[FF7PC][TSUNAMODS] Satsuki Yatoshi Mod - SYW V5 - unsuported anymore

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Satsuki,

would you consider, after having obtained permission of course, including Wictoriously's Tetsuya Nomura Alternate Artwork Avatar Pack or Bonez' Avatars as possible optional replacement for the game portraits?

Cheers!
 
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I won't, my AIO steam installer is to get the as close as vanilla HD quality.
If you want to mod further, go for the 7h + iros ^^
 
I understand.

Thanks a lot. Is there something else you'd like to accomplish with your mod pack? Or would you say it's just maintenance from now on?

One last question: would you consider offering an uninstall option too in future versions?

Cheers!
 
Mainly maintenance, i included all that i wanted originaly (maybe i'll add Aavock works if once translated + nino work once complete, but nothing soon)
Yes i should do an unsinstaller ^^
 
Save crash bug solved in the lastest FFNx, i'll push an update tomorow ^^
 
Mainly maintenance, i included all that i wanted originaly (maybe i'll add Aavock works if once translated + nino work once complete, but nothing soon)
Yes i should do an unsinstaller ^^
Strongly support this, Aavock and Ninostyle chibi field/world  and normal battle models are very good and in vanilla style
 
Strongly support this, Aavock and Ninostyle chibi field/world  and normal battle models are very good and in vanilla style
I can but agree.

Please see if ninostyle and Aavock's work can become part of this because they are exceptionally good.

Thanks again.
 
Steam AIO 5.26 available:
-Removed the auto detect if GPU is D3D12 capable and auto set it at runtime (cause more bug than it solve).
-Updated FFNx (correct save witch can be deleted by steam if the game crash).
-Better Steam user management.
 
Please see if ninostyle and Aavock's work can become part of this because they are exceptionally good.
I will most likely be "translating" my textures for all english players. For the time being, the Chocobo race is the last remaining mini game to complete for a complete french version of my project.
 
Hello Aavock!

I will most likely be "translating" my textures for all english players. For the time being, the Chocobo race is the last remaining mini game to complete for a complete french version of my project.
Thanks for your effort for us playing with the English version of the game.

Merci beaucoup!
 
Hi, I was wondering how to uninstall the mod so I can install everything from scratch (the game on steam, then 5.21 and then the 5.2x update).

I can't launch the modded version right now because of a "Folder Collision bug", I can only launch the unmodded ver. btw I use AMD. So I wanted to check if once I install everything again it works or not.
 
Hey everyone! I downloaded the mod and im promoting it on my Twitch and Twitter to let know the people whats this mod about, i feel it amazing.

The only problem is..i had a similar problem like this

The game crashes right after the first mako reactor, talk to Aeris, go down one screen, then a big lobby.  When I exit south the game goes black but the music keeps playing.
In my case it crashed when we were on the wagon and jesse talks to you to look at the train panel map and suddenly, after watch it, it crashes, i had this turned on the SYW settings:

-HD Fields Backgrounds
-HD worldmap
-HD Minigames
-HD Battle Backgrounds
-HD Fonts and Menus
-HD FMV
-PSX Musics
-Psx Battle Shadows
-Hide Vanilla Models Mouth

Also, i run it on Screen Resolution on 1920x1080, Graphic Engine was on D3D12 (I have 2070Super) Internal Resolution x8, Anti Aliasing x8 and, also, turned on this

-Enable Vsync
-Anisotropic Filter
-Play in 16/9
-Advanced animations

I decided to switch graphic engine to auto if that was the issue but was keeping the problem, so i decided to switch off all the SYW V5 Settings(the ones you can see the previews) and didnt happen this time, so i used a save state after, and turned on mods and no more problems after it.

But im scared if this happens again.

Any idea? Im using the All-in-one Installer with the updated 5.26

Maybe the problem is i didnt install the FFNx? Isnt this only for 7th Heaven or i needed to do it in this case too?

Thanks a lot for reading this and thanks a LOT for doing this great job

Greetings

Donclass
 
a "Folder Collision bug" appens if you modded something over my mod.
now uninstaller ATM (will be in the next update).
the easyiest way is to delete the ff7 steam folder and reinstall ff7 with steam (or simply check files after deleted the folder)
 
a "Folder Collision bug" appens if you modded something over my mod.
now uninstaller ATM (will be in the next update).
the easyiest way is to delete the ff7 steam folder and reinstall ff7 with steam (or simply check files after deleted the folder)
Yeah, it's strange because I didn't mod anything. Just been installing every update (sometimes I had to install one update twice because my antivirus software holds some file)
 
@DonClass
this bug can appens when you use d3d12 + modern 3D models.
i'll add a warning about it in the next update, seems related to some unexpected shadow in some modern 3d models.

so try d3d11, it should work as expected
 
@DonClass
this bug can appens when you use d3d12 + modern 3D models.
i'll add a warning about it in the next update, seems related to some unexpected shadow in some modern 3d models.

so try d3d11, it should work as expected
Hi! Thanks a lot, but i didnt had modern 3D models turned on

4b74fed6ce940a13cbefad173757befe.png


This is what i have actually

I'll turn D3D11 if that solves the problems anyways

Thanks
 
the iro are the same as the AIO installer, the version for AIO installer are only related to the control pannel.
so iro or aio steam installer use the same textures.
 
A bug have been detected in the lastest update, you can't save game if you're not using the english version of ff7 in steam.
I'll do an update as soon as a corrected ffnx version will be avaible.
 
I started a new game and it crashed around 10 minutes in. I'm using the Steam version, your mod (latest version) and gjoerulv's "Hardcore" mod, nothing else. Log is here:

https://pastebin.com/VQ9knMUN
https://i.imgur.com/nEqKt6v.png

3080 / 9800K / 32GB RAM / DX12.

I will try DX11 next. Are you able to let me know what the issue was at all? Thanks

Edit: It crashed again in the same spot using DX11. It appears to happen in the same area each time - the first save point in the game at the bottom of the ladder (before planting the bomb). When a random battle starts, the swirl appears and then it crashes.
 
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