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DLPB_
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This is in Luksy's hands... I am not sure if M06 has fixed this issue (I THINK luksy fixed it) but if not this is a touphscript issue and I can do nothing about it for now or for M06 if Luksy has not returned in time.
INITIALIZE DD/D3D START DIRECT DRAW 2 TOTAL -1108156416 FREE -1116450816 DD MODE: W 640 H 480 P 640 RGB 1 BPP 8 DD MODE: W 720 H 480 P 720 RGB 1 BPP 8 DD MODE: W 720 H 576 P 720 RGB 1 BPP 8 DD MODE: W 800 H 600 P 800 RGB 1 BPP 8 DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8 DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8 DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8 DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16 DISPLAY MODE MATCH DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16 DD MODE: W 720 H 576 P 1440 RGB 1 BPP 16 DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16 DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16 DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16 DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16 DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32 DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32 DD MODE: W 720 H 576 P 2880 RGB 1 BPP 32 DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32 DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32 DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32 DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32 Ramp Emulation Microsoft Direct3D Mono(Ramp) Software EmulationRGB Emulation Microsoft Direct3D RGB Software EmulationDirect3D HAL Microsoft Direct3D Hardware acceleration through Direct3D HALEXCLUSIVE MODE LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 1:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: F:\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZED
AlbusJC is going to help me testing the spanish translation, now we need an Hex-pert for aligning and resizing stuffWell, I already translated 0_ff7.exe.txt to spanish according to your documentation and some of other installments in the saga from both official and fantranslation versions. Also translated the whole kernel2 to fit it using wallmarket and touphscript. I'm currently checking for consistency and improvements without any crashes at all.
I'll need people with the experience and free time to help me with:
-The alignment/box resizing stuff, don't know how to do it. (But know some hex edition so I can help)
-Checking the overall translation. (Spanish speaking tester using the english 1.02 version of the game who have played other FF spanish versions).
Then we can send you the rearranged ff7.exe you'll need for Hext usage.
Great project and best regards!
It is almost 100% likely the error is at your side. Start again with clean ff7 exe.i try everything first before i post anywhere. also windows tells me the game has had an error and needs to close