[FF7PC] Battle model > Field model Conversion FINALLY!! (2006-04-30)

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Why do you need stage 0.1...? 0.2 should include everything that was in 0.1...

Does this also include AVALANCHE? I was under the impression that they were different sets.
 
Why do you need stage 0.1...? 0.2 should include everything that was in 0.1...

Does this also include AVALANCHE? I was under the impression that they were different sets.
Ah, I see. You are correct. My bad. Hmm.. that is odd..

Well, whenever it comes back online, I'll try to grab it.


Borde: If you would like, (I know I've already said this, but, here it goes again, lol..) if you want me to mirror this stuff, I can. And I can also put all the models into one .rar.
 
I was under the impression stage 0.2 had Avalanche NPC's as well.  Oh well...[wait's for file to come back online or a mirror to surface].

BTW...I got the .2 opened up the rar but I'm not sure what/how I am supposed to edit these files into my FF7.  I looked back and didn't notice any instructions though through 18 pages it could be easy to miss:roll:

Any help would be appreciated...
 
I'm just not getting something.  I probably did this wrong but I opened up char.lpg and drag&dropped the files from each dir into it and repacked it.  All fine and good.  Load up a new game and I see the Redguards waiting by the train except there is nothing where there hats should be.  Likewise people start jumping out of the train and hair and feet are missing.  Then the game crashes.  I wasn't sure of another way to input them into the file so I used the drag&drop method and I used the newbie tutorial to get the Reunion patch going... :roll:
 
Sounds like you just need to reapply the patch.. and, like I said, you apply the NPC patch the same way as the Reunion patch.
 
-Don't worry Eigaar,  understand you very well. I'm pretty busy right now too.
I think you should ask Reunion about his patch. I supose he won't have any objections, but you should do it. As for my models, do what you find better.

-It looks like both netscape and eresmas are having problems. Ugh.... I'll have to look for a new location to host my files. Thanks for your offering djzerious, mirrors are allways welcome.

-DjidaneElric, I use a mixture of files from both the spanish (mainly flevel.lgp to get spanish texts) version and the US one. I must admit that I didn't got that far in the game, though. If you can hand me a save game just befor the crash, I'd like to test and see if it crashes my system too.

-Tain, the 0.2 version of the NPC reconstruction project also contains the AVALANCHE models.
-Omegaplex, I think the problem is that the drag&drop method has some kind of bug. Try extracting all the files from char.lgp to a directory, copy there my models and then use the CREATE option in LGPTools to repack it.

-By the way, nobody realized that my models use to have too dark textures? That's because a nasty bug in my Kimera program that prevented it from calculating the normals of multi-group models correctly. I'm working to solve that problem right now. The new version of the patch will include corrected versions of all my old models.
 
Thanks Borde, this is the save game, it's a boosted save game,  I do not want to replay the game since the beginning lol.

save game

Thanks a lot! :D
 
Borde: Yeah, no problem. Just get the newest versions to me somehow (e-mail, AIM, MSN, Yahoo) and I'll put em up. And, btw, the 0.2 release only has 5 folders, and none look like they are named for the AVALANCHE team... maybe that's just my assumption that they'd be named after the members... but, otherwise, there are just 5 folders... :/


EDIT: hmm.. now that I look at it.. (with sleep I might add) I noticed that there are 6 folders... and the files are "avafat_sk," "avawoman_sk," and "avman_sk" .....to which... I will assume those are the AVALANCHE team members.... -_-

At any rate though, the more mirrors the merrier eh? :D
 
Borde:  Still having issues when it tries to load a scene with the altered models in it [crashes game].  

I unpacked char.lgp into a dir then manualy copied all files into it and repacked.  

One question, did I need to retain the folder structure or just copy the files out of each folder into the char folder?

Thanks...
 
If I am understanding what you did right... you need to keep the folder structure, I do believe. Or, copy what is in each folder, into the corresponding folder..
 
If I am understanding what you did right... you need to keep the folder structure, I do believe. Or, copy what is in each folder, into the corresponding folder..

That's the thing.  When I extract char.lgp to a folder I don't have any subfolders in there.  Just over 12,000 files.  

Where it stands is I extract char.lgp to a directory called Char.  Then I have the 0.2 pack and extract it.  This gives me 5 directories with files in each.  Do I just copy these directories into the Char directory then use LGPTools to repack it?  

Or is there still something I'm missing?

Thanks...
 
Oh. Oops. My bad. Misunderstood your question... :/

You just copy them in there.. yes.

As for the crash, I can't help ya out there..
 
You must copy all the files to that directory you created. I just set the files in diferent diretories in order to help people interested in modifying the models or viewing them with some kind of tool. There shouldn't be any subdirectories at all at the place you have unpacked char.lgp.
If you proceded this way already there must be something wrong with the models. Does it get to display something or simply crashes as soon as it tries to load any of the models?
Oh, by the way djzerious, that's right, those folders contain the avalanche members models.
 
Heh, okie.

I wonder if Reunion would like for me to mirror his patch as well... hmm... I guess he'll answer if he sees this post.
 
Borde:  Been doing a little testing and it seems to crash whenever the Wedge model is shown.  The rest appear to be working.  I load a new game and The Redguards load fine Biggs jumps down, Jesse loads and knocks one down then it crashes right when Wedge should jump off the train... :erm:
 
Here you have a new mirror for the NPC reconstruction project v0.2. Since the other one went down, here you have it. Please, keep in mind that it's exactly the same file posted weeks ago.
http://perso.wanadoo.es/eusebio2k/NPC reconstruction project (Stage 0.2).rar
Try with this file Omegaplex.
DjidaneElric, I played with your save game until it beat Rufus and it worked without problems. I'll try tomorrow with the completly spanish version of the game.
 
Sorry it took so long to post back.  Had some hard drive trouble.  Got everything back where it should be now.  

Borde:  Tried that file and it worked like a charm.

B>F Model Convertion, NPC Reconstruction Project, Final Battle Cloud mod, and FF7Music playing the PSX PSF's!  

:D I'm in heaven! :D
 
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