Final Fantasy VII Remix - A compilation of FF7 Mods [1.0-2.5.1]

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Ok so I have had good experiences with this package....I used it with Windows XP with absolutely no problems.  I recently had to reformat and I upgraded to Vista;  I installed FF7 as before and then downloaded the 2.5 version.  When I installed it, everything worked except Aali's driver.  I am really at a loss as of what I should do...I am fully aware of how the driver works and haven't had any problems until now.


My specs are

Vista HP SP1 64 bit
Pentium D 3.2 Ghz
Radeon 1650 series video card


Thanks in advance for any help :D
 
whenever i play theres either no music or just normal music, also the top 2inches of the window is messed up, it lookes normal untill a battle menu or game model passes over it were it get swrewed up and the picture stays untill the battle is over or the game does a compleat screen change. it also blockes the first 3 options of the sart menu.
Use the start menu shortcuts. What version of ff7 do you have?
what do you mean by the start menu? the main game directory folder were ff7 is installed or the menu in the bottom left of my computer screen? because i was lanching it from the remix launcher in the main directory folder. C:\Program Files\Square Soft, Inc\Final Fantasy VII


I'm not shure what version i have I'm borrowing the disks from a Friend.
 
Ok so I have had good experiences with this package....I used it with Windows XP with absolutely no problems.  I recently had to reformat and I upgraded to Vista;  I installed FF7 as before and then downloaded the 2.5 version.  When I installed it, everything worked except Aali's driver.  I am really at a loss as of what I should do...I am fully aware of how the driver works and haven't had any problems until now.


My specs are

Vista HP SP1 64 bit
Pentium D 3.2 Ghz
Radeon 1650 series video card


Thanks in advance for any help :D

Go to your install directory and try running the .reg file with Vista64 in the name and see if it works, I forgot to do it on my laptop where I have 64bit Vista.
 
Ok so I have had good experiences with this package....I used it with Windows XP with absolutely no problems.  I recently had to reformat and I upgraded to Vista;  I installed FF7 as before and then downloaded the 2.5 version.  When I installed it, everything worked except Aali's driver.  I am really at a loss as of what I should do...I am fully aware of how the driver works and haven't had any problems until now.


My specs are

Vista HP SP1 64 bit
Pentium D 3.2 Ghz
Radeon 1650 series video card


Thanks in advance for any help :D
User account control. That's your problem. UAC isn't letting the registry changes go through. Turn it off via the "Users" option in the control panel, then re-apply the registry keys like DragonNinja said, and it should work beautifully (although you might want to remember to turn on "fancy_transparency" as it's off by default).

what do you mean by the start menu? the main game directory folder were ff7 is installed or the menu in the bottom left of my computer screen? because i was lanching it from the remix launcher in the main directory folder. C:\Program Files\Square Soft, Inc\Final Fantasy VII


I'm not shure what version i have I'm borrowing the disks from a Friend.
If the fronts of discs are black, then they should be fine. I mean the start menu. the thing in the bottom left corner of your screen that opens if you press the windows logo key on your keyboard. You should go to start...programs...Final Fantasy VII and run the game with the shortcut that was made there. Copy that shortcut to your desktop if you want to.
 
User account control. That's your problem. UAC isn't letting the registry changes go through. Turn it off via the "Users" option in the control panel, then re-apply the registry keys like DragonNinja said, and it should work beautifully (although you might want to remember to turn on "fancy_transparency" as it's off by default).


That was it!  Its weird though because Vista made it seem like I was still applying the registry entries even though they were not going through.  Thanks again :)
 
iv run ff7 from the start menu and i get the same graphics problem, i have music now but it dosnt really sound any different.







 
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iv run ff7 from the start menu and i get the same graphics problem, i have music now but it dosnt really sound any different.
That's really interesing, I've never seen a problem like that before...
Try changing the resolution in the FF7 Config File (there should be a shortcut to it in your start menu), turning on "fancy_transparency", and turning off shaders. It's wierd that it's only the top part of the screen...
 
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i tryed the transparency earlier but it just made the whole screen go black the whole time.

ill try switching resolutions.

also it may be that I'm using and Intel intergrated and not a dedicated gpu so that may to screwing with it.


Edit.

it seems to be working fine now but very slow. i had to turn off full screen, but i think ill try making it a lower resolution so it isnt so slow.
 
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Hi there. I'm experiencing some game hangs after the air buster battle.
With recommended ogl settings it hangs after the fmv where cloud falls (ctrl+s does the same thing) with a black screen (ctrl+q is still reactive). With opposite ogl setting it hangs before the fmv when cloud is hanging the pipes before falling.
 
Hi there. I'm experiencing some game hangs after the air buster battle.
With recommended ogl settings it hangs after the fmv where cloud falls (ctrl+s does the same thing) with a black screen (ctrl+q is still reactive). With opposite ogl setting it hangs before the fmv when cloud is hanging the pipes before falling.
Hello person-who's-name-sounds-an-awful-lot-like-a-penis-enhancement-drug! (sorry, I found that amusing and I just had to point that out) Well at that point in the game, there's supposed to be a pause with a blank screen, then some text is supposed to appear after a while. It could be that you're either not waiting long enough, or text where Cloud is conversing with his inner self isn't displaying on the screen properly. I remember this being an issue with the OpenGL driver at some point.

As a workaround, you can just try to spam the [OK] button to skip past the dialogue and see if the church scene eventually appears... that'll at least let you know that that's your problem.

If that works try tinkering with your OpenGL settings to fix the problem (try toggling fancy_transparency and shaders). If that doesn't work, then roll back your driver (swap out ff7_opengl.fgd for ff7_opengl.fgd.bak).

I'll see if I can remember what caused this last time I heard about it...
 
Banging X did not work at that time. However randomly changing the ogl setting did (not sure which exact combination, but transparencies were off).

BTW. Did anyone notice that hardcore mode is somewhat unbalanced? The first boss was impossible to me without some cheating insertion, but from then on it was rather easier.
 
Banging X did not work at that time. However randomly changing the ogl setting did (not sure which exact combination, but transparencies were off).

BTW. Did anyone notice that hardcore mode is somewhat unbalanced? The first boss was impossible to me without some cheating insertion, but from then on it was rather easier.
Haha, the first boss is easy, but you have to grind a little bit, since you start out at lv1 instead of lv7 like you should. With enough items, however, you can beat Guard Scorpion at lv1. Air buster's actually a little bit harder, but by that point you should have enough resources to beat him without grinding.
It isn't called "Hardcore" mode for nothing.  ;)
 
First of all, thank you for the effort you all put to make this game better and better.  :D

Then, regarding this patch, I've got two problems that I'd like to ask about:
1) I'm Spanish (greetings from Spain!), so I'd like to play it again in my language. Is there a way of changing the language after applying the patch? That includes menu, battle, dialogues.. all of it.

2) The game looks superb after patching and everything works fine (postprocessing included), but I've noticed that, even with post processing and fancy transparencies on, the ground and background in battles isn't smooth, but pixelated (it improves a little bit with post processing, but pixels are clearly there). I remember having played this game with 3D settings that made pixels smooth, and I was wondering if there was a way to do so here again.

Looking forward to your reply!  ;D
 
First of all, thank you for the effort you all put to make this game better and better.  :D

Then, regarding this patch, I've got two problems that I'd like to ask about:
1) I'm Spanish (greetings from Spain!), so I'd like to play it again in my language. Is there a way of changing the language after applying the patch? That includes menu, battle, dialogues.. all of it.

2) The game looks superb after patching and everything works fine (postprocessing included), but I've noticed that, even with post processing and fancy transparencies on, the ground and background in battles isn't smooth, but pixelated (it improves a little bit with post processing, but pixels are clearly there). I remember having played this game with 3D settings that made pixels smooth, and I was wondering if there was a way to do so here again.

Looking forward to your reply!  ;D
1) Hola, que tal! Replace data\kernel\Kernel.bin, data\kernel\Kernel2.bin, data\battle\Scene.bin, and data\field\flevel.lgp with the ones off your install CD (assuming your original game was in Spanish). Note that if the last game you played was in hardcore mode, these files will be prefaced with "n_" like "data\field\n_flevel.lgp". There's no (easy) way to translate the hardcore mode, so you'll have to deal with the game being in English in Hardcore mode.

2) When you played the game before, you probably played it at the native 640x480 resolution. When you put the resolution that low, the models aren't pixelated, but when you run it at a higher resolution, the updated components of the game look a ton better while the non updated parts stretch and look pixelated. Until the 3D backgrounds get redone, the post-processing is the best we can do.
 
Strange, I cannot reply without having my message cut down! I've tried to give you some feedback about my situation but my message doesn't appear correctly written in the forum. ¿Why is that?
 
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I'll post it again anyway: The thing about changing language to Spanish in the game didn't work so well: Now, dialogues and items are in Spanish, but the main menu (with settings, stats..) is still in English. How can I change it?
Also, in Spanish we have stressed vowels (that is, vowels with an accent above them), but it seems they're not supported by the current font that has been included in the patch: whenever one appears in a dialogue or item name it is omitted, leaving a strange empty space in the word that contained it. For that reason, is there a way to change the current font to another that supports vowels with accents?
 
And, regarding the issue about pixelation, I believe you thought I was referring to the pseudo-3d backgrounds of the game (pre-rendered), but actually I was talking about the 3D environment of battles. Look at these examples:
1) Here you have how ground and backgrounds in battles used to look (I played like this both with standard resolution and with high resolution when the HR patch came out, so it's not a matter of resolution, as you mentioned in your reply):
167976.jpg


2) And here you have how it looks now on my computer (I borrowed this image from dolphingunblade above, since it's similar to mine).
da25446abd5c03cb7c4469c.jpg


See how pixelated is the background? As I said, I don't think it's because of the higher resolution, since I played with HR before and it was smooth.
Any ideas? Thanks in advance.
 
And, regarding the issue about pixelation, I believe you thought I was referring to the pseudo-3d backgrounds of the game (pre-rendered), but actually I was talking about the 3D environment of battles. Look at these examples:
1) Here you have how ground and backgrounds in battles used to look (I played like this both with standard resolution and with high resolution when the HR patch came out, so it's not a matter of resolution, as you mentioned in your reply):

2) And here you have how it looks now on my computer (I borrowed this image from dolphingunblade above, since it's similar to mine).

See how pixelated is the background? As I said, I don't think it's because of the higher resolution, since I played with HR before and it was smooth.
Any ideas? Thanks in advance.
There's a "modify post" button that makes it so that you don't have to post three times in a row, not that I mind all too much.

apparently the forums don't support those characters either!

EDIT: SL1982 has corrected me, follow his guideline for getting the spanish fonts.

Secondly, I was aware that you were talking about the 3D environments in the battle sequence but, now that I think about it, the feature you want is called "Linear filtering" and yes, it makes the low-res textures look better, but it also causes the high res textures to lose their detail. You can turn it on in the OpenGL settings and it *should* have the effect that you're looking for.
 
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