[FF7PC] NPC Reconstruction (Discontinued, use Unified Model Installer)

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Yo, guys!! I have a prob with FF7 and NPC rec 0.5. After i've repacked Char.lgp, I get this error saying cant' open BVJF.yos.   :cry: I could really use some help, cos i like really, really wanna play ff7 with npc patch.

If there's no fix or smth, then maybe some1 could be nice enough to upload char.lgp.

tnx...
 
hi there

 1st off delete char folder and the char lgp and the world 1 too and get the one's off the cd
 redo the steps 1 by 1 if it still there then download a new LGPTool and redo the steps
 if the prob still there then say where and when it crashes
 
hi again.

I did the steps again, deleted char folder, but still the problem persists. It crashes right after i choose "new game".
oh, and after the bvjf.yos error it gives me the standard windows error box too.
 
well the thing is that there is no bvjf.yos in the char lgp
so have you tryed a new lgp tool delete all the the lgp rool and set back up

if this dont help that we will look into this
 
But there was a BVJF.a in the char.lgp. Infact i couldn't find bvjf.yos in any of the lgp files.

And yes, I tried older lgp tools too, but they didn't even create lgp files for me.


so could some1 like upload char.lgp? I know its like 50mb or smth, but maybe compressed with winrar?
 
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Yo, guys!! I have a prob with FF7 and NPC rec 0.5. After i've repacked Char.lgp, I get this error saying cant' open BVJF.yos.   :cry: I could really use some help, cos i like really, really wanna play ff7 with npc patch.

If there's no fix or smth, then maybe some1 could be nice enough to upload char.lgp.

tnx...
I have the exact same problem. I've done all things you guys have suggested... but the problem remains.
It would really be great if someone uploaded the latest .lgp files...
 
I wonder, I dont remember that file being there, Find your origional again andmake SURE that that file that's missing gets placed bak inthe LGP!
 
its not missing or anything. its there but dunno whats wrong. I think that lgp tools corrupted some files while creating char.lgp  :cry:
 
I wonder, I dont remember that file being there, Find your origional again andmake SURE that that file that's missing gets placed bak inthe LGP!
Thats because that file never ever was there... thats basically the whole problem, that the game tries to load a file that doesnt (and probably never will) exist.  :|
And btw, im also using 1.02
 
This has been discused so many times... yes, BVJF.YOS does not exist, but waht the game is really trying to load is BVJF.A. LGPTools faisl for some people, this is already known. But I've seen in the Programming feedback section a posible solution: an LGP fixer. You could try it out.
By the way, the size of char.lgp is not the problem. It's not much larger than 15 Mbs compressed. The problem is that we aren't allowed to post it here since it's illegal.
 
I posted the file for a moment then saw post about it being illegal so I removed it. Sorry :|
 
Oh man, oh man, oh man. I got this thingy working now, and I must say that you guys have done an awsome job with the characters, keep up the good work :-D
And i would like to thank DCS78 for making it possible for me to install the patch :wink:
Now I just need to get the improved Cloud battle model :roll:
 
the improved cloud battle models pretty easy to get in game all you gotta do is extract the battle.lpg  and replace all the rt** files with i think the sj** files i.e copy an rename sj** to rt**
 
Oh man, oh man, oh man. I got this thingy working now, and I must say that you guys have done an awsome job with the characters, keep up the good work :-D
And i would like to thank DCS78 for making it possible for me to install the patch :wink:
Now I just need to get the improved Cloud battle model :roll:

Need some help using python interpreter and lgpfix.py.

Mruzuki, what did u do to get this working? Could use some help here!?  :-D
 
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Everyone who has been working on and contributing to this project --

THANK YOU

I can't tell you how much this adds to the experience of playing this game. One of the hardest parts for me as always been reconciling the child-like proportions and animations of the models with the (mostly) grown-up characters of the story. These models make it seem so much more immersive, and really help to cut down on the inconsistencies between sequences. THANK YOU!

I do have one question, however...the models are generally very dark for me. Is this common or is it something peculiar to my video card? Sometimes things look fine, but most of the time, they are significantly darker than the surroundings or the original models. I'm sure there's a reason for that someone already understands/has already been discussed, but is there a way to fix it?
 
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