S
seifertemp
Guest
No. You miss the point. MGS1, most of the talking was optional. You had more codec people, same as in 2 and 3. The gameplay was 50/50 and the story didn't suck. In MGS4, you are forced into multiple cut scenes and it is ANYTHING but 50/50. It is more like 80/20 in favour of bloated meaningless cut scenes. MGS1 and 2 are two of my favourite games. MGS4 is imho, a huge waste of disc. If MGS4 had a decent plot which wasn't a far fetched retcon, fair enough, but it didn't. It was a rather bloated ego masturbation for Hideo and fanboys. MGS1 was a masterpiece in both story and gameplay. MGS2 was a masterpiece in game play. And even 3 had something to offer. But most of us don't want forcing into 40 minute cut scenes. Cutscens in MGS1 were seldom if ever as long as the ones in MGS4 and they were nowhere near as frequent. If I want to watch a bad movie I will find one in a film shop.That's how MGS games are. Since the beginning it's been 50% gameplay, 50% cutscenes/codec conversations. If you don't wanna watch cutscenes and listen to people talk, why would you play MGS to begin with?
Actually it is shortened down in the japanese version by a lot, and yes it is over the top and since there is no way to skip it, it becomes irritating after the first time you have seen it. But it is in the battle. The battle is not the field and should not be taken literally as part of the story. Also, this is a fantasy. It has laws like any other world. It can allow a sword to cut almost anything in 2 without it being far fetched, but once it has made the rule that a human can easily die (tifa vs sep for a starter) and that a lot of its laws are based entirely on those of Earth, it can no longer allow fight scenes that go on for ages and DEFY BIOLOGY. A story has its limits and so many people fail to see this.EDIT: and it just occurred to me, sometimes over the top flashiness is a good thing. Look at attacks like Omnislash and Supernova. Now don't even try to tell me that Supernova is less over the top than cutting a boulder in half or jumping super high in the air. Hell it even said in the original FF7 manual that cloud's sword "can cut almost anything in two" so I don't see where that's deviating.
You cannot have tifa being slashed once and almost dying to then have people smashed into brick walls without a scratch on them. That isn't how good story telling works, now or ever.
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