another thing: sorry for double post
I noticed in documentation says Steal materia is in the sewers, but i found one at the shop right after 1st mission ended and i accepted tifa in party. Is that correct? or is not installed correctly the mod? (i use 7th heaven one)
https://imgur.com/iItufI7
On the other hand i humbly propose a reowrk:
as per your documentationof a Magic-focused build.
I propose to put Summon stacking their power over Spirit, instead of magic. This will make the "summoner" archetype class that is more interested in stacking spirit instead of magic to pump a little his damage with summons and, on the other sides, not fighting with pure casters archetype over materias/items with mag stats.
this is wrong. Mbarrier become very weak spell considering many non elemental spell bypass it already , at least make it so that reduce summon damage by small amount (like 20%)
this si too much RNG. make it so that when cloud defends and get critted, it counters with 2x or 4x. on all other cases he counters with deathblow
this one i do not get... we already have throw materia...
sorry for wall of text, great mod and keep on going!