[FF7R] Remake Compendium

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Most of the criticisms are based off assumptions, and nostalgia. The whole same game just prettier has always rubbed me the wrong way, even if it comes with fixes, RPGs as a whole are typically poorly balanced to the point once modding is available you get things like new threat or nightmare mod

Not liking the dialogue is entirely subjective, and is rather obviously an issue for some people, especially people who have spent countless hours re-translating so it's truer to the original script, that being said the dialogue so far is objectively better then average for a video game.

Concerns and criticism of the multigame structure is quite frankly ridiculous at post demo, a 15min section now takes at minimum 45min, which if extrapolated to full midgar is close to 20hours with no new content, which is about average for most styles of game, with new content it's unlikely that it will take less then 40 to finish first play through and probably 100+ for completionists.

As for the story changes I haven't seen anything deal breaking, I've seen plenty of story expansion, pacing changes and character reveal/motivation adjustments but again kinda have to wait and see how it plays out, like the whole avalanche being less competent and shinra being more manipulative, or the more prominent emphasis on Sephiroth in early game, at this stage just is, it could be amazing down the line or it could be handled poorly. They have added and expanded on some of the more mature themes like the cost of the bombing missions and mental illness(PTSD) in cloud which adds another layer to explore.so at current insufficient evidence to say hey the story changes are rubbish but it does look promising.

Gameplay is a critical part of a game if it play like arse then it doesn't matter how good the story is, now aside from a handful of less vocal people who've actually played the gameplay response is overwhelmingly positive, and with playing the demo you can see the potential in the battle system rather easily, it looks like there are a couple of tiers of enemy, you have the hold square to kill floor fillers, gimmick fights like the sentinal rays, "harder" floor fillers, weakness based fights and setpiece boss fights. The ATB major actions feel powerful and very purposeful, while magic feels powerful when used correctly and fairly limp if used poorly (staggered weakness for 700damage vs 150 for normal strength), I maintain I still haven't found any i-frames to exploit. Each character so far plays remarkably different which in effect will give us 4 different playstyles to choose to main, cause ATB charges like ass if you aren't controlling, basically there is variety and depth that is quite uncommon to have both in games, straight RPGs lack variety, action games typically lack depth and we are getting both, all while looking spectacular my only gripe is that there are way toany partial effects going on in combat.

Difficulty, it's harder then it appears first play, but once you figure it out it gets much easier I do hope they give us a proper hard mode at some stage which is actually fairly easy for them to do like it's literally just putting multiplyers on enemy stats because the enemy's aren't stupid from my experience so more health and damage would very quickly increase the difficulty, but overall it's already way harder then the original even after you figure it out.

Remake is done in unreal engine so I severely doubt modding it when it hits PC is gonna be terribly difficult, and with hacked ps4s there could be simple mods before release
 
I don't really get the 'realism' complaint personally. Yes, the game does look a bit more 'realistic' than it used to, but does that not mean it can't have fantasy elements? Look at games like Uncharted and The Last of Us. They look like Hollywood films, but feature things like zombies and djinn monsters. And in Uncharted's case, a protagonist who can kill an army of trained gunmen by sheer luck. What about shows like The Walking Dead or most superhero films? It's silly, sure, but that comes with the territory in a lot of fiction.

I never saw Cloud's combos in the Remake and thought "What?! Cloud would never do that!" Partially because I know the dude is basically superhuman because of the Mako infused in him, and also because I know action games tend to make combos look flashy and strong so they're satisfying to play.
 
Really looking forward to this, and especially modding it. A more... nostalgic Tifa mod will be the first thing I download.
 
I have mixed views, cannot remember if I replied on this earlier.

For me, its a new FF7 game, which is not a bad thing, but I am not sure if I am happy with the fact they ditched the existing system and made it into an action RPG.

Also not happy with the profiteering of splitting  one game into three.  No matter how much you stretch it out so the hours of game time add up, it doesnt quite sit right with me.

If they wanted to do 3 games.  I would have been ok with the FF7 as the main part of the story, second game been a prequel covering crisis core, a game that was only ever released on a handhold.  The 3rd one been entirely new story been added.  Blizzard did something similar with starcraft 2 and for me that didnt turn out well.

Game is pre ordered however, nostalgia and all that, I am also not a fan of all the exclusive DLC nonsense, my OCD makes me want to have every part of a game, and this would require at the very least buying 3 copies, which I think is not a nice way to treat your fan base.  Ended up pre ordering the digital version which has the most content included as an option and a dashboard theme.
 
I don't really get the 'realism' complaint personally. Yes, the game does look a bit more 'realistic' than it used to, but does that not mean it can't have fantasy elements?
...
Don't know about others, but when I talk about realism in regard of FF7R I mean how SE designed the remake, not the actual setting. It obviously is a world with smagic, materia and summons.
The tone of the game is "realistic" if you will, and it clashes with the mainstream appeal it goes for. To illustrate my point: Imagine if GoT had a mustache-twirling villain going: "Hahaha, I'll get you next time, Stark!" at the end of each episode. Wouldn't that seem a little bit off? Clash with the overall feel? This example is exaggerated, yes, to make my point clear. FF7R isn't that bad.

Most of the criticisms are based off assumptions, and nostalgia. The whole same game just prettier has always rubbed me the wrong way...
The nostalgia card can be lumped right back. "People just like it because of nostalgia". Regarding assumptions, and now I'm talking gameplay, isn't it natural to assume a game will be remade within the same genre?
To be clear, I don't think FF7R looks like a bad game. It's just that SE has disappointed me by pretty much going the opposite direction of what I would have preferred. Not that I'm surprised by the direction SE takes, still, disappointed.

And I don't think anyone has ever made a serious argument for a carbon-copy remake with improved graphics only. Mayyyybeee 15 years ago, but not now.
Seriously, how many times will peeps spout this? I've lost count over how many times I've seen these "You just want the same game with updated graphics" claims. xD
 
Your not wrong about nostalgia going both ways, there a plenty of people praising basic mechanics like the map and interactive environments as if they aren't things that should be expected at this stage of gaming technology, there are also plenty of people who are in the original can do no wrong so everything new is bad camp.

I'm very much in the play the damn game before you make your decision camp the demos only like 8gb and in my opinion it should give you a fair idea if your gonna want to play/spend on the full game, what I have a problem with is the bashing of something before you've even tried with an open mind.

I will say this though I really wouldn't call it an action RPG, I would call it a tactical action game at least on normal mode
 
I just finished the demo, and I don't like it.  But then, I didn't like FF7 to begin with.  Still, was anyone asking for Final Fantasy 7 to be turned into a Dynasty Warriors/Kingdom Hearts amalgamation?  The battle system is deeper than "hammer Square until thing dies", but the problem is "hammer Square until thing dies" works WAY too well for every enemy in the demo except the boss... Who is an annoying fucker because the battle system doesn't allow for the kind of indicators the ATB system used to, meaning that most of the battle is "hang back until the boss is vulnerable, and then hit him hard for a few minutes"...
I have a suspicion that unless you prefer this kind of combat, most fans of the original FF7 are going to pull the new HQ cutscenes from this sucker and load them into the old engine...
I for one hate the Dynasty Warriors games.. That's why i never liked the One Piece games and always wanted a proper fighting game with realistic characters in that world.

Anyway, i do think the new FF7 Remake looks fun to play, but i haven't played the demo yet- just been watching at least five different playthroughs on Youtube. I kind of like the look of things. And i absolutely loved the original ATB-system. Unlike FF8 and FF9 i always enjoyed FF7's materia-system more.

Dynasty Warriors sucks because it's just slashing at multiple enemies without any thought or need of strategy..

I actually do like Kingdom Hearts 2 though, but Kingdom Hearts 1 had way worse battle mechanics than number 2. I had almost finished the game when i managed to delete my save..

Point is that FF7R is looking great- and i hate Dynasty Warriors.
 
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And I don't think anyone has ever made a serious argument for a carbon-copy remake with improved graphics only. Mayyyybeee 15 years ago, but not now.
Seriously, how many times will peeps spout this? I've lost count over how many times I've seen these "You just want the same game with updated graphics" claims. xD
I could probably go for the same game with updated graphics, but that might be because I'm tired of SE treating the turn-based battle systems like the ferning plague...
The whole reason there's a nostalgia wave running through gaming right now is BECAUSE so many companies ignore what worked in the past in order to chase the current leader, and SE is the WORST when it comes to that.  It's the reason there hasn't been a good Final Fantasy in over a decade...

Anyway, i do think the new FF7 Remake looks fun to play, but i haven't played the demo yet- just been watching at least five different playthroughs on Youtube. I kind of like the look of things. And i absolutely loved the original ATB-system. Unlike FF8 and FF9 i always enjoyed FF7's materia-system more.
I always thought that 9 had the best system.  It's much harder to abuse unless you absolutely GRIND for support ability gems later in the game...

Dynasty Warriors sucks because it's just slashing at multiple enemies without any thought or need of strategy..
Depends on which version you play.  And some of the anime variations are much better at avoiding the whole "hit same button to win" thing.  My preferred Warriors game, to be honest, is Berserk & The Band Of The Hawk... Mostly because when you're playing as Guts, you EXPECT to be able to mow down legions of soldiers.  They don't call him the "Hundred Man Slayer" for nothing...

Point is that FF7R is looking great- and i hate Dynasty Warriors.
I couldn't stand playing Kingdom Hearts really past the first town, because I hate mindless button mashers.  And going through the demo, that's what this felt like.  Yeah, periodically you have to cast spells or use abilities because a particular enemy won't just go down to slashing, but it never felt like I got out of the "mash attack to win" mindset.
 
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I am rather surprised on a lot of the comments about FF7:R. For years people have been wanting a remake and now that we have seen game play, screenshots, renders, etc. all people can do is criticize it to pieces, and there are a ton of people making assumptions relating to things we have not even seen yet.

TBH i think its rather shocking. I am a fan of the original game and the whole series and when SE finally announced the remake i was all excited. The episodic nature of the release is one i do not mind. ask yourself this, would you rather wait another 4, 5, 6, 7 or more years for a remake? or be able to play a remake a lot sooner.

As for the changes to the combat system, its to be expected that there would be a change, and tbh, i personally like the hybrid system they have in the demo. It give a modern spin to it while having some throw backs to the turn-based system at the same time. Sure not everyone is going to like it, and making a game you really cannot please everyone as everyone will have their own take/spin/thoughts/ideas how things are to be done/written/designed/etc. The new battle system was really easy to get into while still feeling satisfied that they have not forgotten the roots of the core game.

The remake is larger in size because of how games have evolved since the original and the fact that they are adding voice acting to the game just makes that even more so the case along side higher quality textures, lighting, models, animations, etc.

Ask yourself, What is a game remake to you?
"Ask yourself, What is a game remake to you?"

Well, a remake to me would have been the same game with only new graphics originally. What Square-Enix is doing now is a re-boot of Final Fantasy VII, and not really a simple remake like the name suggested.

Because ask yourself what a remaster is to you? It's not a game with chibi-models, or is it? I'd say the Remaster was disappointing- i'd much rather play the PC version using the NinoStyle models - and if NinoStyle ever completes the full game with those battle-models that would be a true remaster, or is that a remake?

If Square-Enix's remaster is a remaster, then the mod would be the remake with the same game and new models- and the FF7R is a Re-Boot of the entire franchise.

At the end of the day i didn't want the old game with better resolution like in the official Remaster, but i did always want the old game with better models- best of all if they looked like on the art by Nomura himself -or like in the FMV-videos - NinoStyle and Kaldarasha have made this a reality for the PC-version of FF7 and i just wish all the models had both styles. Especially NinoStyle's style which is the same as the original anime art.

The Remaster with the old chibi models is not good enough, and the Remake is very different- i'm certainly going to love the Remake but when i first heard Remake i thought of an official version of the mods with even better graphics but the same old game.
 
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I want FF7:R to be a massive hit because I want more remakes like what they are doing with FF7:R and new titles too.
I don't, because more often than not, when SE remakes a game to this level, they fuck things up that didn't need to be fucked up.
 
I couldn't stand playing Kingdom Hearts really past the first town, because I hate mindless button mashers. 
That's very untrue. Button-mashing will get you nowhere in KH unless you're playing on Easy difficulty. Critical Mode and even Proud Mode will force you to be strategic or get 2-shotted by even regular weak enemies.
 
That's very untrue. Button-mashing will get you nowhere in KH unless you're playing on Easy difficulty. Critical Mode and even Proud Mode will force you to be strategic or get 2-shotted by even regular weak enemies.
This guy gets it.
 
Personally, for a remake, I want to see an evolution of the game, I want something more brought to the table, i want a different experience playing the game that is different to the last 38 times i have played the original with and without mods and i want more detail to the story line. I don't want them to change the battle system between episodes/parts/chapters/whatever name you want to put to it, i want the battle system to be the same across all parts to keep that feel though out the whole experience. I hope it comes to PC to have the chance to mod it like the original

I have played every FF game there and completed them all, some more times than others, i have my favorites and there are some that i just despise, the ones i like, some people don't like and some that i despise some people love. Not everyone is the same. I own every FF title released (legitimately) and on multiple platforms from NES to current gen console and PC regardless if i like them or not because i am a fan of the franchise and I want more FF games so i show my support with my money. All i know is that i want more Final Fantasy and if it means remakes of originals i don't care, i will play though them regardless and would like to see FF8 and FF9 get the same treatment some day.

I want FF7:R to be a massive hit because I want more remakes like what they are doing with FF7:R and new titles too. I get that some people are not happy with the remake and its impossible to please everyone, it will also bring more of an audience to the franchise and i am sure people have been playing FF7 for the 1st time because of the remake, in turn generating more money for SE. what i do know is that if they feel that continuing will be too much of a hassle than its worth due to the backlash of the fan base they will just decide to stop and we can only blame the fan base if that does happen,

Some of the anger on here between old Tifa and new Tifa, Barrett with glasses or without glasses, old battle system vs. new battle system, i just find it a little petty. its just evolution of change, if you make something now and then make it again in 20 years time, you will make it different because you learned new things since, you have discovered how to improve it based on your own ideas, evolve it based on new technologies, etc. That's what SE are doing for FF7:R

I see no point in writing it off and calling it a failure till i have seen what they have done overall. I will give it a chance, i am open minded and will play though it regardless if it is a disappointment or not. At least i am willing to accept change and give it a fighting chance.
I agree with the decision to improve upon the original, expand upon the games story and locations etc- i always thought it should have been even more grand in scale. I also wanted them to add multiplayer so you could play with friends in the battles, for example having friends controlling the other characters- but that might not work too well in the ordinary story. But in the Gold Saucer area they should in my opinion add a VS mode for multiplayer duels. The battle-arena but versus other players as well. Also, i always thought it would be cool to play as the villains as well- some sub-story where you control the bad-guys would be awesome! So i wholeheartedy agree with you on not wanting the exact same game- even though i would have loved that as well.  I can't really play FF7 too many times, it's my first PC-game that i ever played - and it's the best FF period.

I 100% agree with you that they should keep the battle-system the same throughout the entirety of the original FF7 story. I wouldn't want the other parts to feel like different games. At least not when it comes to the battle-system - of course they should be different in terms of story and world building. The world map will be very interesting, and how you will travel the world on a Chocobo now. Will they make the world detailed and huge? Or keep smaller areas like the Chocobo Farm and Kalm? It would make sense to turn Kalm into a city in itself, and make everything bigger- i did always think everything but Midgar looked so small. Wutai being the only major contender to the Shinra besides Fort Condor.

Absolutely, a PC-port is a must for the game to have any chance of surviving as long as the old game has. And unless they add DLC for character costumes i believe it's needed for us who'd want the traditional clothes on the characters.

I haven't owned all the FF games.. I used to own Playstation CD's with FF1-2, FF6, FF7, FF8 and FF9, i do own FF7 on PC, i do own FFX on the PS2, FFX-2 on the PS2, FFXII on the PS2, FFXII on the PS4, i own Ehrgeiz for the PSX which is a fighting game from 1998 with FF7 characters- and i do own FF7 Crisis Core on the PSP, FF Dissidia (all of the games- but i disliked the PS4 version due to not being exactly like the PSP-titles -especially that it didn't have 1 VS 1 and also no RPG-styled combat that i used in the Duodecim12.). Only FF7 game i really dislike is the Dirge of Cerberus game because it ruined Hojo's original story by having him survive.

I didn't play all these games though- the games i finished were only the PSONE titles. But i liked FFXII in the sense that i couldn't stop playing. But after i finally shut it down i never returned. It had the power to keep me at the screen when i had it on though. I wasn't a big fan of the combat but i found the story fascinating at the time- i bought it on release.

I also do own the bradygames strategy guides of FF7, FF8 and FF12. So while i am not as big a Final Fantasy fan as you- i am a hardcore FF7 fan. I owned FFXIII as well but i didn't like the game. It lacked an open world and you could only go one way.. It sucked in comparison to FFXII even though it had better battle-mechanics. The PSX-games were superior. FFX had too many videos playing all the time. I enjoyed in the older titles that videos were rare. That made them something to look forward to. Unlike you i don't feel like i do need to play all the titles.. I simply play them if they're good. I've thought about playing FF6 because it seemed really good, and i love it's music- but i just can't stand old graphics. Even though i am from the SNES generation.. But back then i played Mario and Donkey Kong Country- FF7 was the first FF game i ever played. Final Fantasy 8 deserves a remake as well.

I also want the new FF7R to be a massive hit. Because otherwise we won't get the full story and that's what i don't like about the episodic nature of releasing the game- in my opinion they should have waited for three more years and released all three CD's at once. Because we're risking the first game to flop- resulting in us never getting the later parts. The whole game would have been better off sold at once even if that meant a longer waiting time.

Yes, i'm also worried there won't be a part 2 and part 3 if the first game doesn't do well enough.. But the demo has gotten well received by fans and new players alike.

Finally i don't support the style change of characters. They looked good already, especially in the case of Tifa- the only one i have a problem with to be honest, because she was gorgeous in the original. They've made her less attractive which is a minus. The black clothing beneath the white clothes especially. Just change her back to the original in my opinion. Let her have bare legs.. That's a clear minus for the Remake as i always wanted art-Tifa in modern graphical quality- or FMV-Tifa.
 
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I also want the new FF7R to be a massive hit. Because otherwise we won't get the full story and that's what i don't like about the episodic nature of releasing the game- in my opinion they should have waited for three more years and released all three CD's at once. Because we're risking the first game to flop- resulting in us never getting the later parts. The whole game would have been better off sold at once even if that meant a longer waiting time.

Yes, i'm also worried there won't be a part 2 and part 3 if the first game doesn't do well enough..
No chance.  SE has been saving this bullet for a LONG time...
 
Are we seriously talking about the same game, here like yeah original was a pretty dope game, but you can't really say that with all the re-translating you've personally done that the original English script was amazing or grind until you where to boss then press X to win gameplay was really that spectacular.

Ff7 was amazing because of 3 things, the graphic(got outdated damn quick) the over arching story(not the original script) and the material system(which was bugged to hell)

The gameplay wasn't spectacular nor were the battles difficult to the point you can finish it cloud,solo no leveling, with fairly limited experience.

This is coming from someone who loved the original in all its glorious innovative buggy mess, in retrospect however it's the greatest rpg ever made it's not even the best square made rpg (6 is better fight me)

Dlpb you are the minority, childishly choosing to not even give a game a chance like a toddler that won't eat broccoli cause it's green.  the majority are just happy that we are getting a game that plays well that expands on the previous existing story with the character we love brought back in glorious hd.

Fyi they haven't changed any of the primary story plot points, they have adjusted the midgar pacing for it to be more cohesive, with better justification for the actions taken
 
Within 4 years we could have had an updated, glorious looking pre-rendered style FF7 with additions and changes along the lines of Qhimm mods.
You really think a multi-million dollar company like Square would use the mods on a tiny forum barely anybody knows about? If you're talking about inspiration or ideas, then yeah, maybe, but taking the actual mods and putting them in the game? Zero chance.

And remakes don't tend to use pre-rendered backgrounds. The Resident Evil remake did it, but that's the only example I can think of.
 
"along the lines of"

Does not mean

"use Qhimm stuff".

I'm not sure why you think it does?

Also, as numerous people keep repeating - nobody wanted a 1:1 update.  They wanted a graphical update, the style and gameplay keeping the same, but clear flaws like AI / bugs / bad translation to be resolved.  I never wanted this crap we've got here and I never did.  What we're getting isn't a remake - it's a total reboot.  And in parts just for a laugh.
Oh okay. I misunderstood.
 
Use of qhimm stuff has already happened....aali driver, 1.04patch, the spirit/mag def fix, just not models animations or textures
 
Use of qhimm stuff has already happened....aali driver, 1.04patch, the spirit/mag def fix, just not models animations or textures
He didn't say that Square should use Qhimm-stuff..

He said that he wanted the Remake to aim for the same goals as the Qhimm mods- improvements upon the original including re-translations, graphics, better AI.

In other words the original game with modern quality-of-life changes. And i'd never buy the remaster when i have the Qhimm mods that looks a million times better.

What Dlpb meant is that the Remake could have been like a mod but better in every area that mods are improving. Instead Square went for a Reboot- meaning it's a different game than the original, with different graphical style as well.

We original fans mostly wanted just a graphical update when we asked for a remake in the past- i do think that's the majority.

However, seeing how bad Warcraft 3 Reforged did (and it were a remake only updating the graphics) when it released maybe it's for the best to make the Remake different. If it were the same as the old it would certainly look prettier- but would probably get a lower rating.

Still- the style of the characters didn't need an update.
 
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I was just pointing out that these things came from the modding community rather then from square, to the point there was a fair while there where the "official" patch was actually made by someone on this forum and was downloaded from here without permission being sought using up qhimms bandwidth at the time.... Gee I feel old remembering that.

RPGs really haven't exolved much in the last 20years unless you count the shift into action RPG territory, so there really isn't much in the way of quality of life improvement available, they literally could make it a bit prettier and smoother, but that's really about all, maybe tacking on a new game+ or story DLC while maintaining straight remaster status.

Looking at reforged as an example, the hardcore fanbase wanted this se game just prettier but no-one wants to pay $60us for a game that they already own, and new players who came from SC2 lol and Dota all think reforged plays likes.a bag of soggy vibrators, going back tto wc3 is regrettably the same.

Re2 isnt a direct 1-1 remaster because there were innovations in RE gameplay mechanics that kept the overall feel, looks good , plays good reviewed good

A direct remaster plus a couple of spare minigames is a waste of time and effort because they do poorly sales wise, you don't work for free why should they, anymore the a straight graphical update is major work even, even if it's something as simple as streamlineing or updating battle ai, how long has Sega chief been working on new threat, with current tools, how long did it take gjoerulv to make nightmare, both of which play completely different to ff7 base, how many hours did aali put into his driver, what about the hours spent just on making the tools to make modding ff7 possible, all of these where labours of love for a game all of which happened because people had issues with the original that weren't story related.

Point is I've bought reg ff7 3 times because I love the game mainly for nostalgia reasons, it's story while good had many unfinished threads to its tapestry,and didn't feel finished,  it's graphics really don't hold up well today, neither does it's gameplay, there is very little you can do to improve base rpg gameplay without a full rebuild of the battle module at which point pretty well anything you make is no longer base ff7.

As for the style updates on no Tifa now has stockings on and shorts instead of a skirt and bare legged(I don't play games to perv it's kinda creepy if you do) and Barret wears sunglasses at night and clouds hair is mildly less super sayan, or are you talking about the no SD/chibi (my least favourite artstyle) because really the arts fairly consistent with the original aside from those changes with the exception of a couple of colour changes on clothing.

I maintain I don't see the appeal of same game again with a couple of bonus goodies, a full remake/reimagining peaked my interest to the point I played the demo and gosh golly it was fun enough to make me wanna spring for the $750 copy, that sold out mind you, to the point they had to ramp up production of the $200 version to accommodate the pre-orders, pretty sure I sit with the majority that gave it a go and liked it that much
 
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