[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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Thanks! Will just mosey on through so and they'll unlock eventually... Trying to rotate my characters this time (minus Cait Sith as screw him) to get their limits unlocked instead of just having a min party.  :)
 
Type B: Low-Junon after defeating Bottomswell. If you talk to Tifa there's an errata "A big loud parade for his inaugration. He really is just like his father."
 
In the North Crater Hatchery Area, a.k.a. the place for magic pots, there is a pincer attack encounter with two Ahrimans, which feels like it always presents a possible game-over while AP grinding there. They use Lv.4 Death, which is avoidable, but also counter with Lv.3 Flare which seems to do max(?) damage, and possibly makes the fight undoable on a Lvl99 party, if you don't have Exit/Smoke Bombs. Also, I think I never encountered Movers in that area, though they might be a bit rare.
 
Trying to rotate my characters this time (minus Cait Sith as screw him) to get their limits unlocked instead of just having a min party.  :)
Cait is my MVP, infinite mp for everyone. His limits suck though.
 
Question

i cant seem to find the 1/35 soldier in the sister ray, where is it? or at least give me confirmation that it is in the sister ray section where you walk with tifa, i guess it is hidden
 
Question

i cant seem to find the 1/35 soldier in the sister ray, where is it? or at least give me confirmation that it is in the sister ray section where you walk with tifa, i guess it is hidden
its not hidden. prob same as me.

Sega ChiefToday at 18:01
Checked, seems to be bugged; the init has combined with the main at some point during saving
[18:01]
so the two scripts have been joined into each other
 
Not sure if this has been mentioned, but after getting get Sector 5 key and going back to Wallmarket, going into the Don's place causes Cloud to dress up. Which triggers the Don choice scene, but the animations halt before he chooses, so you can move and go into his room, then leaving it makes everything go back to normal.

And is there any way to get back up to the Shinra building on Game Type B?

Update: Upon leaving Midgar, the leaving scene happens which causes the game to softlock.
 
Not sure if this has been mentioned, but after getting get Sector 5 key and going back to Wallmarket, going into the Don's place causes Cloud to dress up. Which triggers the Don choice scene, but the animations halt before he chooses, so you can move and go into his room, then leaving it makes everything go back to normal.

And is there any way to get back up to the Shinra building on Game Type B?

Update: Upon leaving Midgar, the leaving scene happens which causes the game to softlock.
Your game moment value has probably been set low again due to that corneo scene triggering, which is why the leaving scene happened when you went back to the sector perimeter gate. I'll have another look at the vars handling corneo's mansion and get them toggled.
 
I just finished up the Huge Materia sequence and decided to try the Materia Cave bosses with the Guidebook-for-Gold Chocobo trade. For the 4x Quadrangea fight, Sense says that they're weak to a bunch of elements, but then they absorbed elemental attacks instead. Is this supposed to indicate that they absorb twice as much? Oddly, when I casted Phoenix as a desperate Life2, that damage did go through and helped a bunch.

After a quick defeat on my first attempt, I ended up going with a defense-oriented Laser-spamming approach with Great Gospel to buy time and it worked, at the cost of all of my X-Potions and my first Megalixir (thanks Fort Condor). There was probably a more elegant solution, but it was a fun fight in any case.

I feel a touch under-leveled at level 45-50, but I figured they're available now so why not at least try them?
 
I just finished up the Huge Materia sequence and decided to try the Materia Cave bosses with the Guidebook-for-Gold Chocobo trade. For the 4x Quadrangea fight, Sense says that they're weak to a bunch of elements, but then they absorbed elemental attacks instead. Is this supposed to indicate that they absorb twice as much? Oddly, when I casted Phoenix as a desperate Life2, that damage did go through and helped a bunch.

After a quick defeat on my first attempt, I ended up going with a defense-oriented Laser-spamming approach with Great Gospel to buy time and it worked, at the cost of all of my X-Potions and my first Megalixir (thanks Fort Condor). There was probably a more elegant solution, but it was a fun fight in any case.

I feel a touch under-leveled at level 45-50, but I figured they're available now so why not at least try them?
Sense is misleading in that fight, as they're set to be weak to every element but will then set resistances based on the attack-set they get allocated. The trick to it is to use the element of the attacks back at them, but this can be difficult to ascertain at first due to there being four of them each using their own attack-set. If you see a water, fire, wind, and earth attack being used then work through those elements until one lands then stick with that until the form you're on dies. Non-elemental attacks also work, but some will prompt a counter like Comet or Ultima.

Bug report: Type B. Junon. Respectable Inn. Innates not updated.
All right, I'll sort that.
 
So I got a bit carried away and did the other 3 Materia Caves in the following order:

Mimic: fairly straightforward, my standard setup was enough to grind through to victory.
6 Heroes: first set wasn't too bad, but I was caught by surprise by the second set and misplayed horribly. For example, not realizing that Green Hero's Dragonsong was applying mass Regen... came better prepared to set up for the second half of the fight and it wasn't too bad.
Omega and Shinryu: Somehow won on first attempt. I knew about Omega's Stop vulnerability, and managed to keep it out of the fight for the most part. Encircle was nasty, but hit support-tank Cloud so it wasn't a huge deal. However, something weird happened at the end: Shinryu used Zombie Breath and Cloud was subsequently KO'ed, and I got the pop-up when I revived him with Life2. In the same turn, without zombie-Cloud ever getting a full ATB bar, I finished off Shinryu. When Shinryu used its final attack counter Almagest, Cloud took no damage while the other two party members died (Tifa lived with Grit), and the game recorded that as a victory. Cloud got EXP and AP as well.

Great Gospel was key in all of these fights, I made sure to start with access to it, and usually managed to fire off another during the encounter. I had somehow forgotten about Comet during the Quadrangea fight and swapped to it afterward as my primary damage source, along with Tifa's Deathblow+Added Cut and limits chipping in (I couldn't use the Curse Ring/Powersoul combo though, I found it too fragile).

Fun fights and a good level of challenge. I had to use a handful of Megalixirs which likely could've been avoided with cleaner play or higher levels and better preparation, and while the bosses were very threatening it all felt mostly fair, with counter-play available.
 
Hi,

Nice work Sega. You've really succeeded with the content. But i have one problem. I can't continue the game at this rate.
After Cids recruiting, I made my way to Battle Square. When I enter Dio's museum for the black materia, I have only a black screen. Music keeps playing, otherwise nothing works. I can't even quit the game in full screen, only a PC restart will help. I use v2.0.10.

Maybe someone know what the problem is in my case :(
 
Hi,

Nice work Sega. You've really succeeded with the content. But i have one problem. I can't continue the game at this rate.
After Cids recruiting, I made my way to Battle Square. When I enter Dio's museum for the black materia, I have only a black screen. Music keeps playing, otherwise nothing works. I can't even quit the game in full screen, only a PC restart will help. I use v2.0.10.

Maybe someone know what the problem is in my case :(
I've literally just hit the same issue. :( I've turned off all Mods except New Threat 2.0 and still a black screen.
 
Hi,

Nice work Sega. You've really succeeded with the content. But i have one problem. I can't continue the game at this rate.
After Cids recruiting, I made my way to Battle Square. When I enter Dio's museum for the black materia, I have only a black screen. Music keeps playing, otherwise nothing works. I can't even quit the game in full screen, only a PC restart will help. I use v2.0.10.

Maybe someone know what the problem is in my case :(
I've literally just hit the same issue. :( I've turned off all Mods except New Threat 2.0 and still a black screen.
Yeah I've just fixed it; there's a bug in the version of the Makou Reactor tool I use where it will place a label at the top of an init script, then redirect all the jumps to it, creating an infinite loop (which means the field can never finish initialisation). I'll upload a patch just now.

Also, the pattern for versioning doesn't play nice with 7h's auto-update going into .10, so I'll need to alter the numbering to something like .91-99.
 
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Yeah I've just fixed it; there's a bug in the version of the Makou Reactor tool I use where it will place a label at the top of an init script, then redirect all the jumps to it, creating an infinite loop (which means the field can never finish initialisation). I'll upload a patch just now.
Unreal. Thanks lad!
 
Hello Sega Chief.
1st post and at first thank you for creating the amazing mod.
I once played the old version, and now really enjoying ver 2.0.
I have one query,
I reached the bottom of North Crater in Disk3 and visited the Utai for Yuffie's side quest (GODO tower),
but since I didn't defeat Chehof by Disk2, at the 3rd floor Chehof's dialog comes up and she won't let me go up next floor. (But Chehof is invisible, so it's stuck)
Could you fix it?
Pass the previous quest or I'd rather continue from the previous quest.

Thanks, regards
 
Hello Sega Chief.
1st post and at first thank you for creating the amazing mod.
I once played the old version, and now really enjoying ver 2.0.
I have one query,
I reached the bottom of North Crater in Disk3 and visited the Utai for Yuffie's side quest (GODO tower),
but since I didn't defeat Chehof by Disk2, at the 3rd floor Chehof's dialog comes up and she won't let me go up next floor. (But Chehof is invisible, so it's stuck)
Could you fix it?
Pass the previous quest or I'd rather continue from the previous quest.

Thanks, regards
Could I get a copy of your save file? I've been looking for one to test a fix against.

***
Patch for the Battle Square Museum issue is up. Not a lot else in there, but story-blocking bugs like that take priority for a new patch.

v2.0.11 - 11/08/2020
*) 1/35 Soldier on Sister Ray was incorrectly placed
*) Battle Square Museum; bug during editing prevented the field from loading.
*) Adjusted positioning for Type B Boss in Temple of the Ancients.

Edit: Scratch that, I left a battle on the Highwind save point. I'll need to redo them.

Edit2: Now the patches are up.
 
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Question

Wheres the 1/35 soldier in Da chao? ive checked the entire mountain but i cant seem to find it. I havent checked the cave since i dont have the leviathan scales yet, is it there? playing with tifa right now in between finding cloud/getting the highwind
 
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