better used for Tifa.
Previous NT versions of the Hero Drink II's were able to be selectable for both enemies and the party, and the fact that they had nothing but negative status effects made them incredibly useful in a lot of difficult/annoying fights against certain enemies.

As there had been other items that had been messed up and made like their canon vanilla versions, and given that the "II's" were originally a canon beneficial-status-and-only-party-selectable item, I had to speak up.

=/
 
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