HD vincent project!

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yep, keeping the work close to original is good, but seriously - guns need to look modern.
 
Obs i liked those 2 pictures u sent :P When i start on his limits who knows!maybe i'll make them that way :P I want to say something else too. Just so that everybody knows, i'm knew at modelling and i'm not quite sure if i'll manage to pull this off. So bear with me and if anyone could drop me a tip or too about modeling, don't hesitate :P Furthermore someone should try importing the nokia ringtone replacing the ringing of the PHS xD
 
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Wanted you all to know that i've started with my project and i hope i'll make it till the end. Here's a screenshot of my work so far.

blender%2B2011-09-02%2B18-16-34-06.jpg


It's kinda lame but with time i'll improve it. Feel free to comment it. xD
 
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If you wanna jump to uv/texturing, i do have a 4-5k poly vincent model floating around... never got past the model :P
picture263.png



back when i had time to do stuff...
 
hmmm. Can you give it to me???? I'll try to learn how to texture and then texture it. Maybe use it to understand how modeling works too so that i can make more myself. Say if u can Timu :) :) Did u make that with blender also???
 
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It was made with Blender, it would be awesome for this model to be textured and released, it looks very good  :-o
 
I'm currently learning a bit about texturing, so if you need any help just gimme a shout and I'll give it a go.

However, If I'm terrible then you can tell me where to stick it! :)
 
i'm not quite sure.. I would prefer it to be more DoC like. My major question about this is...can we create the models with their skeletons from scratch so that we can add whatever we like to the model or not?? I mean add more hair and change the waist, the left hand, the legs, the boots etc etc. As far as i remember if it isn't according to the original skeleton it can't be done. But what if we create our own skeleton??
 
its technically possible.... you dont want to do it though. As to my model... this one was actually made in maya. It'll be a few days (a week or so) before i get access to it, its stashed on my workstation, which is in storage during renovations.

I'd try n stick with the original style for texturing my mesh, as thats what it was modeled on, and to mix the DoC texturing with the ff7 style would... look odd :P. That and I really don't like dirge of cerberus - The whole "lets add spikes to everyone for teh lulz" didnt work for me.
 
heheh...no i didn't like that either on DoC. I mean if i could change the cloak a little bit. Make it rotten style  :evil:muahahahhahah :evil: . maye add the weapon holder on his leg. His hair just a tiny little bit. Add something to his waist so it doesn't look so odd.. or maybe low it down a little. Vince  nt's pants remind me of those that my grandpa used to wear...from belly to toes :P . His golden gloves and boots and that's all. Are they a lot?? Regardless. When you gain access to it Timy send it to me. It will help me out a lot. Blender can read it too right??If i'll texture it i think i'll texture it there. Maybe use some photoshop too.
 
wanted to post an update. It's small but oh well.. :P took me about 2 hours to fix wrongs things about this and move it a little forward.

blender%2B2011-09-05%2B19-21-50-41.jpg


Feel free to comment it and tell me if something looks wrong. In the next update i'll probably have the whole head ;)
 
Can somebody help me find the the secret model of vincent from the Dirge of Cerberus unlockables on the web??? i currently have no time to play the game and unlock it. I just need a couple of pictures from the web to help me go on. Any help with that from someone ??Also can someone tell me how can i see vincent's skeleton so that i know what i  can add and what not???? please??
 
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If you wanna jump to uv/texturing, i do have a 4-5k poly vincent model floating around... never got past the model :P
picture263.png



back when i had time to do stuff...
Is there any way for this model to be obtained? I realize that it has no texture, so in game it would be white vertex colored, but it is an awesome model none-the-less
 
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