T
Tenko Kuugen
Guest
If you like a bad game, those things are the goddamn same thingActually, the people that liked it wouldn't call it "accepting crap", they'd call it "liking a game".
If you like a bad game, those things are the goddamn same thingActually, the people that liked it wouldn't call it "accepting crap", they'd call it "liking a game".
Where's your source on this? I don't remember anything official either way. What you say makes sense though, but even if FF7 would literally require a ground-up re-writing, FF8 and 9 shouldn't. Perhaps SE doesn't want to release 8 or 9 without giving 7 its due course, but then why skip from 4 to 10?! 5 and 6 only got a PS re-release and a GBA update. 4 got those, but then got the DS makeover as well. They may have decided from sales of the 4DS that remakes of that caliber aren't worth it.They have already stated that FF7 would take too long to do in HD. i.e. they can't be arsed puttin in the effort of an older game when they can get by on the mediocrity of the new ones. Why spend 10 years making FF7 in 720p when you can rerelease FFX etc with a simple upscaling and make a wedge of money.
Kitase:
We’ve gotten this question a lot from many countries (laughs). To make FFXIII at this level of quality, it took us 3 to 4 years. If we were to make FFVII in the same style of FFXIII, it would take 10 times as long, so it would be difficult to take it up immediately. However, we always keep in mind how often this is requested.
It is outrageous what Kitase is saying there, he is blatantly admitting that a game from 1996-7 had more quality than todays games.Corrected:
FF7 was a quality game, and to create a quality game these days in our precious HD takes too much time. Yawn. Graffix = Sales so get used to it.
And this, ladies and gentleman, is the difference between liking a game for legitamite reasons, and being a fanboy.A lot of stuff about suspension of disbelief, tension, storytelling, and shit
If you are using graphics to sell something, you have failed from the start. The reason VII, MGS1 and star wars original endure for well over a decade is because they had depth and quality. The reason Star Wars Prequels ,AC, MGS4 (among other things) will die out, is because there is nothing there except graphics, and appeal to fanboyism, and in time, they become dated or lose their appeal.
Todays quality games like, DNF? The market is saturated with dumb games and the quality games are harder to find. It does seem that games that spent more times on visuals lack in gameplay or story and vice versa. Since FF7 is a quality game it would take a long time ( though not really 30 years) to get the graphics on par with the rest of it.It is outrageous what Kitase is saying there, he is blatantly admitting that a game from 1996-7 had more quality than todays games.
Eh, I don't believe it for a second. If this was true, the bigger sites, or at least a few that are known for reliable leaks, would be all over it.Not sure if it's true or not but..
http://techdeville.com/2011/09/23/final-fantasy-x-for-the-ps3-and-ps-vita-will-be-a-proper-remake/
There is also a tradition these days to appeal to the lowest common denominator. Everything has to be 3D and shoot em up style.
I agree that 13 was not very good but I personally consider 12 to be one of the best games in the series.FF post FFX has been fairly crap, though. I guess FFTA-2 was... tolerable, but XII and XIII were f*cking dire.
Same here.If they gave ffx the same treatment the god of war games received I would purchase it. I enjoyed ffx and have not played it in a long time.
I like FFXII, and would even buy it if they released the International Zodiac Job System with HD graphics & 60 FPS, on PS3. Sure, the story and dungeons are boring - both sometimes sleep-inducing, but if you take it like some kind of pretty and immersive hack n'slash, it delivers nicely.FF post FFX has been fairly crap, though. I guess FFTA-2 was... tolerable, but XII and XIII were f*cking dire.