[FF8PC-Steam] BerryMapper- texture replacement for Tonberry mod (2014-12-15)

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Problems with the model of "Zell", the author of the model Shunsq (most complete), the model is applied to another model "studiozusov" those who are in a big hat in the garden  :)
 
Superimposed on the texture weapons from Selphie disappear some NPC, the author of the model Shunsq (most complete)
 
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Oooooh.  I like this tool.

My first experiment with it:

bgscreenshot.png


Yay! Mountains and sky that don't make my eyes bleed!

Next post update will be finished with the 'plains' battle scenes.
 
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This look quite nice, I think the next step would be the pre-rendered backgrounds since they kind of clash with the new HD textures now. I love that HD battle scene tho and can't wait to see the HD summons animations.
 
Done with the 'PLAINS' battle field and backgrounds

BEFORE and AFTER:
bgscreenshotold.png
bgscreenshot3.png


Let me know what you guys think!
 
The mountains need some kind of mist on the lower part to give them some kind of depth. Maybe also a decrease of the contrast might help as well. That's all I guess.

Btw can you make some mountain textures for FF7's snowboard minigame? I could send you the files if needed.
 
The mountains need some kind of mist on the lower part to give them some kind of depth. Maybe also a decrease of the contrast might help as well. That's all I guess.

Btw can you make some mountain textures for FF7's snowboard minigame? I could send you the files if needed.
I like these ideas - i'll implement them right now.

As far as the minigame - I'm swamped right now - working on the German and Italian versions of SeeD Reborn, hashing the worldmap textures, and making youtube videos this week.  Maybe in the next few weeks?
You can send me the files if you want.  [email protected]
 
Hey guys, been lurking a while now.. Glad to see such progress! Thank you for all you do!  :-D
 
Done with the 'PLAINS' battle field and backgrounds

BEFORE and AFTER:
bgscreenshotold.png
bgscreenshot3.png


Let me know what you guys think!
Wow, look at this grass... Finally we're having full graphical mods for FF8 n.n
 
I'm not as tech savvy as some of you guys are. But if there is any grunt work/testing I can do to help I would be glad too.
 
I'm not as tech savvy as some of you guys are. But if there is any grunt work/testing I can do to help I would be glad too.
Actually, for now we need more skilled people in graphic design than tech savvy ones. Omzy and Shunsq (amongst others of course) did the most hard job with hashes. If you wish you can extract some textures with tonberry, upscale them, and "remaster" them.
 
I'm not as tech savvy as some of you guys are. But if there is any grunt work/testing I can do to help I would be glad too.
Actually there is some grunt work.  My main issue right now is that after I'm done collecting files for hashing,  I have hundreds of duplicates to delete.  The problem with the duplicates is that some of them look nearly identical and if I miss some,  we end up with missing textures.   Message me if you'd really like to help.... this is the most tedious part of the project but I have managed to organize the battle backgrounds and the opening world map textures.
 
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