J
Jeet
Guest
A character field have only 3 animations if i remember> standing, walking, running, these animations can be modified without problems
The problem is the event animation, for example, when barret shoot with his arm in field, that kind of animation is not stored in the character himself but in the " event file" ( NPC are stored here too), it mean if you dont modify all events in the game , red 13 will be able to stand, walk and run, but each time he pop from cloud and talk, it will be glitchy, because the animations in the event file wont have the same " skeleton" that his animation in his "character file", to summarize , if you modify the skeleton of an original character ALL events files have to be modified one by one so they fit with the new one.
I wanted to do this with my Sephiroth mod, but i gave up, and instead i give him same skeleton than Cloud ( by deleting his long hair on the back), so instead of modify tons of files, i modified only one.
EDIT: cmh175> why would the diamond weapon not match ? the only issue will be the size and it can be modified, then he put the wolf parts one by one on the skeleton.But i actually have no data about this character because i dunno where he is located, i know its stored in a big worldmap file and finding it can be an hard work, maybe its not the case in PC version. So if there is already custom field model for red13, its true it could be easier to simply use them.
The problem is the event animation, for example, when barret shoot with his arm in field, that kind of animation is not stored in the character himself but in the " event file" ( NPC are stored here too), it mean if you dont modify all events in the game , red 13 will be able to stand, walk and run, but each time he pop from cloud and talk, it will be glitchy, because the animations in the event file wont have the same " skeleton" that his animation in his "character file", to summarize , if you modify the skeleton of an original character ALL events files have to be modified one by one so they fit with the new one.
I wanted to do this with my Sephiroth mod, but i gave up, and instead i give him same skeleton than Cloud ( by deleting his long hair on the back), so instead of modify tons of files, i modified only one.
EDIT: cmh175> why would the diamond weapon not match ? the only issue will be the size and it can be modified, then he put the wolf parts one by one on the skeleton.But i actually have no data about this character because i dunno where he is located, i know its stored in a big worldmap file and finding it can be an hard work, maybe its not the case in PC version. So if there is already custom field model for red13, its true it could be easier to simply use them.
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