[FF7PC][TSUNAMODS] Satsuki Yatoshi Mod - SYW V5 - unsuported anymore

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Hi there. I have the Steam version, ando when I try to install the mod, it says it is not compatible. How could I make it work? Thanks.
 
Hi!  Thanks for your hard work providing this for the community.

I just bought the steam version of FF7 just to use this mod.  Unfortunately, when running the self contained installer, it is telling me that I require the vanilla steam version?  I assumed this means an unmodded copy which mine is. 

My next assumption is that I recall there was an earlier steam version of ff7.  Is this the version this mod works on?

Thank you.
Could you tell me all the exe name you have in your ff7 steam's folder.

The game crashes right after the first mako reactor, talk to Aeris, go down one screen, then a big lobby.  When I exit south the game goes black but the music keeps playing.

OK so I thought maybe it's because I'm using Vulkan renderer (runs much smoother).  No problem I'll go switch.  So for some reason IT ERASE THE SAVE GAME?  Had to replay the intro to double check, and sure enough if I change the renderer it erases my save.  Maybe this has something to do with cloud save? IDK.  I can watch the save directory and when the launcher start the save file gets deleted.

OK so I set the renderer to Auto and it doesn't crash.  But the game runs much worse.
Yes it's the modern model + vulkan + some driver witch can do that.
I'll auto untick 3d moderns models if vulkan is used in next release.
 
More detailed error output:

************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
   at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
   at SYWV5controlPanel.Form1.Form1_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
i may have found the solution.
please accept private message and ask me for the test version
 
After playing a bit with 5.20 yesterday and upgrading to 5.23 today, the Control Panel returns an IO Error upon saving ("can't create a file that already exists", but it didn't tell which).
Hi, I have this same problem.

Thanks for your work
 
Can't read private messages  until I have at least 5 posts, but I am working on it! :)
 
Could you tell me all the exe name you have in your ff7 steam's folder.
Thanks for the quick reply!

The game is stored in my steam library folder and the .exe file name is: ff7.exe, though there is another called ff7_en.exe as well.

Thank you
 
-Caledor's bug found and solved (in next release)
-arinath's bug maybe found (need a confirmation)
-rika bug need more informations

I'll make an update in a few days to update FFNx (some minor audio improvement), correct the reported bugs, and add some new feature ^^
 
Yes it's the modern model + vulkan + some driver witch can do that.
I'll auto untick 3d moderns models if vulkan is used in next release.
Oh good to know.  I switched to the old 3d models anyway because it made the FMVs seem weird to me otherwise.  I wonder if there is no middle ground between old and new models like just slightly more defined 3d models but still looks the same as the FMV models.

This is amazing by the way.  I haven't played FF7 since it released because it always looked too shitty to me.  So I'm super excited to play again.
 
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I mentioned this before but I didn't get a reply so I'll ask again: any chance you can fix FMV audio? The PC version's FMV audio is terrible (and this mod appears to use the same audio still).
 
Also I have the same problem as arinath (I just played the video files separately to see if they still had the audio problem).
 
I mentioned this before but I didn't get a reply so I'll ask again: any chance you can fix FMV audio? The PC version's FMV audio is terrible (and this mod appears to use the same audio still).
There's not other alternative ATM

Also I have the same problem as arinath (I just played the video files separately to see if they still had the audio problem).
Investigation ATM ^^
 
Hey I'm getting an IOFileExceptionError. File not found. Just updated this for 5.21. Thought I'd let you know.
 
-Caledor's bug found and solved (in next update)
-arinath's / ZellSF bug found and solved (in next update)
-rika bug need more informations
-TheDrifter363 bug need more informations
 
5.24 update on first page:
-Updated FFNx for some minor ingame optimisations.
-Added help for special shortcut (speedhack, random battle...).
-Added an option to get better shadows under models in battle.
-Added an option to hide mouth from 3d model to get them like in psx version.
-Corrected a bug if the steam's ff7 account is not created properly by steam..
 
Last edited:
5.24 update on first page:
-
-Corrected a bug if the steam's ff7 account is not created properly by steam..
Is this what caused the save file getting deleted?
 
could you tell me the full message ?
Hey sorry about that. Got the error message right here. Hope it's helpful.

Code: [Select]
Code:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.************** Exception Text **************System.IO.IOException: Cannot create a file when that file already exists.   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)   at System.IO.File.Move(String sourceFileName, String destFileName)   at SYWV5controlPanel.Form1.button1_Click_1(Object sender, EventArgs e)   at System.Windows.Forms.Control.OnClick(EventArgs e)   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)   at System.Windows.Forms.Control.WndProc(Message& m)   at System.Windows.Forms.ButtonBase.WndProc(Message& m)   at System.Windows.Forms.Button.WndProc(Message& m)   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)************** Loaded Assemblies **************mscorlib    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9044 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll----------------------------------------SYWV5controlPanel    Assembly Version: 1.0.0.0    Win32 Version: 1.0.0.0    CodeBase: file:///D:/Software/Games/PC/Steam/steamapps/common/FINAL%20FANTASY%20VII/SYWV5controlPanel.exe----------------------------------------System.Windows.Forms    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9038 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll----------------------------------------System    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9042 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll----------------------------------------System.Drawing    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll----------------------------------------System.DirectoryServices    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.DirectoryServices/2.0.0.0__b03f5f7f11d50a3a/System.DirectoryServices.dll----------------------------------------System.Management    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll----------------------------------------System.Configuration    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9046 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll----------------------------------------System.Xml    Assembly Version: 2.0.0.0    Win32 Version: 2.0.50727.9031 (WinRelRS5.050727-9000)    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll----------------------------------------************** JIT Debugging **************To enable just-in-time (JIT) debugging, the .config file for thisapplication or computer (machine.config) must have thejitDebugging value set in the system.windows.forms section.The application must also be compiled with debuggingenabled.For example:<configuration>    <system.windows.forms jitDebugging="true" /></configuration>When JIT debugging is enabled, any unhandled exceptionwill be sent to the JIT debugger registered on the computerrather than be handled by this dialog box.
 
5.24 update on first page:
-Updated FFNx for some minor ingame optimisations.
-Added help for special shortcut (speedhack, random battle...).
-Added an option to get better shadows under models in battle.
-Added an option to hide mouth from 3d model to get them like in psx version.
-Corrected a bug if the steam's ff7 account is not created properly by steam..
5.24 fixed it. Thanks!
 
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