New Field backgrounds/CG Cutscenes thread

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Even if it does not look good as a 3d scene the only thing we are concerned with is the final render.
 
Even if it does not look good as a 3d scene the only thing we are concerned with is the final render.
Oh good, so if the render is good, we can use it. Good idea. But I can't texture for the moment, I'm still learning  :-\
But the project interests me :) I'll keep you informed when I 'll upgrade my Cost de Sol
 
Not acurate enough for my taste, but feel free to send these brothers over, we need more arms :P
 
Anyone tried these in-game yet, even untextured? Or is it not possible to put high res background pics in ff7 yet?
 
we have, and they work :D, SL stuck the tutorial box room that xenobond is working on in game, n it workd just fine
 
we have, and they work :D, SL stuck the tutorial box room that xenobond is working on in game, n it workd just fine
OoooOOOooh, may'st thou provide a screenie?
 
56721288.jpg
 
i dont know what that one was at exactly, around 1000x by something, it was on a laptop, i'd like to make them at 5x original, to play at 1600x1200 (i think the biggest ppl play ff7 at)
 
GL with that. I'm shooting for 4x max. That is, if we can successfully import a larger sized background into the game. I think that one had to be scaled down to 2x original size to get it going.
 
the size issue has since been fixed afaik, and why not 5x? other than xtra render time?
 
Do it too big and it could look bad on lower screen resolutions.

Guess it's a case of trying it and finding out, R&D folks, R&D.
 
i think SL was up for having dls at different resolutions
The low res textures just cause graphical problems with downscaling, I'm quite positive that something along the order of 90% (a vast majority) of people use the high res ones even if they run the game at 1280x960 or something.

I'd like to think that a resolution close to 1080p would be ideal. I think that'd be... 4.5x the original? 1440x1080
 
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i think SL was up for having dls at different resolutions
The low res textures just cause graphical problems with downscaling, I'm quite positive that something along the order of 90% (a vast majority) of people use the high res ones even if they run the game at 1280x960 or something.

I'd like to think that a resolution close to 1080p would be ideal. I think that'd be... 4.5x the original? 1440x1080
Just make 3 releases:
2x, 3x and 4x, this way no matter what kind of computer you have, you'll be able to run the game perfectly fine.
 
That is probably overkill. As it is right now the 2 different releases are at 2x and 4x the original res. But with aali's new driver the scaling is supposed to be improved so the different resolutions may be pointless now. Time for someone to experiment (not me, I am busy  :P .)
 
I have no idea, go look at the changelog for the new driver. Or ask aali. Damn you making me waste my epic post.


BOOBIES

That is all.
 
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