Final Fantasy XIII Series coming to PC?

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What I hate about ff13 is the story and even more the characters and their pointless overacted dialogues but I found the gameplay quite interesting actually. The fact that everyone's class determines the base damage multiplier actually allowed for some cool strategies requiring good timing and planning when to shift without cancelling turns.

For example Long Gui bashing in about 2 mins using Army of One in Cerberus paradigm was quite fun. I farmed the best weapons and crests for my main team and slain Vercingetorix, quite an time consuming effort for someone claiming how strawberries the game is :D

Edit: Seriously guys? Strawberries? :D
 
I'm more concerned with that 49.4 GB size footprint. I get that this game was on a Blu-ray, but that's a huge download.
 
Edit: Seriously guys? Strawberries? :D
Seriously

I'm more concerned with that 49.4 GB size footprint. I get that this game was on a Blu-ray, but that's a huge download.
If you don't like a 49.4GB install, then you're in luck! The Steam version requires 60GB!

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On the plus side, it looks like it runs at 60fps. Not quite the uncapped I was hoping for (I've got a 144Hz monitor), but better than the 30fps I was expecting.

On the strawberries side, I can't tell if this is saying fullscreen has a MINIMUM 1280x720, or literally only runs at that resolution. One of these is fine, the other is awful.
 
49.4GB according to my Steam download.

The size listed in the specs is an estimate, usually to allow for a possible size increase after release due to patches/DLC.
 
49.4GB according to my Steam download.

The size listed in the specs is an estimate, usually to allow for a possible size increase after release due to patches/DLC.
The download is compressed. The required size is size including an average number of saves.
 
On the strawberries side, I can't tell if this is saying fullscreen has a MINIMUM 1280x720, or literally only runs at that resolution. One of these is fine, the other is awful.
I was watching a stream of it, and as far as the guy can tell the resolution is fixed. There's no in-game option to change it at any rate. Maybe it can be changed in the steam files manually, but if not then I'm sure the first mod will be something along those lines. Maybe.
 
Durante is on the case. For those of you who don't know, he's the guy who fixed the port of Dark Souls. I give it 48 hours tops before this game runs properly at 1080p.

edit: video
 
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And whadd'ya know, Durante's already got a preliminary fix that lets the game run up to 4k. Still some bugs to work out, but definitely not bad for six hours after the game's release. It goes to show how lazy the port is, though, if higher resolutions could be supported this quickly through modding alone.
 
This guy is amazing but higher resolution on my TV screen always seem to be rendered too slowly... I thing that I can live with 1080p atm. I remember trying his mod for DS2. But I prefer using the sweetfx enhancement due to performance reasons mostly.
 
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I don't think the series is going to pick up. Some how I missed that this four year old game is 60gb and only plays at 720p. Why the hell is this game so big!? I'm installing Middle Earth Shadows of Mordor now with the 4k HD pack and even that is almost half as big. This will just end up as a one and done game, not likely to keep installed nor redownload for a foreseeable future.
 
It supports both English and Japanese voice acting, so I think that bloats the file size a bit.
 
Both the voice acting (Japanese version is MUCH smaller) and high quality FMVs do a lot for bloat. Frankly I wouldn't be surprised if all the FMVs are in there twice rather than just having multiple language tracks, too.

edit: Also, someone I know and can confirm as a good inside source has said that the main reason the game came to PC was for the sake of that streaming service they announced, and that a Steam version was only done because it was almost no extra effort at that point.
 
The movies and the voices are duplicated, so there's one for English and one for Japanese. They could have just let you download the English one and get the Japanese one as a free DLC, but no...

Deleting the Japanese FMV's would save 19.8 GB.
 
What does the file architecture even look like? Seems like the movies are in a separate folder, but what about the rest? I wonder how much modding would be possible with this game.
 
What does the file architecture even look like? Seems like the movies are in a separate folder, but what about the rest? I wonder how much modding would be possible with this game.
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Folder PATH listing for volume Covarr 1TBVolume serial number is 000000EA 2EAA:FBABE:.|   FFXiiiLauncher.exe|   FFXiiiSteam.dll|   output.txt|   setup.xml|   steam_api.dll|   steam_appid.txt|   +---white_data|   +---movie|   |       z000.win32.wmp|   |       z000_1.win32.wmp|   |       z000_1_us.win32.wmp|   |       z000_us.win32.wmp|   |       z002.win32.wmp|   |       z002_1.win32.wmp|   |       z002_1_us.win32.wmp|   |       z002_us.win32.wmp|   |       z003.win32.wmp|   |       z003_1.win32.wmp|   |       z003_1_us.win32.wmp|   |       z003_us.win32.wmp|   |       z004.win32.wmp|   |       z004_1.win32.wmp|   |       z004_1_us.win32.wmp|   |       z004_us.win32.wmp|   |       z006.win32.wmp|   |       z006_1.win32.wmp|   |       z006_1_us.win32.wmp|   |       z006_us.win32.wmp|   |       z008.win32.wmp|   |       z008_1.win32.wmp|   |       z008_1_us.win32.wmp|   |       z008_us.win32.wmp|   |       z010.win32.wmp|   |       z010_1.win32.wmp|   |       z010_1_us.win32.wmp|   |       z010_us.win32.wmp|   |       z015.win32.wmp|   |       z015_1.win32.wmp|   |       z015_1_us.win32.wmp|   |       z015_us.win32.wmp|   |       z016.win32.wmp|   |       z016_1.win32.wmp|   |       z016_1_us.win32.wmp|   |       z016_us.win32.wmp|   |       z017.win32.wmp|   |       z017_1.win32.wmp|   |       z017_1_us.win32.wmp|   |       z017_us.win32.wmp|   |       z018.win32.wmp|   |       z018_1.win32.wmp|   |       z018_1_us.win32.wmp|   |       z018_us.win32.wmp|   |       z019.win32.wmp|   |       z019_1.win32.wmp|   |       z019_1_us.win32.wmp|   |       z019_us.win32.wmp|   |       z020.win32.wmp|   |       z020_1.win32.wmp|   |       z020_1_us.win32.wmp|   |       z020_us.win32.wmp|   |       z021.win32.wmp|   |       z021_1.win32.wmp|   |       z021_1_us.win32.wmp|   |       z021_us.win32.wmp|   |       z022.win32.wmp|   |       z022_1.win32.wmp|   |       z022_1_us.win32.wmp|   |       z022_us.win32.wmp|   |       z024.win32.wmp|   |       z024_1.win32.wmp|   |       z024_1_us.win32.wmp|   |       z024_us.win32.wmp|   |       z027.win32.wmp|   |       z027_1.win32.wmp|   |       z027_1_us.win32.wmp|   |       z027_us.win32.wmp|   |       z029.win32.wmp|   |       z029_1.win32.wmp|   |       z029_1_us.win32.wmp|   |       z029_us.win32.wmp|   |       |   +---prog|   |   \---win|   |       \---bin|   |               bink2w32.dll|   |               ffxiii.ico|   |               ffxiiiimg.exe|   |               sgw.dll|   |               steam_api.dll|   |               steam_appid.txt|   |               |   +---sys|   |       filelistc.win32.bin|   |       filelistu.win32.bin|   |       filelist_scrc.win32.bin|   |       filelist_scru.win32.bin|   |       white_imgc.win32.bin|   |       white_imgu.win32.bin|   |       white_scrc.win32.bin|   |       white_scrc.win32.sdat|   |       white_scru.win32.bin|   |       white_scru.win32.sdat|   |       |   \---zone|           white_z000c_img.win32.bin|           white_z000c_img2.win32.bin|           white_z000u_img.win32.bin|           white_z000u_img2.win32.bin|           white_z001u_img.win32.bin|           white_z002c_img.win32.bin|           white_z002c_img2.win32.bin|           white_z002u_img.win32.bin|           white_z002u_img2.win32.bin|           white_z003c_img.win32.bin|           white_z003c_img2.win32.bin|           white_z003u_img.win32.bin|           white_z003u_img2.win32.bin|           white_z004c_img.win32.bin|           white_z004c_img2.win32.bin|           white_z004u_img.win32.bin|           white_z004u_img2.win32.bin|           white_z005u_img.win32.bin|           white_z006c_img.win32.bin|           white_z006c_img2.win32.bin|           white_z006u_img.win32.bin|           white_z006u_img2.win32.bin|           white_z007u_img.win32.bin|           white_z008c_img.win32.bin|           white_z008c_img2.win32.bin|           white_z008u_img.win32.bin|           white_z008u_img2.win32.bin|           white_z009u_img.win32.bin|           white_z010c_img.win32.bin|           white_z010c_img2.win32.bin|           white_z010u_img.win32.bin|           white_z010u_img2.win32.bin|           white_z015c_img.win32.bin|           white_z015c_img2.win32.bin|           white_z015u_img.win32.bin|           white_z015u_img2.win32.bin|           white_z016c_img.win32.bin|           white_z016c_img2.win32.bin|           white_z016u_img.win32.bin|           white_z016u_img2.win32.bin|           white_z017c_img.win32.bin|           white_z017c_img2.win32.bin|           white_z017u_img.win32.bin|           white_z017u_img2.win32.bin|           white_z018c_img.win32.bin|           white_z018c_img2.win32.bin|           white_z018u_img.win32.bin|           white_z018u_img2.win32.bin|           white_z019c_img.win32.bin|           white_z019c_img2.win32.bin|           white_z019u_img.win32.bin|           white_z019u_img2.win32.bin|           white_z020c_img.win32.bin|           white_z020c_img2.win32.bin|           white_z020u_img.win32.bin|           white_z020u_img2.win32.bin|           white_z021c_img.win32.bin|           white_z021c_img2.win32.bin|           white_z021u_img.win32.bin|           white_z021u_img2.win32.bin|           white_z022c_img.win32.bin|           white_z022c_img2.win32.bin|           white_z022u_img.win32.bin|           white_z022u_img2.win32.bin|           white_z023c_img.win32.bin|           white_z023c_img2.win32.bin|           white_z023u_img.win32.bin|           white_z023u_img2.win32.bin|           white_z024c_img.win32.bin|           white_z024c_img2.win32.bin|           white_z024u_img.win32.bin|           white_z024u_img2.win32.bin|           white_z025u_img.win32.bin|           white_z026c_img.win32.bin|           white_z026c_img2.win32.bin|           white_z026u_img.win32.bin|           white_z026u_img2.win32.bin|           white_z027c_img.win32.bin|           white_z027c_img2.win32.bin|           white_z027u_img.win32.bin|           white_z027u_img2.win32.bin|           white_z028u_img.win32.bin|           white_z029c_img.win32.bin|           white_z029c_img2.win32.bin|           white_z029u_img.win32.bin|           white_z029u_img2.win32.bin|           white_z030c_img.win32.bin|           white_z030c_img2.win32.bin|           white_z030u_img.win32.bin|           white_z030u_img2.win32.bin|           white_z031u_img.win32.bin|           white_z032u_img.win32.bin|           white_z033u_img.win32.bin|           white_z034u_img.win32.bin|           white_z035u_img.win32.bin|           white_z100u_img.win32.bin|           white_z101u_img.win32.bin|           white_z102u_img.win32.bin|           white_z103u_img.win32.bin|           white_z104u_img.win32.bin|           white_z105c_img.win32.bin|           white_z105c_img2.win32.bin|           white_z105u_img.win32.bin|           white_z105u_img2.win32.bin|           white_z106c_img.win32.bin|           white_z106c_img2.win32.bin|           white_z106u_img.win32.bin|           white_z106u_img2.win32.bin|           white_z107u_img.win32.bin|           white_z111u_img.win32.bin|           white_z200u_img.win32.bin|           white_z201u_img.win32.bin|           white_z202u_img.win32.bin|           white_z203u_img.win32.bin|           white_z204u_img.win32.bin|           white_z205u_img.win32.bin|           white_z206u_img.win32.bin|           white_z207u_img.win32.bin|           white_z208u_img.win32.bin|           white_z209u_img.win32.bin|           white_z210u_img.win32.bin|           white_z255u_img.win32.bin|           \---_CommonRedist    +---DirectX    |   [snip]    |               +---DotNet    |   [snip]    |               \---vcredist        [snip]               
I cut out all the CommonRedist stuff because who cares, but the rest of the game's file structure is intact. I haven't looked into the moddability of the various filetypes, but the ".bin" extension doesn't really say much.
 
I'm still downloading, but I think it's just the ps3 version.

Audio will be replaced easily, since they are just LAME MP3 in a fancy file with an easy format :p Textures are just DDS files as well.

It's just a case of unpack/repack of the white_img files.
 
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