D
DLPB_
Guest
XII and XIII both suffer with the same problem. Lazy design and lazy story and lazy gameplay dynamics. I know lots of people like XII and XIII but I am afraid they both suffer with glaring faults.
I don't like a game playing without even needing an operator. I prefer some form of intelligent input, a creative spark. 12 and 13 are anything but. There wasn't a story in XII really, and XIII's is a joke. Couple it all together and you have someone who has left FF behind.
I don't like a game playing without even needing an operator. I prefer some form of intelligent input, a creative spark. 12 and 13 are anything but. There wasn't a story in XII really, and XIII's is a joke. Couple it all together and you have someone who has left FF behind.
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