Midgar Revival

  • Thread starter Thread starter Sapphire
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I hope you get better man, Take some vitamin C and Zinc so you can boost that immune system! haha, joke aside i hope you recover soon.
 
Echinacea helps as well!!! :P

ZUp4mpD.jpg
 
Is this the one that will be used for the intro movie? Has anyone thought about rendering out new FMV's just in blocked in "lego" mode?
 
That is insane. That person or people have to seriously be single without kids and theyre parents are rich so they don't have to work. oh my god
 
Is this the one that will be used for the intro movie? Has anyone thought about rendering out new FMV's just in blocked in "lego" mode?
Yes, the plan would be to combine Sapphire and SpooX's work to recreate the intro movie, ultimately. I'm not sure a lego mode FMV would do any good (the point is to supersede the original movies, which a lego mode FMV wouldn't really accomplish).
I'm not sure whether I should be impressed, or slightly creeped out.
Sorry guys, I have fallen ill again, I will not be updating this thread  anytime  soon.
Get well  :)
If you could keep us posted on how you're doing and when you think you can get back to business, that would be much appreciated.
 
oh yes, we can do Lego mode...
1258078590m_SPLASH.jpg

but to fit a camera in there would be the challenge...
 8-)
 
Just been messing around with particles etc... Planning to do a Day-Night cycle render just to show off my model a bit...

sse
/sse
 
Hey Sapphire,

I was thinking that it would be great if you could check things out with Tom regarding his attempt to recreate the eleout scene. Namely, I believe it would be most useful if you could make a panoramic, equirectangular render of Midgar by night from  the location featured in that scene - then he would be able to use the image as background and lighting source, with potentially awesome results :)
 
I tried to get in contact with Tom via personal messages but with no luck.

wBxOCbp.jpg
 
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Well, he'll probably show up eventually. I was pretty much seeing how your work on the Midgar model could help in various fields.
There were also talks about trying to merge your model with SpooX's, has anything happened on that front? Maybe you should contact him about it (note that he's still discreet and stealthy :P  )
 
We merged some of it together..... But that was my very very VERY old model. I also haven't seen SpooX for some months now, a lot of months. Occasionally I  see him pop up on Skype but he doesn't hang around for very long at all.

In all honesty, I just want to dump my Midgar model to some like SpooX to use my assets and work on cutscenes or something so I can start on the backgrounds. I also still have no idea how to access the backgrounds for 3ds, I have a very old walkmesh dump from SpooX but the camera isn't in there so I can't work to any form of accuracy.
 
If you wish to work on backgrounds, you can use SpooX's Shinratool to retrieve the walkmesh and the camera data, if you have the PSX discs. If you don't have the discs, I see two options:
- You PM SpooX about getting whichever field walkmesh and camera you'd like to work on
- I could use Shinratool and generate the corresponding 3ds scripts, which I could send to you. Then you would run the script in 3ds to generate the walkmesh and camera data (I don't have 3ds, myself).
Let me know how you'd like to work this out  ;)
 
I have the original PSX disc but they are burnt copies heh :(.

Let me do some sloothing to see which one I can approach!

I would like to do.....

blin1        Shinra building                Floor 1
blin2        Shinra building                Floor 2
blin2_i     Shinra building               Floor 2 shop
blin3_1    Shinra building                Floor 3
 
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