Hey Sega Chief, thanks for the hard work on the mod. I've been enjoying it so far, but I think I may have run into an issue, or I'm not understanding something properly.
I'm level 21 and just unlocked the
Rank Up system and it seems like I am not getting the proper amount of Sources. It's like I am only getting
1 Source for every 5 Points that I should increase; so if I choose something that gives
+10 to Str/Vit along with the basic +5 to all stats, I'll end up with
3 Power and 3 Guard (+10 From Upgrade => 2 Source, +5 All Stats => 1 Source), then
1 of each other source...
So instead of Cloud going from 37 Str to 52 Str, he went to 40 Str 
. I got the same results for ranking up all other chars - only getting 1 Source for every 5 Points I was suppose to increase.
I'm new to this mod, so maybe this is intentional, but if I can only Rank Up
8 times then Cloud would gain a
Maximum of 24 Str throughout the course of the game, if I chose to give him a +10 Str Upgrade each time. This doesn't seem right, and now I'm hesitant to play anymore if the Rank Up system is doing this. I'll never be powerful enough if this is the case.
I'm using the v1.5 that was linked in the first post and updated on 6/23/2018, and I'm not using Arrange or the Randomiser. I'm also using a Steam version that was successfully patched/converted to the 1998 version for 7th Heaven. Everything else seems to be working properly -
besides Yuffie's Clear Tranquil Limit Break, which says it Restores MP, but actually Restores HP. And the alternate descriptions for Potions/Ethers which indicate how much is healed in the field versus in battle seem to be missing now.