A
AlphaAtlas
Guest
Yeah. I've tested a few algos, and ESGRAN DOES NOT like being fed dirty frames. It seems to amplify halos, noise and such even more than other AI upscalers.I kown but i'm stuck with old avisynth, never take the time to go to vapoursynth.
I've done lots of video filtering long time ago (started with the first release of virtualdub to end with avisynth with its great features).
But honestly the hard part of this type of upscale is that esrgan (and other ia of the same type) is not designed to upscale cleaned up video picture but low resolution still picture.
With the original psx videos of ff7 you have to deal with low resolution (320*xxx) + temporal noise + low colors palette compression... not realy easy to work with ^^'
Right now i don't have much time to spend in it because i'm already do a test/correction off the fields of the game.. maybe when my pack will be done ^^
As for the difficulty of Vapoursynth... This week, I'm working on packaging the Vapoursynth Fatpack and this amazing repo in one easy package: https://github.com/WolframRhodium/Super-Resolution-Zoo
So, theoretically, you'd download a big zip file, unzip some separate Nvidia (or Intel) files I'm not allowed to redistribute, run a .bat file to install everything, then open a custom vapoursynth script in VSEDIT, and you'd be able try dozens of different AI upscalers, temporal GPU denoisers, artifact removers and such and such by just changing a number in a text file. The setup could batch process basically any image or video file under the sun, no conversion needed, and previewing/tweaking would be fast.
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