[FF8PC-Steam] Rebirth Flame v1.3 - Character Texture Replacement

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I can't pass the catching rinoa is space part because her character dissappeared. How can i get through this?  :cry:
 
I can't pass the catching rinoa is space part because her character dissappeared. How can i get through this?  :cry:
This will be fixed in the next release that I should have up by either Sunday or Monday. What you can do for now is move rebirthflame_obj to the disable folder in Tonberry to disable the mod. Get through that one scene, then move it back out to turn it back on.
 
I've decided to finally release a new version of this mod. So I now present v1.1. This version should fix almost all disappearing objects in the game. A tradeoff is still a few textures reverting. But no where near as bad. There are three ways this might happen... One, certain areas where you go into battle. Afterwards, they might revert. Please let me know the areas where this happens so I can fix it. Two, using the Magical Lamp to fight Diablos. Since you can fight him at almost any time and in any area the textures are numerous and will take quite some time to collect. Three, a certain party combination in a certain area I missed. Again, let me know about it.

Things I've added:

-A couple altered costumes. (Some still need some tweaking.)
-The rest of the weapons for the Student Uniform battlers. (Nothing will revert back now.)
-Tweaked textures.
-Changed the gunblade texture for certain moments. (Consistency mostly.)

And most likely some other things I'm forgetting at the moment. :P

You no longer need the objmap for this mod. You can either delete it or move it to the disabled folder. But I'll leave the 1.0 version up for those who still want to use the objmap if they still feel unsatisfied.

Edit: Corrected a few names in the hashmap (Irvine's battler which uses Ulysses). And, to the best of my ability, upscaled the weapons better.
 
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I've decided to finally release a new version of this mod. So I now present v1.1. This version should fix almost all disappearing objects in the game. A tradeoff is still a few textures reverting. But no where near as bad. There are three ways this might happen... One, certain areas where you go into battle. Afterwards, they might revert. Please let me know the areas where this happens so I can fix it. Two, using the Magical Lamp to fight Diablos. Since you can fight him at almost any time and in any area the textures are numerous and will take quite some time to collect. Three, a certain party combination in a certain area I missed. Again, let me know about it.

Things I've added:

-A couple altered costumes. (Some still need some tweaking.)
-The rest of the weapons for the Student Uniform battlers. (Nothing will revert back now.)
-Tweaked textures.
-Changed the gunblade texture for certain moments. (Consistency mostly.)

And most likely some other things I'm forgetting at the moment. :P

You no longer need the objmap for this mod. You can either delete it or move it to the disabled folder. But I'll leave the 1.0 version up for those who still want to use the objmap if they still feel unsatisfied.
Really, really impressive work Fated. I look forward to trying this out!
 
Really, really impressive work Fated. I look forward to trying this out!
Thanks. I hope you enjoy it. In truth, I could of held off longer to fix and collect more things but glitches that hinder progressing the game should probably take some priority. :P
 
Just stopped by to say I tweaked the pack some more. All weapons have been properly upscaled. Or...rather...they don't look like crap anymore. I've also fixed default Squall's eyes on his low poly model so they don't look so big. I plan to fix the costumes later on. Like the hand placement on Quistis and Selphie in their SeeD uniforms and also try to take a crack at properly upscaling the uniforms as well. Oh, and actually finish the low poly Ultimecia.

See? Seifer's weapon actually looks like a weapon and no orange tint like on the last one.  :-P
by1GLKX.jpg


As for code gathering... I'll probably resume that by the end of this month seeing as how I'm in the process of moving. Time is a little short this month. But I'll continue to tweak things as I do that.
 
More things I've been working on. Modified world map Squall and his uniform counterpart. Finished Ulti, but she isn't perfect. Believe I just need to finish one more for Quistis. Then I should be good and then add them to the pack.

uHTIWXs.jpg

CnkYPjF.jpg

iPsGKrt.jpg

LLFnsJe.jpg
 
Amazing stuff! I'll be sure to implement this into my game now! Keep up the great work.
 
Added the costume for Quistis. So that should be all the ones I can do for the main party. The outfits need some better work though.

nyjoVX5.jpg


Amazing stuff! I'll be sure to implement this into my game now! Keep up the great work.
Thanks. Now they are all up and ready in the v1.1 link on the first page. Just be sure to use the updated hashmap for the other things to take effect.

What are those strange dark rings around Ultimecia?
I assume that is some kind of texture problem with Project Eden.
 
Can anyone help me out? I tried to install Tonberry/Rebirth by flame/Project Hellfire. I am not seeing the effects of the mods. Right now I have the following setup with no success, if I am doing this all wrong, I'd really appreciate the help XD, here goes:

Tonberry is under the file locat: C:\Program Files (x86)\Final Fantasy VIII\ (I don't have a common file under steam apps just the Final Fantasy folder under program files)

In Tonberry: Debug folder, hashmap, objmap, collissions.csv, hash2map.csv, prefs, and readme.

Under hashmap: RebirthFlame_hm.csv
Under Objmap: ProjectHellfire_hm.csv
Under debug: error0, nomatch0, nomatch20, noreplace0, replaced, unsupported0

Any help would be appreciated.
 
Can anyone help me out? I tried to install Tonberry/Rebirth by flame/Project Hellfire. I am not seeing the effects of the mods. Right now I have the following setup with no success, if I am doing this all wrong, I'd really appreciate the help XD, here goes:

Tonberry is under the file locat: C:\Program Files (x86)\Final Fantasy VIII\ (I don't have a common file under steam apps just the Final Fantasy folder under program files)

In Tonberry: Debug folder, hashmap, objmap, collissions.csv, hash2map.csv, prefs, and readme.

Under hashmap: RebirthFlame_hm.csv
Under Objmap: ProjectHellfire_hm.csv
Under debug: error0, nomatch0, nomatch20, noreplace0, replaced, unsupported0

Any help would be appreciated.
Did you put the textures in the texture folder? I didn't see it in your post. The textures for mine are named "ch". If you haven't, put that folder in the textures folder that should've came with Tonberry.
 
Yes, I put those in the textures folder along with all the others minus the hash2map.csv and collisions.csv, those are in the tonberry folder. The only things that I can think of is the C++ when i tried to install that, it said that I had a newer version previously installed on my computer and the prefs are not setup
 
As long as you're up to date, you're fine. I don't think messing with the preferences will do much. You could always try to reinstall Tonberry. Because as it stands you did all the steps right.

You put put Tonberry and its components along with the texture folder in your FF8 directory. Put the collisions and hashmap2 in the Tonberry folder. Put the textures in the textures folder. Hashmap and objmap in their folder. Unless I'm forgetting something it should work.
 
What I have right now is:

Tonberry:
Hashmap folder
Objmap folder
collisions.csv

Hashmap folder:
hash1map
hash2map

Objmap folder:
objfile

Textures:
all mods folders

I just tried to re-install tonberry but no success.
 
I got it working! I realized that I had the incorrect hashmap file to tonberry version. Once I replaced them I was able to run the mods. I appreciate all your help Fated. You guys have some fantastic graphics and coding, I appreciate everything you guys did.
 
can you help me to moods character of FF VIII to be better.
I'm so confuse, please help me.
 
can you help me to moods character of FF VIII to be better.
I'm so confuse, please help me.
Do you mean how to install this mod? There are directions on the first page along with a link to Tonberry which also has directions to install it. If you mean what you need to mod it yourself, like editing textures, you can use Tonberry to debug to pull some textures in which you can upscale and or paint the textures yourself.
 
yeah, i have used tonberry v 1.5 and mod characters with rebith flame, but that's not work. I'll try it again with the direction you given.
 
yeah, i have used tonberry v 1.5 and mod characters with rebith flame, but that's not work. I'll try it again with the direction you given.
Oh! You need to completely update Tonberry to v2.04 to use everything properly.
 
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