[FF8:Remastered] BattlefieldPack: ULTIMA v2.0.1

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It doesn't work on the Japanese version yet. I really hope there will be a way to port it to Japanese in the near future. Can you use the English version?
Before mod i could do it from game launcher, but now launcher not strating, so i can't switch back to English. Probably i have to reinstall whole game. But thank you for your answer.
 
i see, but then were exactly are stored those images in the game? wherever they are it is only a matter of discover them and do the subtitution , because i don't like at all the solution of the temporary applied textures , one of the reasons why i like this remaster infact is because of the possibility of directly inject the modification without any temporary kind of modding
Well then you are going to be sadly disappointed because the Remaster basically made their own internal tonberry, which is how most of their own texture injection is done. They are files that exist within the battle dat files. There is a possibility that something like FFnX could do it in the future, but right now, the modding Maki created for injecting the backgrounds is the same 'modding' dotemu did to inject their textures, thus their 768x768 texture size limit.

Before mod i could do it from game launcher, but now launcher not strating, so i can't switch back to English. Probably i have to reinstall whole game. But thank you for your answer.
You can delete your FF8_Launcher.exe and then verify your game files instead of reinstalling the whole thing.
 
so it will be possible to directly inject the modded textures instead of temporary make the game load them , i will wait and looking foward to it , final fantasy 9 is a good remaster , final fantasy 8 instead is just treated like trash by the developers themselves so i won't use any temporary way to apply the modded textures , i will just wait :D
 
@ljbsvg - can you do me a favor and revert your field_hd folder back to it's original textures and see if these problems persist?

NEW BUG located -- textures named incorrectly for a0stg069 -- textures _19 and _20 should be _20 and _21 respectively.
You can rename for a fix -- I will release an updated patch later today.
 
@ljbsvg - can you do me a favor and revert your field_hd folder back to it's original textures and see if these problems persist?

NEW BUG located -- textures named incorrectly for a0stg069 -- textures _19 and _20 should be _20 and _21 respectively.
You can rename for a fix -- I will release an updated patch later today.
In what save ? The last one ?
EDIT: If was the last save that I upload, I restore the hd_folder to the original and works fine, with no crash in both situations.
 
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Finally got my butt registered here, fantastic work mcindus! Thankyou very much, finally getting closer to being able to play this game again
 
Thanks a lot for the amazing work, really looks amazing, although for me it takes a few seconds to load the battle backgrounds and slowsdown grinding a lot, if i wanted to uninstall it safely i'll just have to remove the folder, right?
 
Thanks a lot for the amazing work, really looks amazing, although for me it takes a few seconds to load the battle backgrounds and slowsdown grinding a lot, if i wanted to uninstall it safely i'll just have to remove the folder, right?
No, you would need to either restore battle.fs/hd_new from a backup (can rename DEMASTER_EXP and then 'unpack' again and swap folders, rename old backup back to DEMASTER_EXP -- OR -- simply delete all of the files in /hd_new/ that have  'a0stg' in their name.

Next release of the mod will be in DDS format, so this lag will be eliminated.
 
Seconded. Or, if possible, please break the file into smaller chunks.
Thanks for the hard work, regardless.
 
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Hey! Really love all the work you've put into this! I ran into an issue and I'm not sure what the cause is. During the Sorceress Edea fight in Disc 1, the game is constantly trying to load some certain textures so fast that it lags my game to almost unplayable levels. It has only happened in this one area so far.

This is what the problem looks like: https://i.imgur.com/MZg9tiV.png

It shows new lines of the same texture trying to load hundreds of times a second. Any idea what could be the cause or a way for me to fix it? Thanks a lot all the work you do! The only mods I have implemented are the Ragnarok rebalance, your battlefield pack, and your horizon pack for the overworld.
 
just a thought... the bgs need just a higher detail and not necessarilly a bigger size image. after downscaling the images to 50% there is a noticable performance boost at least for my 2 lowerpowered laptops. the battle field need not be 4k and makes specialK a lot more stable
 
I cant seem to get this mod or the horizon mod working. I have followed all the instructions and still, nothing.
 
Can you explain to me if each of the mods must be installed with its own procedure or if there is some process that I don't understand?
Is there a chronological order to install all this? Are external programs needed? Thanks.
 
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