G
Guyryu
Guest
Hi there. I have the Steam version, ando when I try to install the mod, it says it is not compatible. How could I make it work? Thanks.
Could you tell me all the exe name you have in your ff7 steam's folder.Hi! Thanks for your hard work providing this for the community.
I just bought the steam version of FF7 just to use this mod. Unfortunately, when running the self contained installer, it is telling me that I require the vanilla steam version? I assumed this means an unmodded copy which mine is.
My next assumption is that I recall there was an earlier steam version of ff7. Is this the version this mod works on?
Thank you.
Yes it's the modern model + vulkan + some driver witch can do that.The game crashes right after the first mako reactor, talk to Aeris, go down one screen, then a big lobby. When I exit south the game goes black but the music keeps playing.
OK so I thought maybe it's because I'm using Vulkan renderer (runs much smoother). No problem I'll go switch. So for some reason IT ERASE THE SAVE GAME? Had to replay the intro to double check, and sure enough if I change the renderer it erases my save. Maybe this has something to do with cloud save? IDK. I can watch the save directory and when the launcher start the save file gets deleted.
OK so I set the renderer to Auto and it doesn't crash. But the game runs much worse.
i may have found the solution.More detailed error output:
************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at SYWV5controlPanel.Form1.Form1_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Hi, I have this same problem.After playing a bit with 5.20 yesterday and upgrading to 5.23 today, the Control Panel returns an IO Error upon saving ("can't create a file that already exists", but it didn't tell which).
Thanks for the quick reply!Could you tell me all the exe name you have in your ff7 steam's folder.
Oh good to know. I switched to the old 3d models anyway because it made the FMVs seem weird to me otherwise. I wonder if there is no middle ground between old and new models like just slightly more defined 3d models but still looks the same as the FMV models.Yes it's the modern model + vulkan + some driver witch can do that.
I'll auto untick 3d moderns models if vulkan is used in next release.
I also have the same problem and have sent you an email, as I can't use PMs yet.Hi, I have this same problem.
Thanks for your work
There's not other alternative ATMI mentioned this before but I didn't get a reply so I'll ask again: any chance you can fix FMV audio? The PC version's FMV audio is terrible (and this mod appears to use the same audio still).
Investigation ATM ^^Also I have the same problem as arinath (I just played the video files separately to see if they still had the audio problem).
Is this what caused the save file getting deleted?5.24 update on first page:
-
-Corrected a bug if the steam's ff7 account is not created properly by steam..
Hey sorry about that. Got the error message right here. Hope it's helpful.could you tell me the full message ?
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.IO.IOException: Cannot create a file when that file already exists. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.Move(String sourceFileName, String destFileName) at SYWV5controlPanel.Form1.button1_Click_1(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9044 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll----------------------------------------SYWV5controlPanel Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Software/Games/PC/Steam/steamapps/common/FINAL%20FANTASY%20VII/SYWV5controlPanel.exe----------------------------------------System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9038 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9042 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System.DirectoryServices Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.DirectoryServices/2.0.0.0__b03f5f7f11d50a3a/System.DirectoryServices.dll----------------------------------------System.Management Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll----------------------------------------System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9046 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll----------------------------------------System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled.For example:<configuration> <system.windows.forms jitDebugging="true" /></configuration>When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box.
5.24 fixed it. Thanks!5.24 update on first page:
-Updated FFNx for some minor ingame optimisations.
-Added help for special shortcut (speedhack, random battle...).
-Added an option to get better shadows under models in battle.
-Added an option to hide mouth from 3d model to get them like in psx version.
-Corrected a bug if the steam's ff7 account is not created properly by steam..