D
dkma841
Guest
.
Last edited:
By proper fps we mean at least a steady 60.That is exactly my current job.
L. Spiro
Ironically I am a professional actor and could easily do better voices than those (although my voice is not low enough for those characters) and all they have to do is come get me at my desk—I work right there in their own building.*sigh* As usual the people in charge of the English voice actors quality control in video games are absolutely incompetent :c
I don’t know what you mean by “access”, but I can assure you it will do no good.If anyone here has access, they should inform square to add a toggle-able option of the western release to switch between English and Japanese voice actors, or at the very least add a PC port with those options
How about this?Spiro try to leak some news![]()
Hmm, well that certainly explains why XIII had very dull gameplay, it's always important in game development that everyones ideas get brought up in my opinion, the end product always ends up better.Ironically I am a professional actor and could easily do better voices than those (although my voice is not low enough for those characters) and all they have to do is come get me at my desk—I work right there in their own building.
I don’t know what you mean by “access”, but I can assure you it will do no good.
I am in a senior position working as a programmer on this game, but even so nothing I could say would matters because:
#1: Japanese culture. Game development and movie making are the same in Japan—everything is strictly hierarchical and no one dares question the boss, and the boss never listens to outside influences. This is why Japanese TV is so bad compared with American TV—in Japan the whole show/movie is just one guy’s idea whereas in America everyone is bouncing ideas off each other and picking the best from the whole group. Even though Square Enix is less culturally Japanese than some companies, the main people in charge of projects prefer to work this way.
#2: The bottom line is money, and if it does not make sense financially to have both languages on a single disc they simply won’t do it.
How about this?
Newsflash: I have seen private videos we use at our internal meetings etc. and now I want to play the final game even more.
L. Spiro
#1 is why people who know this culture hear a certain name working for a Japanese game and talk of either excitement or despair for the game.I am in a senior position working as a programmer on this game, but even so nothing I could say would matters because:
#1: Japanese culture. Game development and movie making are the same in Japan—everything is strictly hierarchical and no one dares question the boss, and the boss never listens to outside influences. This is why Japanese TV is so bad compared with American TV—in Japan the whole show/movie is just one guy’s idea whereas in America everyone is bouncing ideas off each other and picking the best from the whole group. Even though Square Enix is less culturally Japanese than some companies, the main people in charge of projects prefer to work this way.
#2: The bottom line is money, and if it does not make sense financially to have both languages on a single disc they simply won’t do it.
I agree on all those games taking my faith away except for 14, if you're including 14:ARR. I think they did a decent job by starting over from scratch and producing something worthy of an MMO. It's an MMO though, so it's the genre itself that eventually makes the game feel stale.You couldn't pay me to buy this game without me doing a ton of research beforehand (including watching actual in-game footage for a couple of hours). After X-2, 12, 13, lightning returns, 14... and the FF7 spin offs, I have absolutely 0 faith in Squenix to deliver something I like. Zero. I'll be surprised if 15 holds up to pre X-2 era, but I guess we'll see.I'm more confident that this will be another graphic infused dog strawberries. High on visuals, low on design, story and intellect.
It should be interesting to see what they come up with nonetheless. They may even prove me wrong. Let's hope so.