C
chimaerath
Guest
Yuffie's innate as described in the Balancing Documentation file:Also another question: would you mind explaining to me the new yuffie ability? im already in gold saucer so i couldnt managed to know yuffie new innate ability.
As far as I can tell, the Mug counter is consistent, the Throwlette's randomly chosen (Yuffie) weapon determines how much attack power it does, and Throwlette does not use up the weapon. I heard there are issues with the double Gil dropped in Hard Mode; I'm not sure if Sega was able to fix that in a recent patch.If attacked physically while in the front row, she will counter with Mug. One enemy in the battle will have their given Gil doubled. After 15 turns have passed, Yuffie's Throwlette will charge and will throw a random shuriken weapon at an enemy when Defend is used (or if already Defending).
Sega, separate questions (Type A playthrough):
Why does Aeris suggest going to Icicle Inn after gaining control of the Highwind? I spent several minutes looking around the buildings in Icicle Inn to no avail: all the NPCs start pointing you to Mideel. Is it solely just to direct you to some NPCs that start talking about Mideel? Because RED XIII already does that, by suggesting you speak to his grandfather, so I don't see the point of being directed to Icicle Inn and Cosmo Canyon. Same with after Mideel is destroyed: Aeris asks to go to Nibelheim to find out what happened to Zack, but I tried talking to the cylinders (which normally triggers the cutscene that reveals what happened to Cloud and Zack before arrival in Midgard) and nothing happened. If the cutscene is meant to trigger later (which is what I assume happens, since I'm not up to there yet), why not have her ask you later?
Are the pianos in Nibelheim working properly? For the one in Tifa's house, when "Aww I forgot" is selected, the text appears, but there doesn't seem to be any Cloud animation or sound when I try pressing keys with Cloud. Plus, when I end it with Start, I always get the same prompt that 'it sounds familiar'. When "I remember" is selected, no text appears (not even the "Press Start to end" like in the base game), Cloud moves when keys are pressed, but no sound plays. The piano in Shinra Mansion also seems identical to the "I remember" option: the text appears, Cloud does not move when keys are pressed, and I don't seem to hear any sound.
I haven't been able to consistently reproduce this, but in two separate instances when Cid used his 3-2 Limit Break "Big Brawl", the animation played, but no numbers appeared, and I couldn't tell if damage was done. Once was during the Fort Condor final battle (with the CMD. Grand Horn, or whatever his NT name is), and immediately after the cast, the monster used Grand Attack, and the battle ended with no EXP/AP/Gil/Drops. The other time was during the Ultimate Weapon fight in Mideel (couldn't Sense to confirm HP, and upon reloading the game to fight again, the next time I used Big Brawl, it worked fine). Is my game just acting up?
Thank you!
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