J
jeffdamann
Guest
Well I've been checking out all the projects that have been going on all these years while I have been quietly sitting in the background playing my psx version.
I stand to make a lot of money in october at harvest time...I have 5 acres of corn planted and have set up 4 85-gallon ethanol stills to proccess the grain.Anyways...
I was thinking of taking some of this profit and using it to fun a ff7 project...Yeah I know "what idiot would pay 1000$ to improve ff7 without any monetary return"
Well sirs, that Idiot would be me! I'll spend my time till harvest brushing up my programming skills and hunting for the right team of programmers to do this.
The question is....what should we work on? I like the q-gears project very much,but to me it's a step in a direction that wouldn't be sensible to me if I have to pay for services.The way I would like to take it is to first deconstruct the game...break it down and discover all the little workings,then do away with the entire old code and code the game in a way that would not only make it very compatible,but also EASILY modded.I'm talking mainly just drag-and-drop file replacement and stuff.
My ultimate goal would be to remake all the textures(not myself, but get the project to where someone else could do it easily)in the entire game and even change the way they are displayed and rendered. Hell multi-core and sli and crossfirex support would be nice too.I may be dreaming big...but I WILL fund 1000$ into this in october and see where it gets me...
I stand to make a lot of money in october at harvest time...I have 5 acres of corn planted and have set up 4 85-gallon ethanol stills to proccess the grain.Anyways...
I was thinking of taking some of this profit and using it to fun a ff7 project...Yeah I know "what idiot would pay 1000$ to improve ff7 without any monetary return"
Well sirs, that Idiot would be me! I'll spend my time till harvest brushing up my programming skills and hunting for the right team of programmers to do this.
The question is....what should we work on? I like the q-gears project very much,but to me it's a step in a direction that wouldn't be sensible to me if I have to pay for services.The way I would like to take it is to first deconstruct the game...break it down and discover all the little workings,then do away with the entire old code and code the game in a way that would not only make it very compatible,but also EASILY modded.I'm talking mainly just drag-and-drop file replacement and stuff.
My ultimate goal would be to remake all the textures(not myself, but get the project to where someone else could do it easily)in the entire game and even change the way they are displayed and rendered. Hell multi-core and sli and crossfirex support would be nice too.I may be dreaming big...but I WILL fund 1000$ into this in october and see where it gets me...