[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

  • Thread starter Thread starter Sega Chief
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there is a reward for beating
 ozma
its the item
????
which can be used if did the other 4 necessary things
open up an alternative end boss, the calamity
you're not " technically " correct.

however, i can't explain why, without posting spoilers.

hopefully Sega Chief can add rewards to the superboss, in the Northern Crater.
 
There should be a list in the documentation download on the first post of this thread which contains a list of items, etc.
yes.

but this list is very confusing, such as who exactly do i turn in my 1/35 soldiers to ??
 
the chap in black cape in the myrthil mines cave.
i thought this person in a black cape was on the Highwind ?

also, what is the item " Zenogias Plate " for ??
 
Is there any documentation of the characters Limits? Would be kinda handy to have since you changed the Limits of every character quite a bit!
 
what are the benefits of " Core " materia specifically ??
 
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Hi. Can I have Just the combat changes? (enemy a.i, hp, formations, new encounters) and none of the materia / item / equip / field / text /status / character / limit changes? how can I do this?
 
what are the benefits of " Core " materia specifically ??
1 slot several spells, usually most enemies are weak to at least one of the elements. some nice protection to boot.
 
Is there any documentation of the characters Limits? Would be kinda handy to have since you changed the Limits of every character quite a bit!
if you goto menu > limit break  > check. you can view what each limit break does. braver for example will show as 5% reduction defence/mdefense. (vit/spr) think the assist key will give aa wee box, might be target button assigned thou which will also show what actions will do which is really useful for in battle to know what various item dmg etc will be.
 
i thought this person in a black cape was on the Highwind ?

also, what is the item " Zenogias Plate " for ??
that is a different black caped chap on highwind. he is a multi shop. from junon side of the cave enter and then up one screen to the back area where you inititally could of picked up a 1/35th soldier. screen where u fought turks north from there.

think the plate is part of the weapon crafting to create sephs weapon which can be equipped by any char and has some boosts.... :>
 
if you goto menu > limit break  > check. you can view what each limit break does. braver for example will show as 5% reduction defence/mdefense. (vit/spr) think the assist key will give aa wee box, might be target button assigned thou which will also show what actions will do which is really useful for in battle to know what various item dmg etc will be.
I would like to plan in advance since there is no respec option :)
 
i don't understand.

how do you get it from that person, because they're only offering different materia, not the " Core " materia ???
 
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i don't understand.

how do you get it from that person, because they're only offering different materia, not the " Core " materia ???
i can't remember the specific trade, or if indeed perhaps all 3 items traded (as u get a further reward for doing so). the man in the house if chat to him without items should state what he wishes for said trades. example is the guidebook
 morph ghostship, to make this a little easier can wargong or beserk the ship to stop its gonannai attack however its spelled) [/spoi;er] the other 2 items he wishes is
drops (gaurenteed drops) from emerald and ruby weapon)
 
the man in the house if chat to him without items should state what he wishes for said trades
i'm aware of this.


my issue is that he's saying :

" **** Attack materia "
" **** Item materia "
" **** chocobo "
 
Guys I think I'm missing something.

If I use New Threat 1.5 it works straight away but it disable all my graphic and sound mods
if I use New Threat 2.0 it has compatibility issue with cosmo  Memory and disable all my graphic and sound mods as well.

I have only issues with this mod btw everything else work perfectly.

Any help please?

Untitled.png
 
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how do you get Ruby weapon to appear, after Ultimate weapon is defeated ??

i followed the normal steps you would take in regular FF7, but i can't find Ruby weapon in new threat 2.0.
 
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if I use New Threat 2.0 it has compatibility issue with cosmo Memory and disable all my graphic and sound mods as well.

I have only issues with this mod btw everything else work perfectly.

Any help please?

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i believe that cosmo memory only works, if you're using 7th Heaven 2.2 or higher, but not 7th Heaven 2.0.

maybe that's your issue.
 
Any way to use the latest version of New Threat on Reunion, like with the standalone installer somehow for instance?

Looks like there's been a lot of updates since the reunion release.  Would be cool if I could just install into an empty folder and then copy em, but I'm guessing it's not that easy?
 
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