M
Madaza
Guest
i've not try sorry the characters seeming good before but i don't know if you have a fix for hojo at the table and after also like some characters rising ,down during the scenes?
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It's not. The new models are obviously taller, so the animation places them inside the ground. This looks very stupid on some fields, because you'd have a character's foot sticking out from under a background layer or something equally ridiculous. Therefore, each and every animation needs to be adjusted to place the skeleton root at the proper height, so that not even a pixel goes inside the ground plane.If the errors in the models are simply due to placement, then it's best to correct the error properly with Makou reactor and Ochu (change the coords). I'm not sure if that's the case here.
Do you have a screenshot?
New Head and body:
[code]
[IMG]http://i.imgur.com/Pj55N5d.jpg[/IMG] | [IMG]http://i.imgur.com/5b64Dlc.jpg[/IMG]
[IMG]http://i.imgur.com/g0b0Jqg.jpg[/IMG] | [IMG]http://i.imgur.com/3PkI0BV.jpg[/IMG]
[IMG]http://i.imgur.com/is3HUD3.jpg[/IMG] | [IMG]http://i.imgur.com/BkGSkH3.jpg[/IMG]