[FF7PC][FF7_SYW_Unified] 1.16 (2025/10/17) - PC installer + Steam deck + iros

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I would appreciate if somebody could confirm this for me. Is having Cosmos Limit Break mod the same as having this mod???Am I missing something if I am not using this mod compared to Cosmos Limit Break?
 
@rhymesmatter
limit breack is based on this mod.
i'll add it to the AIO pack ASAP.
if you're using 7th you must use limit breack or my mod but not the 2 of them

@ssjkakaroto
as it's only for english i probably won't add it, but you can adapt it (and share it), i explained ow to add mod to my pack in its help section.
 
Version 1.05 page 1:
-Updated FFNx version 1.18.1.26
-Updated New Threat mod version 2.099993
-Fixed strange issues with windows scaling > 100% (also benefits to Steam's deck game mode)
-Fixed some English minigames texts
-Fixed FMV opening music if Como Memory is used
-Fixed a bad rendering of ealin_2 field (black box and doors bug)
-Optimised some Honey Bee Inn bragrounds
-Optimised lots of German textures and alignements (plus some generic textures)
-Optimised launcher UI
-Optimised world map placement depending choosen aspect ratio
-Added patch to skip introduction FMV
-Added selector for windows tranparency
-Added Italian translation (by using a gameplay mod)
-Added Portuguese translation (by using a gameplay mod)
-Added German UI and installer.
-Added new worldmap map (Cosmos Gaia v1.01)
-Added extented to 16:9 for all fields (Cosmos Limit Break v1.24 - some minor bug will be solved in futures updates)
-Added several patch (gameplay and driver)
 
I just recharged you with €25, just for your work. Thanks for/to the Italian version.
Transaction ID: 5NF94135A0397632V
(25,00 € EUR to
[email protected])
 
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@ssjkakaroto
no only a full version (an update weigth would have been more than 7go anyway)

@Frank1984
italian translation is included in version 1.0.5, go to 'gameplay mod' then choose 'italian translation'
 
Thanks!!!
but today I tried and it made this error, could you tell me what caused it, and if so, correct it for the next version?

https://ibb.co/BNBDnKd

 
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I tried again with the Default settings and it worked fine.
I think it's due to some conflict with another option that is enabled. Can you find out what it is?
 
After I click "Play FF7" in the settings app, it does its thing but the game doesn't launch. I tried with Default and Powerful Presets and a split-second black screen flashes then disappears. Also, after that, every time I open the settings app or launch FF7 from the dedicated shortcut, it asks me if I want to load the last used preset.

I tried nearly all rendering settings such as Automatic, OpenGL, Vulkan and Direct3D 9,11,12 but when I click play and it's time to start the game, black screen quickly flashes and disappears. FF7.exe and FF7_SYW_Unified.exe process starts but then quickly closes when I check task manager. It's as if something is causing FF7.exe and FF7_SYW_Unified.exe to close and not run properly. I have a Radeon graphics card if that matters at all.

I completely uninstalled previous versions of SYW and it's a totally clean install. FF7 version is from Steam if that matters. Vanilla Steam version of FF7 launches fine from Steam App, of course with no mods.

Any ideas on what could be the problem? I've never had a problem with launching the game using your previous packs.
 
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I tried uninstalling FF7_SYW_Unified 1.05 and then installing it into a different folder name than the default one of FF7_SYW_Unified. Now FF7 launches but it's at the lowest resolution 480p without any mods applied.

How could simply changing the folder name enable the game to be launched? Any idea on what is happening? As far as I can tell, there are no logs being generated to give a clue as to what is going wrong.

Please help
 
@Frank1984
looks like it's 16/9 stretched option related, i'll trys to replicate that asap
[edit]it is related to combination of italian translation + 16/9 stretched FFNx's option. i'll correct if for upcomming release[/edit]

@rumble1starter
FF7_SYW_Unified.exe's closing when you launch the game is not a bug.
if ff7.exe open then close, look at FFNx's log in the 'game' folder it can help solving the issue.
if you're only changing the game's default folder then the game launch without any option, it's probably related to right management on your computer, nothing i can do here
 
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Thanks. You are very kind to answer. So let me ask you another question: where are the game saves placed?
Thanks again.

PS:
However, the problem above is not really serious, it is unbearable. If you can't, or it complicates things for you, forget it, that's fine.
 
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Thanks. You are very kind to answer. So let me ask you another question: where are the game saves placed?
Thanks again.

PS:
However, the problem above is not really serious, it is unbearable. If you can't, or it complicates things for you, forget it, that's fine.
I need to solve it as it's a real bug, it could impact other future modsfound and solved, will be fixed in 1.06 update
The save are mod dependant, for exemple for italian translation it's in : Mods\Gameplay\50-Italian-Translation\save so each gameplay mod have it own save folder to avoid possible bug
 
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I found the problem. Let me explain. I installed 7th Heaven to try to load the game that way, without any mods, and it worked. I then ran SYW Settings, selected the features I wanted and clicked 'Play' and that also worked. Turns out, while installing 7th Heaven, that installer downloads and installs 'vcredist2022' and 'dotnet80desktop' runtime packages, both x86 and x64, so four packages in total. Without one or a combination of those packages, SYW 1.05 will not work properly, for me at least. I can only assume other people already have sufficient runtime packages installed before they use SYW 1.05 and it works fine for them.

Thanks for continuing to improve and support this mod.
 
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I found the problem. Let me explain. I installed 7th Heaven to try to load the game that way, without any mods, and it worked. I then ran SYW Settings, selected the features I wanted and clicked 'Play' and that also worked. Turns out, while installing 7th Heaven, that installer downloads and installs 'vcredist2022' and 'dotnet80desktop' runtime packages, both x86 and x64, so four packages in total. Without one or a combination of those packages, SYW 1.05 will not work properly, for me at least. I can only assume other people already have sufficient runtime packages installed before they use SYW 1.05 and it works fine for them.

Thanks for continuing to improve and support this mod.
It's not related to that at all because :
-If it was due to .net framework (witch is included inside AIO exe) the launcher won't even launch itseft
-If it was du to some vs reditribuable for either FFNx or my pack, you won't be able to launch it even in low resolution
Great for you it solved this way, but it's nothing related to some 'missing libs'
 
Ahi! Error.

https://ibb.co/7RDNTcB

could you try without italilian translation if you're using it ?
have you used the option to save anywhere ?
to try to reproduce it i'll need the settings.ini file and also your save file
 
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